Vl'aresch: Difference between revisions
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=Characteristics= | |||
*'''Theme:''' Evil | |||
*'''Prefers:''' Evil | |||
*'''Despises:''' Pixies | |||
*'''Opposition:''' [[A'enari]] & The Divini Priests | |||
=Benefits= | |||
{| class="wikitable sortable" | |||
!Deity | |||
!Sigil Stat (+1) | |||
!Max Favor Resist | |||
!Max Favor Affect | |||
!Mid Favor Affect | |||
!Low Favor Affect | |||
!Sigil Rename | |||
!Super Sigil | |||
!Extra Crap | |||
|- | |||
|Vl'aresch||Wis||Holy||DetInvis||DetHidden||?||black depravity||Malignancy|| | |||
|} | |||
=Naos | =Favor= | ||
*'''Gain Favor:''' Visit, Kill, Kill Pixies, Steal | |||
*'''Lose Favor:''' Bury Corpses, Help Others | |||
Walk to Vl'aresch and in/out of his room until at Praised. | |||
*If you're running any client with MSDP support it will provide 'favor' variable you can check to automate refavoring. | |||
**For Tintin++ grab my [[MSDP Script]] | |||
<pre> | |||
#ACTION {An insatiable entity breathes life into this mundane existence.}{ | |||
#IF {"$msdp_info[FAVOR]" != "{praised|honored|cherished|loved}"} {e;w}; | |||
#ELSE {finditem recall;recite recall}; | |||
} | |||
</pre> | |||
=Location & Naos= | |||
{| class="wikitable sortable" | |||
!Destination | |||
!Connecting Area | |||
!Directions | |||
|- | |||
|Vl'aresch||Forest of Tears (Sesuadra's Rift)||#9 w;nw;#2 w;nw;w;#2 n;#3 nw;w;#4 sw;w;#2 nw;w;sw;#13 w;n;cauldron;s;w | |||
|- | |||
|Naos #1||Dragon Cult||#4 s;e;n;say idolizer of dragons;#2 n;d;#2 w;n;open e;e | |||
|- | |||
|Naos #2||Tower of Despair|| (See Notes) | |||
|} | |||
'''Notes:''' | |||
*Easier directions to remember are the Rodpedia quoted "#42 w;#7 n;cauldron;s;w" however this has a high chance of hitting mobs in the forest and is 52 moves in total. | |||
**My path follows the Western Trade Route to reduce chances of hitting mobs in the forest, and is 46 moves. | |||
=Naos Notes= | |||
The priest mobs at each, Py'ratai (Dragon Cult) and Vorzhevis (ToD), can be fought, but always heal to full. | The priest mobs at each, Py'ratai (Dragon Cult) and Vorzhevis (ToD), can be fought, but always heal to full. | ||
Line 9: | Line 63: | ||
There's a statue in there that seems compelling, but, no interactions found yet. | There's a statue in there that seems compelling, but, no interactions found yet. | ||
Since this one in ToD seems to be teleport-in only, documenting here: | |||
*The 2nd Naos in ToD has a (seemingly) one-way exit south to the room with The Evil Priestess. | |||
**Directions to the room that the Naos exit's south into (The High Priestess room) are below, if you want to check for a north exit there. I've had no luck. | |||
#8 s;#2 w;#3 s;#2 w;#2 n;#2 w;#2 n;e;ne;#4 se;#2 s;se;d;s;se;s;#3 sw;u;se;sw;s;sw;s;sw;w;#3 u;#2 n;u; (kill lich or flee until west); w;u;n;e;w;#2 n;e (evil priestess is aggro here) | |||
<pre> | |||
Holy Naos of Malignancy / - \ | |||
------------------------------------------------------- - ---(+)--- - | |||
\ S / | |||
The chamber is dark. So dark, it is difficult to tell if the walls that bind | |||
the chamber are painted black or the void itself lies beyond them. The red, | |||
throbbing light that makes the designs around the altar writhe so bizarrely | |||
seeps from a statue that dominates the south wall. A sense of waiting fills | |||
the air, an expectancy of ... something, and with each pulse of light, the | |||
impending appearance of that unknown grows ever stronger, ever more urgent. | |||
Exits: south | |||
(Glowing) A statue of the dark and twisted god, Vl'aresch, stands here. | |||
(Red Aura) A disciple of darkness stands quietly in the shadows of the naos. | |||
Vorzhevis, the disciple is engulfed within a blaze of mystical flame. | |||
</pre> | |||
=Priest= | |||
'''The Moze Priest''' | |||
Help File: MOZE 'THE MOZE' | |||
<pre> | |||
Dressed all in black, this man exudes a foreboding aura. Gazing into his | |||
unfocused, bloodshot eyes sends shivers down your spine. For though he | |||
appears a normal traveler on the outside, something is missing on the | |||
inside. The tattoo along the right side of his neck marks him as Moze and | |||
the crude blackened flames of the tattoo do little to ease your sense of | |||
disquiet at his close proximity. | |||
The Moze priest is in perfect health. | |||
The Moze priest is using: | |||
<worn around neck> necklace of blackened fangs | |||
<worn on body> diced black leather | |||
<worn on legs> faded black leggings | |||
<worn on feet> ragged black boots | |||
<worn about body> a ripped, black cloak | |||
<held> (Glowing) a small cudgel | |||
<worn over face> a tattoo of black flames | |||
</pre> | |||
<pre> | |||
The moze priest appears to be between level 50 and 55. | |||
The moze priest looks like a Human, and follows the ways of the savage. | |||
</pre> | |||
Seems like sometimes he has more/less gear on him, he was also sighted wearing much less: | |||
<pre> | |||
The Moze priest is using: | |||
<worn around neck> necklace of blackened fangs | |||
<worn on feet> ragged black boots | |||
</pre> | |||
=Dyr's Hot Take= | |||
The default deity for Evil/Neut chars. Equal and Opposite A'enari. Easy peazy. | |||
[[Deities]] | [[Deities]] |
Latest revision as of 03:16, 17 June 2025
Characteristics
- Theme: Evil
- Prefers: Evil
- Despises: Pixies
- Opposition: A'enari & The Divini Priests
Benefits
Deity | Sigil Stat (+1) | Max Favor Resist | Max Favor Affect | Mid Favor Affect | Low Favor Affect | Sigil Rename | Super Sigil | Extra Crap |
---|---|---|---|---|---|---|---|---|
Vl'aresch | Wis | Holy | DetInvis | DetHidden | ? | black depravity | Malignancy |
Favor
- Gain Favor: Visit, Kill, Kill Pixies, Steal
- Lose Favor: Bury Corpses, Help Others
Walk to Vl'aresch and in/out of his room until at Praised.
- If you're running any client with MSDP support it will provide 'favor' variable you can check to automate refavoring.
- For Tintin++ grab my MSDP Script
#ACTION {An insatiable entity breathes life into this mundane existence.}{ #IF {"$msdp_info[FAVOR]" != "{praised|honored|cherished|loved}"} {e;w}; #ELSE {finditem recall;recite recall}; }
Location & Naos
Destination | Connecting Area | Directions |
---|---|---|
Vl'aresch | Forest of Tears (Sesuadra's Rift) | #9 w;nw;#2 w;nw;w;#2 n;#3 nw;w;#4 sw;w;#2 nw;w;sw;#13 w;n;cauldron;s;w |
Naos #1 | Dragon Cult | #4 s;e;n;say idolizer of dragons;#2 n;d;#2 w;n;open e;e |
Naos #2 | Tower of Despair | (See Notes) |
Notes:
- Easier directions to remember are the Rodpedia quoted "#42 w;#7 n;cauldron;s;w" however this has a high chance of hitting mobs in the forest and is 52 moves in total.
- My path follows the Western Trade Route to reduce chances of hitting mobs in the forest, and is 46 moves.
Naos Notes
The priest mobs at each, Py'ratai (Dragon Cult) and Vorzhevis (ToD), can be fought, but always heal to full.
- Want to get a group to test killing him.
- Barb Army didn't work
There's a statue in there that seems compelling, but, no interactions found yet.
Since this one in ToD seems to be teleport-in only, documenting here:
- The 2nd Naos in ToD has a (seemingly) one-way exit south to the room with The Evil Priestess.
- Directions to the room that the Naos exit's south into (The High Priestess room) are below, if you want to check for a north exit there. I've had no luck.
#8 s;#2 w;#3 s;#2 w;#2 n;#2 w;#2 n;e;ne;#4 se;#2 s;se;d;s;se;s;#3 sw;u;se;sw;s;sw;s;sw;w;#3 u;#2 n;u; (kill lich or flee until west); w;u;n;e;w;#2 n;e (evil priestess is aggro here)
Holy Naos of Malignancy / - \ ------------------------------------------------------- - ---(+)--- - \ S / The chamber is dark. So dark, it is difficult to tell if the walls that bind the chamber are painted black or the void itself lies beyond them. The red, throbbing light that makes the designs around the altar writhe so bizarrely seeps from a statue that dominates the south wall. A sense of waiting fills the air, an expectancy of ... something, and with each pulse of light, the impending appearance of that unknown grows ever stronger, ever more urgent. Exits: south (Glowing) A statue of the dark and twisted god, Vl'aresch, stands here. (Red Aura) A disciple of darkness stands quietly in the shadows of the naos. Vorzhevis, the disciple is engulfed within a blaze of mystical flame.
Priest
The Moze Priest
Help File: MOZE 'THE MOZE'
Dressed all in black, this man exudes a foreboding aura. Gazing into his unfocused, bloodshot eyes sends shivers down your spine. For though he appears a normal traveler on the outside, something is missing on the inside. The tattoo along the right side of his neck marks him as Moze and the crude blackened flames of the tattoo do little to ease your sense of disquiet at his close proximity. The Moze priest is in perfect health. The Moze priest is using: <worn around neck> necklace of blackened fangs <worn on body> diced black leather <worn on legs> faded black leggings <worn on feet> ragged black boots <worn about body> a ripped, black cloak <held> (Glowing) a small cudgel <worn over face> a tattoo of black flames
The moze priest appears to be between level 50 and 55. The moze priest looks like a Human, and follows the ways of the savage.
Seems like sometimes he has more/less gear on him, he was also sighted wearing much less:
The Moze priest is using: <worn around neck> necklace of blackened fangs <worn on feet> ragged black boots
Dyr's Hot Take
The default deity for Evil/Neut chars. Equal and Opposite A'enari. Easy peazy.