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| =Death=
| | Oops, you died. The good news is you are essentially immortal. |
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| *Upon death, you will awake in the Temple of Notre Dame. See 'help map'.
| | When you die, your corpse remains where you died, and you awaken in a shiny new fresh body back in town at the Temple of Notre Dame (See 'help map' in game) |
| **To walk back to Darkhaven Square: #5 s; e; e; se
| | *If you are under level 10, you will retain all of your items/equipment/inventory, so there is nothing 'to do' - just get back to gameplay. |
| **The Halls of Knowledge (where you may have been initially exploring upon first entering the game) is then: #3 e, s; d
| | *After level 10, you will awaken stark naked, all of your belongings will remain in your corpse, and you must go get those back. |
| *If you die while under level 10, you keep all your gear and can just get right back to doing whatever you were doing. | |
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| If you die after level 10, your corpse with all your gear remains where you died.
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| You must retrieve your corpse so you can get your gear out of it.
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| ==Corpse Retrieval== | | =Near Death Experiences= |
| Commonly called 'CR', you might chat "can someone help me with a CR?"
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| *'''Option 1:''' Walk back to where you died, get your shit from your corpse
| | At times, a mob may hit you such that you have negative hp, and are 'too stunned' to do anything, just sitting there incapacitated. |
| **You are naked. Go buy a light first. And maybe a recall scroll. Ideally, get something so you can hide/sneak and have invisibility cast on you. You should save/quit/relog so that any mobs which were aggro on you drop aggro.
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| **This can be a real fucking pain. You might need someone else to come along to kill any mobs in the way.
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| *'''Option 2:''' Have your deity bring your corpse(s) right to you via 'supplicate corpse'
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| **Requires being devoted to a deity, and having sufficient favor with that deity.
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| **This is easy as shit. There are only about 1% of rooms/areas that are 'no supplicate'.
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| | If you find yourself in this state, there are three possible outcomes: |
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| (There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that)
| | *'''Option 1:''' Wait for hp recovery (maybe) |
| | **If you have eaten/drank recently, you will slowly recover hp, and eventually spring back to life. |
| | **If you have NOT, then you will slowly lose hp and eventually bleed to death on the ground. |
| | **You'll need to observe what happens for a minute to determine which is the case, if you see yourself gaining any hp, then you should continue to gain and eventually recover. If you see yourself lose any hp, then you're going down bro. |
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| =Deities For Newbs=
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| ==Which Deity Should I Pick?==
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| There's a bunch, and they each have minor advantages I will list below, but honestly if you are new don't bother with that shit yet, it's splitting hairs and not going to make a huge difference to your first characters (and you can change later anyways). You just want the easiest deities to 'favor up' with so you can supplicate your corpse whenever necessary. Pick one of these:
| | *'''Option 2:''' Succumb |
| | **If you aren't gaining hp, or are impatient, you can type the command 'succumb' to give up and die. |
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| For Good align: [[https://rodpedia.realmsofdespair.info/wiki/A%27enari A'enari]] (Works for most classes, dislikes Thieves however)
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| For Evil align: [[https://rodpedia.realmsofdespair.info/wiki/Vl%27aresch Vl'aresch]] (Also Neutral align chars)
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| | *'''Option 3:''' Supplicate Restore |
| | **If you are devoted to a deity, and have sufficient favor with them, you can use the command 'supplicate restore' |
| | **Your deity will restore you to full health and you will stand back up and live to see another day. |
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| I just use those on all my characters. I don't give a shit about the minor bonus's the other ones give you. The advantage of quick favoring and corpse retrieval with those is, to me, fucking worth it. Some random minor 5% this or that bonus isn't game breaking to me, I'm not living or dying because of those deity bonuses, so I'd rather get my corpse back and get back to work in under 2 minutes. The process of gaining favor with a deity is a bitch that can take a fucking while, that's not what I want to be doing with my time, let alone doing it under duress in the middle of a run or something.
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| ==How to Devote to a Deity?== | | =After Death= |
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| You devote to a deity by walking to their room and using the command 'devote <deity>'. (Click the A'enari/Vl'aresch links above for directions)
| | Upon awakening in Notre Dame you will be 'resting'. Type 'wake' to get back up. |
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| You can always view/check your own deity in the 'score' command output
| | The lovely lady Sonoria will be there to cast some healing spells on you, which is helpful as you will be at 1 hp and naked (if level 10 or greater) |
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| You can see other players deities in the 'whois CHARACTER' command output
| | Directions back to Darkhaven Square: <code>#5 s; e; e; se</code> |
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| ==How to Gain Favor?==
| | Note: If you died extremely early on in your game, while still exploring the Halls of Knowledge (aka "Academy"), and are not yet familiar with the town of Darkhaven proper, to return to the Halls of Knowledge directions are: <code>#5 s; e; e; se;#3 e; s; d</code> |
| After devoting, you can check 'score' to see your current favor level with your deity. (See [[#Favor Level Details]])
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| *'''For A'enari/Vl'aresch:'''
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| **Each time you walk into their room you gain favor.
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| **Use the links above, follow the dirs, then go e/w/e/w/e/w in/out of their room a bunch.
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| **This method maxes out at "Praised" favor.
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| The "Praised" level is what you need to be at to 'supplicate corpse'. So, with these deities you essentially always have the ability to supp corpse, and then re-favor back up to Praised in like 30 second, and repeat that process of dying/supplicating/refavoring quite quickly.
| | ==Corpse Status== |
| | At level 10: Your corpse will lay on the ground where you died and slowly rot. If it rot's completely, it is gone, all your gear is gone, and you have lost everything. |
| | *'''Rot Time:''' About 24 hours (IRL) |
| | *'''Reboots:''' Corpses DO save across the daily reboot (6am EST) |
| | *'''Crashes:''' Corpses MAY (should) save in the event of a crash.... no promises. |
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| | So, you basically have 24 real-world-hours to go and get your shit out of your corpse, and you should hope the game doesn't crash in that time period. |
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| *'''For Other Deities:'''
| | '''Useful Command:''' remains |
| **You'll need to get into the weeds [[#Full Deities List|below]] in to learn exactly what the deity likes/dislikes to learn how to favor up quickly.
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| **If you are new to the game, you really shouldn't bother with that stuff, there's very little advantage and the re-favor delay is a huge downside for you.
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| ==How to Master Death==
| | This command will show you the room location of your corpse, and its status as it rots. |
| Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang.
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| | ==Corpse Retrieval== |
| | Commonly called 'CR' |
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| 1. Devote to A'enari or Vl'aresch
| | There are two options for reclaiming all your shit from your corpse after you die: |
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| 2. Go visit them and walk in/out until you are at "praised" favor
| | *'''Option 1:''' Walk back to where you died, get your shit from your corpse |
| | **You are naked. Go buy a light first. And maybe a recall scroll. |
| | **Ideally, get something so you can hide/sneak and have invisibility cast on you. |
| | **You should save/quit/relog so that any mobs which were aggro on you drop aggro. |
| | **This can be a real fucking pain if you died somewhere 'hard'. You might need someone else to come along to kill any mobs in the way. |
| | ***You might chat "can someone help me with a CR?" |
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| 3. Go explore and die
| | *'''Option 2:''' Have your deity bring your corpse(s) right to you! |
| | **If you are devoted to a deity, and at sufficient favor, you can use the 'supplicate corpse' command |
| | **This is easy as shit. Your corpse is brought right to your feet. |
| | ***There are only about 1% of rooms/areas that are 'no supplicate'. |
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| 4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit
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| 5. Immediately go back to the deity and re-favor back up to praised.
| | (There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that) |
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| 6. Return to Step 3.
| | =How to Master Death= |
| | Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang. |
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| =Favoring Automation=
| | 1. Devote to a Deity with very easy favor method (A'enari or Vl'aresch suggested for newbs) |
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| OK fine, I'll do the work for you.... make aliases in your client that do something like this:
| | 2. Go visit them and walk in/out until you are at "praised" favor |
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| ==Generic Speedwalks==
| | 3. Go explore and die |
| These just walk you to A'enari/Vl'aresch and in/out of their room a ton.
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| #ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w}
| | 4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit |
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| #ALIAS {govla} {#42 w;#7 n;cauldron;s;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e}
| | 5. Immediately go back to the deity and re-favor back up to praised. |
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| | 6. Return to Step 3. |
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| *'''Note #1:'''' Walking to Vl'aresch frequently hits random mobs on the way, and will fuck up your speedwalk. You can craft another route along the Western Trade Route for safety, but I'm leaving that up to you.
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| *'''Note #2:''' I've put a ton of final e;w;e;w;e;w moves in those above, because I don't know how many it really takes, so you can fine-tune that.
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| ==TinTin Favor Code==
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| *A slightly smarter idea can be done if you're running any client with MSDP support because it provides a 'favor' variable you can check.
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| **For Tintin++ grab my [[MSDP Script]]
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| Create speedwalks so they terminate in the deity's rooms.
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| #ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w};
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| #ALIAS {govla} {#42 w;#7 n;cauldron;s;w};
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| Then I trigger upon the room names that Aen/Vla sit in to check msdp for favor, if I'm not praised or higher, move east/west again. That will retrigger the trigger, and this will continue until you are favored up and then recall (you'll also need a 'recall' alias).
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| <pre>
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| #ACTION {{Visions of sublime benevolence collide in an arc of rapture.|An insatiable entity breathes life into this mundane existence.}}{
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| #IF {"$msdp_info[FAVOR]" != "{praised|honored|cherished|loved}"} {e;w};
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| #ELSE {recall};
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| }
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| </pre>
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| =Additional Info=
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| Honest to god the rest of this shit don't matter. Just use Aen/Vla and fuck it you're golden.
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| ==Supplication==
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| The deity system allows you to use your deity to bring you a few things, via the 'supplicate' command:
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| See: help supplicate
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| Syntax: supplicate <THING>
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| corpse retrieves your corpse from supplicatable room(s)
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| avatar summons an avatar of your deity
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| object summons a sigil of your deity
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| recall sends you to your recall point (bypasses norecall flags)
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| restore completely restores hitpoints, mana, and movement
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| {| class="wikitable sortable"
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| !THING
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| !Min Favor
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| !Note
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| |-
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| |Corpse || Praised || If multiple corpses exist, they will ALL be brought to you
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| |-
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| |Object || Liked* || Sigils all have 20ac, Affect AC -20, and +1 to a stat.
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| |-
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| |Restore|| Liked* || If you're about to die, try 'supp restore' to save your ass
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| |-
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| |Recall || Liked* || If you forgot a recall, or if you're about to die, try 'supp recall' to gtfo (Note: You'll lose a shit ton of xp)
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| |-
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| |Avatar || Liked* || The avatar is like a pet NPC that will fight with you, but they suck. The more useful thing to do with them is use them to mark a room in a maze.
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| |}
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| For all of the "Liked*" the value required is actually in the upper portion of the "Liked" range, probably around +850. So, it's possible to be "Liked" but not liked ENOUGH to supplicate those.
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| ==Favor Details==
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| The following actions will impact your favor. These are found in the older SMAUG code, some seem redundant - because they are, as newer code has been added into the game over time which now entail/encompass previous conditions, yet both remain active.
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| Theoretically all of the flavor text that outlines what deities "like/dislike" to gain favor should correspond to these.
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| {| class="wikitable sortable"
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| !Action
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| |-
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| |Flee
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| |Flee from race deity likes/hates
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| |-
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| |Kill a mob or player
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| |-
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| |Kill mob from race deity likes/hates
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| |-
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| |Sacrifice a corpse
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| |-
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| |Bury a corpse
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| |-
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| |Dig up a corpse
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| |-
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| |Cast an offensive spell (Not on self)
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| |-
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| |Cast a defensive spell on a player
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| |-
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| |Cast a defensive spell (Any)
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| |-
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| |Successfully Rescue or Aid
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| |-
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| |Steal, Broach, Pick exit or object
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| |-
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| |Backstab, Circle
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| |-
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| |Die
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| |-
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| |Die to a mob from race deity likes/hates
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| |-
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| |}
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| ==Favor Level Details==
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| In-game, see 'help favor_levels'
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| In code, favor is a numeric value (players cannot see this, it's visible in the publicly released SMAUG code however).
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| <pre>
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| loved +2251 to +2500
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| cherished +2001 to +2250
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| honored +1751 to +2000
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| praised +1501 to +1750
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| favored +1251 to +1500
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| respected +1001 to +1250
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| liked +750 to +1000
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| tolerated +251 to +750 <---500 range
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| ignored -249 to +250 <---500 range
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| shunned -250 to -749 <---500 range
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| disliked -750 to -999
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| dishonored -1000 to -1249
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| disowned -1250 to -1499
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| abandoned -1500 to -1749
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| despised -1750 to -1999
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| hated -2000 to -2249
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| damned -2250 to -2500
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| </pre>
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| Note how most ranges are 250 pts, except near the center where there are 500pt ranges.
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| =Full Deities List=
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| When you've decided that's it, you were never meant to marry, you might want to check out the table below which attempts to quantify all of the info known about Deities. For additional write-ups on each Deity please see [https://rodpedia.realmsofdespair.info/wiki/Deity Rodpedia]
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| *'''Note:''' Where any Race/Class restrictions are listed, those mean deity is restricted to ONLY THOSE races/classes so you MUST be one of those.
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| {| class="wikitable sortable"
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| !Deity
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| !Theme
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| !Race Restrictions?
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| !Class Restrictions?
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| !Prefers
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| !Despises
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| !Sigil Stat (+1)
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| !Max Favor Resist
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| !Max Favor Affect
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| !Mid Favor Affect
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| !Low Favor Affect
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| !Gain Favor
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| !Lose Favor
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| |A'enari||Good||-||-||Devout||Evil/Neut, Drow||Int||Unholy||Scry||DetMagic||DetEvil||Visit, Bury Corpses, Help Others||Dig up corpses, Backstab/Circle, Flee, Visit Vl'aresch
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| |-
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| |Vl'aresch||Evil||-||-||Evil||Pixies||Wis||Holy||DetInvis||DetHidden||Unknown||Visit, Kill, Kill Pixies, Steal||Bury Corpses, Sac Corpses, Help Others
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| |-
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| |Bron'trel||Order||-||-||Humans||Half-Trolls, Thieves||Lck||Paralysis||DetHidden||DetEvil||Unknown||Kill, Kill Trolls||Kill Humans, Backstab/Circle, Flee, Visit LaChte
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| |-
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| |LaChte||Chaos||-||-||Evil/Neut||Dwarves||Dex||Drain||DetInvis||DetTraps||Unknown||Kill, Kill Dwarves, Thievery, Dig Up Corpses||Sac Corpses, Flee
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| |-
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| |Z'hyal||Sun||-||-||Devout/Neut||Evil, Vampires||Int||Fire||Fireshield||DetHidden||Infravision||Helping Others, Kill Vampires||Kill Humans, Steal, Flee
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| |-
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| |Gre'vos||Moon||Dwa, Elf, Hlf, Pix, H-Elf, H-Ogre, H-Trol, Gith, S-Elf, Drow, Gno|| - || Evil/Neut, Vampires||Devout, Humans||Int||Acid||DetInvis||Unknown||Unknown||Kill, Kill Humans, Backstab/Circle, Sac Corpses||Kill Vampires
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| |-
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| |Mak'kor||Demons||Drow, Girth, H-Troll||Nep, Thi, Vam|| Evil||Half-Elves, Clerics, Thieves||Con||Holy||Fireshield||DetTraps||DetHidden||Kill, Backstab/Circle, Dig Up Corpses, Offensive Magic||Sac Corpses, Flee
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| |-
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| |Bael||Death||Drow, Gith, Dragonborn || Nep, Cle, Vam, War || Evil||Devout/Neut, Thieves||Str||Magic||Fireshield||DetHidden||Sneak||Kill, Sac Corpses, Dig Up Corpses||Killing Humans
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| |-
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| |Sarane||Feminism||-||-||Females ONLY||-||Wis||NonMagic||Protection||Float||Detect Evil ||Kill, Kill Neanderthal, Offensive Magic, Backstab/Circle||Kill Harpies
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| |-
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| |Wirawyth||Battle||-||War,Ran,Pal,Bar||-||Drow||Con||Paralysis||Iceshield||Float/Fervor||Infravision ||Kill, Kill Drow, Sac Corpses|| Flee, Pick Lock
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| |-
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| |Estathius||Neutrality||-||-||Neut Gender ONLY, Human||-||Wis||Magic & NonMagic||Scry||DetEvil||DetMagic||Kill, Kill Undead, Sac Corpses||Kill Humans, Flee
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| |-
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| |Tempus||War||-||War,Bar||Wolves||Giants||Str||Paralysis||Berserker Rage||Fleetfoot||Unknown ||Kill, Kill Giants, Sac Corpses||Kill Wolves, Use Magic, Flee, Die
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| |-
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| |Kardis||Sorrow||H-Orc,H-Ogr,H-Trol||-||-||-||Str||Pierce||DetInvis||Sneak||Unknown ||Kill, Dig Up Corpses||Sac Corpses, Bury Corpses, Flee.
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| |-
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| |Adendra||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection||Resist POI 10%||Scry|| Visit, Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee
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| |-
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| |Shivvan||Sin||-||-||Evil||Good||Dex||Energy||Hide||Sneak||DetMagic||Visit, Kill, Backstab/Circle, Dig Up Corpses||Sac Corpses, Bury Corpses, Defensive Spells
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| |-
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| |Sh'Vath||Purity||Dwa,Gno,Pix||Dru,Cle,Ran||-||-||Cha||Drain||Protection||Fly||Infravision||Visit, Defensive Magic, Bury Corpses, Sac Corpses||Killing (No issue for archery/rangecasting kills)
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| |-
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| |Ghordhol||Wealth||-||-||Dwarves||Orcs||Cha||Slash||DetHidden||DetInvis||DetMagic||Bury Corpses, Steal, Kill Orcs , Give Ghordohl Gold*||Kill Dwarves
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| |-
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| |Keltas||Poor||-||-||Halflings||Goblins||Dex||Blunt||Invis||Sneak||DetEvil||Pick Locks, Kill Goblins || Kill Halflings
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| |-
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| |Kalerd||Summer||-||-||Pixies||Vampires||Con||Fire||Fly||Unknown||Unknown||Kill Vampires, Sac Corpses||Kill Pixies, Flee
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| |-
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| |Tierbaen||Winter||-||-||Vampires||-||Con||Cold||Fly||Hide||DetMagic||Kill, Use Magic, Sac Corpses, Backstab/Circle||Flee
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| |-
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| |Cawyn||Storms||Elf,H-Elf,S-Elf||-||-||Humans||Int||Electricity||Shockshield||Float||Sneak||Kill Human, Backstab/Circle||Kill Magicals, Flee
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| |-
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| |Sil-Galith||Mountains||Dwa,H-Trol,H-Ogr||-||-||Lizardmen||Str||Blunt||PassDoor||DetInvis||DetHidden||Kill, Kill Lizardmen, Sac Corpses||Kill Dwarves
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| |-
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| |Masefi||Wind||-||-||Pixie||H-Trolls||Dex||Electricity||PassDoor||Fly||Aquabreath||Kill H-Trolls, Flee, Flee Pixies||Kill Pixie, Die
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| |-
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| |Grishnakh||Orcs||H-Orc||-||-||Halflings||Str||Paralysis||Shockshield||Float||Unknown||Kill, Kill Halflings, Sac Corpses||Kill Orcs, Flee, Die, Backstab/Circle
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| |-
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| |}
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| *'''Additional Notes:'''
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| **'''Estathius:''' Is not fooled by sex-change affects
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| **'''Tempus:''' See 'Tempuran Slash'. Cast's sanc on you if you visit him at loved.
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| **'''Shivvan:''' Gain favor by Visiting like A'enari/Vl'aresch but much harder to get to. Also, will steal your gold
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| **'''Sh'vath:''' Gain favor by Visiting like A'enari/Vl'aresch, goes a bit higher to Cherished.
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| **'''Ghordhol:''' Gain favor by Visiting and giving them gold. Approx 1m per favor level.
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| **'''Kalerd:''' Gain favor by Visiting their Naos and examining the orb every 30-40 minutes.
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| **'''Tirebaen:''' Gain favor by Visiting their Naos and examining the tureen every 30-40 minutes
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| **'''Sil-Galith:''' Casts sanc, elemental shields, armor, bless, shield, and valiance on you if you pray to her ([[https://rodpedia.realmsofdespair.info/wiki/Sil-Galith See Here]])
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| ==Deity "Extras"==
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| Some deities also have an "Extra" feature, typically a piece of eq, special potions, or abilities:
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| {| class="wikitable sortable"
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| !Deity
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| !Extra
| |
| !Note
| |
| |-
| |
| |Bael || [https://rodpedia.realmsofdespair.info/wiki/Cape_of_the_lifeless_void cape of the lifeless void]||
| |
| |-
| |
| |Sarane || [https://rodpedia.realmsofdespair.info/wiki/The_ethereal_veil_of_the_siren the ethereal veil of the siren]||
| |
| |-
| |
| |Kardis || [https://rodpedia.realmsofdespair.info/wiki/Kardis%27s_potion_of_black_vapors Kardis's potion of black vapors] ||1.3m for 100x
| |
| |-
| |
| |Adendra|| [https://rodpedia.realmsofdespair.info/wiki/Adendra%27s_rainbow_elixir Adendra's rainbow elixir] ||400k for 50x. Also, visit her and 'pay homage' for 1 favor level.
| |
| |-
| |
| |Shivvan|| [https://rodpedia.realmsofdespair.info/wiki/Shivvan%27s_staff_of_gluttony Shivvan's staff of gluttony]||
| |
| |-
| |
| |Sh'vath|| [https://rodpedia.realmsofdespair.info/wiki/Eternal_youth Eternal Youth] ||Visit her on a devoted character and she hands you this
| |
| |-
| |
| |Keltas|| [https://rodpedia.realmsofdespair.info/wiki/A_beggar%27s_potion_of_healing a beggar's potion of healing] ||750k for 100x.
| |
| |-
| |
| |Cawyn|| [https://rodpedia.realmsofdespair.info/wiki/Cawyn%27s_anklet_of_storms Cawyn's anklet of storms]||
| |
| |-
| |
| |Masefi|| [https://rodpedia.realmsofdespair.info/wiki/The_crystal_prism_of_Masefi The crystal prism of Masefi]||
| |
| |}
| |
|
| |
| ==Super Sigils==
| |
|
| |
| Sigils can be upgraded, twice. To upgrade:
| |
| # Be at Max Loved favor
| |
| # Have a sigil
| |
| # Give the sigil to your Deity
| |
|
| |
| This can be done twice:
| |
| # For the first upgrade: hand in a regular sigil and it will be renamed (no other changes).
| |
| # For the second upgrade: hand a renamed sigil, the deity will upgrade it into a 'super sigil'
| |
|
| |
| Super Sigil's do have more stats, but are also temporary items that will eventually expire and go poof.
| |
|
| |
| The names of these objects are as follows.
| |
|
| |
| {| class="wikitable sortable"
| |
| !Deity
| |
| !Rename
| |
| !Super Sigil Name
| |
| |-
| |
| |A'enari||Aura of the Righteous||Benevolence (dev)
| |
| |-
| |
| |Vl'aresch||black depravity||Malignancy (evil)
| |
| |-
| |
| |Bron'trel||a precise brillance|| Objectivity
| |
| |-
| |
| |LaChte||maelstrom of chaos || ?
| |
| |-
| |
| |Z'hyal||flames of the sun|| ?
| |
| |-
| |
| |Gre'Vos||Deadly Night Shade||Moonlight
| |
| |-
| |
| |Mak'kor||Eyes of the Demon|| ?
| |
| |-
| |
| |Bael||life's finale||?
| |
| |-
| |
| |Sarane||chantilly lace||Femininity (no gender restriction)
| |
| |-
| |
| |Wirawyth||clashing swords||?
| |
| |-
| |
| |Estathius||Aura of the Abstract||Inertia (neut)
| |
| |-
| |
| |Tempus||None||None
| |
| |-
| |
| |Kardis||Grievance||Strife (neut/evil)
| |
| |-
| |
| |Adendra||creed||?
| |
| |-
| |
| |Shivvan||Inflamed depravity||?
| |
| |-
| |
| |Sh'Vath||Innocence||Purity (dev)
| |
| |-
| |
| |Ghordohl||a twinkling coin||Treasure
| |
| |-
| |
| |Keltas||beacon of hope||Mediocrity
| |
| |-
| |
| |Kalerd||summer sun||?
| |
| |-
| |
| |Tirebaen||ice crystals||EverWinter
| |
| |-
| |
| |Cawyn||a bolt of lightning||Tempest
| |
| |-
| |
| |Sil-Galith||heaven stone||Zenith
| |
| |-
| |
| |Masefi||the breeze||Hurricane
| |
| |-
| |
| |Grishnakh||(Grishnakh is OOG, so cannot visit to give sigil)
| |
| |}
| |
|
| |
|
|
| |
|
| | =Deities= |
|
| |
|
| | Thus, you should devote to a deity, and likely one of the two deities which offer the easiest methods to gain favor. |
|
| |
|
| The 'Super Sigils' that I've seen all appear to have identical stats:
| | Please see [[Deities]] for a full guide on that |
|
| |
|
| <pre>
| |
| Object 'Benevolence' is infused with your magic...
| |
| It is a level 50 light, weight 1.
| |
| Special properties: glow
| |
| Alignments allowed: good
| |
| This light has a gold value of 800.
| |
| Affects affected_by by detect_hidden
| |
| Affects affected_by by detect_invis
| |
| Affects affected_by by detect_magic
| |
| Affects affected_by by detect_traps
| |
| Affects affected_by by detect_evil
| |
| Affects armor class by -50.
| |
| Affects moves by 30.
| |
| Affects mana by 30.
| |
| Affects luck by 2.
| |
| Affects hp by 30.
| |
| </pre>
| |
|
| |
|
| ==Priests==
| |
|
| |
|
| Some (each?) Deity has priests which wander around the realms. Here's some tidbits about them:
| |
|
| |
|
| *All of them can be killed, they are all very long and boring fights.
| |
| *Many of them have odd keywords and programs.
| |
| *Most of them are wearing eq, but corpses will be empty at death.
| |
| *Some Deities seem to have other mobs/items in game too, in addition to their Priest.
| |
|
| |
|
|
| |
|
| {| class="wikitable sortable"
| |
| !Deity
| |
| !Theme
| |
| !Priest
| |
| !Keywords
| |
| !Note
| |
| |-
| |
| |}
| |
|
| |
|
|
| |
|