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| =Death=
| | Oops, you died. The good news is you are essentially immortal. |
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| *Upon death, you will awake in the Temple of Notre Dame. See 'help map'.
| | When you die, your corpse remains where you died, and you awaken in a shiny new fresh body back in town at the Temple of Notre Dame (See 'help map' in game) |
| **To walk back to Darkhaven Square: #5 s; e; e; se
| | *If you are under level 10, you will retain all of your items/equipment/inventory, so there is nothing 'to do' - just get back to gameplay. |
| **The Halls of Knowledge (where you may have been initially exploring upon first entering the game) is then: #3 e, s; d
| | *After level 10, you will awaken stark naked, all of your belongings will remain in your corpse, and you must go get those back. |
| *If you die while under level 10, you keep all your gear and can just get right back to doing whatever you were doing. | |
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| If you die after level 10, your corpse with all your gear remains where you died.
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| You must retrieve your corpse so you can get your gear out of it.
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| ==Corpse Retrieval== | | =Near Death Experiences= |
| Commonly called 'CR', you might chat "can someone help me with a CR?"
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| *'''Option 1:''' Walk back to where you died, get your shit from your corpse
| | At times, a mob may hit you such that you have negative hp, and are 'too stunned' to do anything, just sitting there incapacitated. |
| **You are naked. Go buy a light first. And maybe a recall scroll. Ideally, get something so you can hide/sneak and have invisibility cast on you. You should save/quit/relog so that any mobs which were aggro on you drop aggro.
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| **This can be a real fucking pain. You might need someone else to come along to kill any mobs in the way.
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| *'''Option 2:''' Have your deity bring your corpse(s) right to you via 'supplicate corpse'
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| **Requires being devoted to a deity, and having sufficient favor with that deity.
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| **This is easy as shit. There are only about 1% of rooms/areas that are 'no supplicate'.
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| | If you find yourself in this state, there are three possible outcomes: |
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| (There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that)
| | *'''Option 1:''' Wait for hp recovery (maybe) |
| | **If you have eaten/drank recently, you will slowly recover hp, and eventually spring back to life. |
| | **If you have NOT, then you will slowly lose hp and eventually bleed to death on the ground. |
| | **You'll need to observe what happens for a minute to determine which is the case, if you see yourself gaining any hp, then you should continue to gain and eventually recover. If you see yourself lose any hp, then you're going down bro. |
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| =Deities For Newbs=
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| ==Which Deity Should I Pick?==
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| There's a bunch, and they each have minor advantages I will list below, but honestly if you are new don't bother with that shit yet, it's splitting hairs and not going to make a huge difference to your first characters (and you can change later anyways). You just want the easiest deities to 'favor up' with so you can supplicate your corpse whenever necessary. Pick one of these:
| | *'''Option 2:''' Succumb |
| | **If you aren't gaining hp, or are impatient, you can type the command 'succumb' to give up and die. |
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| For Good align: [[https://rodpedia.realmsofdespair.info/wiki/A%27enari A'enari]] (Works for most classes, dislikes Thieves however)
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| For Evil align: [[https://rodpedia.realmsofdespair.info/wiki/Vl%27aresch Vl'aresch]] (Also Neutral align chars)
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| | *'''Option 3:''' Supplicate Restore |
| | **If you are devoted to a deity, and have sufficient favor with them, you can use the command 'supplicate restore' |
| | **Your deity will restore you to full health and you will stand back up and live to see another day. |
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| I just use those on all my characters. I don't give a shit about the minor bonus's the other ones give you. The advantage of quick favoring and corpse retrieval with those is, to me, fucking worth it. Some random minor 5% this or that bonus isn't game breaking to me, I'm not living or dying because of those deity bonuses, so I'd rather get my corpse back and get back to work in under 2 minutes. The process of gaining favor with a deity is a bitch that can take a fucking while, that's not what I want to be doing with my time, let alone doing it under duress in the middle of a run or something.
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| ==How to Devote to a Deity?== | | =After Death= |
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| You devote to a deity by walking to their room and using the command 'devote <deity>'. (Click the A'enari/Vl'aresch links above for directions)
| | Upon awakening in Notre Dame you will be 'resting'. Type 'wake' to get back up. |
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| You can always view/check your own deity in the 'score' command output
| | The lovely lady Sonoria will be there to cast some healing spells on you, which is helpful as you will be at 1 hp and naked (if level 10 or greater) |
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| You can see other players deities in the 'whois CHARACTER' command output
| | Directions back to Darkhaven Square: <code>#5 s; e; e; se</code> |
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| ==How to Gain Favor?==
| | Note: If you died extremely early on in your game, while still exploring the Halls of Knowledge (aka "Academy"), and are not yet familiar with the town of Darkhaven proper, to return to the Halls of Knowledge directions are: <code>#5 s; e; e; se;#3 e; s; d</code> |
| After devoting, you can check 'score' to see your current favor level with your deity. (See [[#Favor Level Details]])
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| *'''For A'enari/Vl'aresch:'''
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| **Each time you walk into their room you gain favor.
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| **Use the links above, follow the dirs, then go e/w/e/w/e/w in/out of their room a bunch.
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| **This method maxes out at "Praised" favor.
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| The "Praised" level is what you need to be at to 'supplicate corpse'. So, with these deities you essentially always have the ability to supp corpse, and then re-favor back up to Praised in like 30 second, and repeat that process of dying/supplicating/refavoring quite quickly.
| | ==Corpse Status== |
| | At level 10: Your corpse will lay on the ground where you died and slowly rot. If it rot's completely, it is gone, all your gear is gone, and you have lost everything. |
| | *'''Rot Time:''' About 24 hours (IRL) |
| | *'''Reboots:''' Corpses DO save across the daily reboot (6am EST) |
| | *'''Crashes:''' Corpses MAY (should) save in the event of a crash.... no promises. |
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| | So, you basically have 24 real-world-hours to go and get your shit out of your corpse, and you should hope the game doesn't crash in that time period. |
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| *'''For Other Deities:'''
| | '''Useful Command:''' remains |
| **You'll need to get into the weeds [[#Full Deities List|below]] in to learn exactly what the deity likes/dislikes to learn how to favor up quickly.
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| **If you are new to the game, you really shouldn't bother with that stuff, there's very little advantage and the re-favor delay is a huge downside for you.
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| ==How to Master Death==
| | This command will show you the room location of your corpse, and its status as it rots. |
| Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang.
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| | ==Corpse Retrieval== |
| | Commonly called 'CR' |
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| 1. Devote to A'enari or Vl'aresch
| | There are two options for reclaiming all your shit from your corpse after you die: |
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| 2. Go visit them and walk in/out until you are at "praised" favor
| | *'''Option 1:''' Walk back to where you died, get your shit from your corpse |
| | **You are naked. Go buy a light first. And maybe a recall scroll. |
| | **Ideally, get something so you can hide/sneak and have invisibility cast on you. |
| | **You should save/quit/relog so that any mobs which were aggro on you drop aggro. |
| | **This can be a real fucking pain if you died somewhere 'hard'. You might need someone else to come along to kill any mobs in the way. |
| | ***You might chat "can someone help me with a CR?" |
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| 3. Go explore and die
| | *'''Option 2:''' Have your deity bring your corpse(s) right to you! |
| | **If you are devoted to a deity, and at sufficient favor, you can use the 'supplicate corpse' command |
| | **This is easy as shit. Your corpse is brought right to your feet. |
| | ***There are only about 1% of rooms/areas that are 'no supplicate'. |
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| 4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit
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| 5. Immediately go back to the deity and re-favor back up to praised.
| | (There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that) |
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| 6. Return to Step 3.
| | =How to Master Death= |
| | Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang. |
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| =Favoring Automation=
| | 1. Devote to a Deity with very easy favor method (A'enari or Vl'aresch suggested for newbs) |
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| OK fine, I'll do the work for you.... make aliases in your client that do something like this:
| | 2. Go visit them and walk in/out until you are at "praised" favor |
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| ==Generic Speedwalks==
| | 3. Go explore and die |
| These just walk you to A'enari/Vl'aresch and in/out of their room a ton.
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| #ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w}
| | 4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit |
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| #ALIAS {govla} {#42 w;#7 n;cauldron;s;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e}
| | 5. Immediately go back to the deity and re-favor back up to praised. |
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| | 6. Return to Step 3. |
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| *'''Note #1:'''' Walking to Vl'aresch frequently hits random mobs on the way, and will fuck up your speedwalk. You can craft another route along the Western Trade Route for safety, but I'm leaving that up to you.
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| *'''Note #2:''' I've put a ton of final e;w;e;w;e;w moves in those above, because I don't know how many it really takes, so you can fine-tune that.
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| ==TinTin Favor Code==
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| *A slightly smarter idea can be done if you're running any client with MSDP support because it provides a 'favor' variable you can check.
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| **For Tintin++ grab my [[MSDP Script]]
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| Create speedwalks so they terminate in the deity's rooms.
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| #ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w};
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| #ALIAS {govla} {#42 w;#7 n;cauldron;s;w};
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| Then I trigger upon the room names that Aen/Vla sit in to check msdp for favor, if I'm not praised or higher, move east/west again. That will retrigger the trigger, and this will continue until you are favored up and then recall (you'll also need a 'recall' alias).
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| <pre>
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| #ACTION {{Visions of sublime benevolence collide in an arc of rapture.|An insatiable entity breathes life into this mundane existence.}}{
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| #IF {"$msdp_info[FAVOR]" != "{praised|honored|cherished|loved}"} {e;w};
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| #ELSE {recall};
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| }
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| </pre>
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| =Additional Info=
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| Honest to god the rest of this shit don't matter. Just use Aen/Vla and fuck it you're golden.
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| ==Supplication==
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| The deity system allows you to use your deity to bring you a few things, via the 'supplicate' command:
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| See: help supplicate
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| Syntax: supplicate <THING>
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| corpse retrieves your corpse from supplicatable room(s)
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| avatar summons an avatar of your deity
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| object summons a sigil of your deity
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| recall sends you to your recall point (bypasses norecall flags)
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| restore completely restores hitpoints, mana, and movement
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| {| class="wikitable sortable"
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| !THING
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| !Min Favor
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| !Note
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| |-
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| |Corpse || Praised || If multiple corpses exist, they will ALL be brought to you
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| |-
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| |Object || Liked* || Sigils all have 20ac, Affect AC -20, and +1 to a stat.
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| |-
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| |Restore|| Liked* || If you're about to die, try 'supp restore' to save your ass
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| |-
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| |Recall || Liked* || If you forgot a recall, or if you're about to die, try 'supp recall' to gtfo (Note: You'll lose a shit ton of xp)
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| |-
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| |Avatar || Liked* || The avatar is like a pet NPC that will fight with you, but they suck. The more useful thing to do with them is use them to mark a room in a maze.
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| |}
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| For all of the "Liked*" the value required is actually in the upper portion of the "Liked" range, probably around +850. So, it's possible to be "Liked" but not liked ENOUGH to supplicate those.
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| ==Favor Details==
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| The following actions will impact your favor. These are found in the older SMAUG code, some seem redundant - because they are, as newer code has been added into the game over time which now entail/encompass previous conditions, yet both remain active.
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| Theoretically all of the flavor text that outlines what deities "like/dislike" to gain favor should correspond to these.
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| {| class="wikitable sortable"
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| !Action
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| |-
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| |Flee
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| |Flee from race deity likes/hates
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| |-
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| |Kill a mob or player
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| |-
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| |Kill mob from race deity likes/hates
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| |-
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| |Sacrifice a corpse
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| |-
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| |Bury a corpse
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| |-
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| |Dig up a corpse
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| |-
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| |Cast an offensive spell (Not on self)
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| |-
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| |Cast a defensive spell on a player
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| |-
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| |Cast a defensive spell (Any)
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| |-
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| |Successfully Rescue or Aid
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| |-
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| |Steal, Broach, Pick exit or object
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| |-
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| |Backstab, Circle
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| |-
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| |Die
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| |-
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| |Die to a mob from race deity likes/hates
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| |-
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| |}
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| ==Favor Level Details==
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| In-game, see 'help favor_levels'
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| In code, favor is a numeric value (players cannot see this, it's visible in the publicly released SMAUG code however).
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| <pre>
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| loved +2251 to +2500
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| cherished +2001 to +2250
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| honored +1751 to +2000
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| praised +1501 to +1750
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| favored +1251 to +1500
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| respected +1001 to +1250
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| liked +750 to +1000
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| tolerated +251 to +750 <---500 range
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| ignored -249 to +250 <---500 range
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| shunned -250 to -749 <---500 range
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| disliked -750 to -999
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| dishonored -1000 to -1249
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| disowned -1250 to -1499
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| abandoned -1500 to -1749
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| despised -1750 to -1999
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| hated -2000 to -2249
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| damned -2250 to -2500
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| </pre>
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| Note how most ranges are 250 pts, except near the center where there are 500pt ranges.
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| =Full Deities List=
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| When you've decided that's it, you were never meant to marry, you might want to check out the table below which attempts to quantify all of the info known about Deities. For additional write-ups on each Deity please see [https://rodpedia.realmsofdespair.info/wiki/Deity Rodpedia]
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| *'''Note:''' Where any Race/Class restrictions are listed, those mean the deity is restricted to ONLY THOSE races/classes so you MUST be one of those.
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| {| class="wikitable sortable"
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| !Deity
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| !Theme
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| !Race Restrictions?
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| !Class Restrictions?
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| !Prefers
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| !Despises
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| !Sigil Stat (+1)
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| !Max Favor Resist
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| !Max Favor Affect
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| !Mid Favor Affect
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| !Low Favor Affect
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| !Gain Favor
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| !Lose Favor
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| |A'enari||Good||-||-||Devout||Evil/Neut, Drow||Int||Unholy||Scry||DetMagic||DetEvil||Visit, Bury Corpses, Help Others||Dig up corpses, Backstab/Circle, Flee, Visit Vl'aresch
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| |-
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| |Vl'aresch||Evil||-||-||Evil||Pixies||Wis||Holy||DetInvis||DetHidden||Unknown||Visit, Kill, Kill Pixies, Steal||Bury Corpses, Sac Corpses, Help Others
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| |-
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| |Bron'trel||Order||-||-||Humans||Half-Trolls,Thieves||Lck||Paralysis||DetHidden||DetEvil||Unknown||Kill, Kill Trolls||Kill Humans, Backstab/Circle, Flee, Visit LaChte
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| |-
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| |LaChte||Chaos||-||-||Evil/Neut||Dwarves||Dex||Drain||DetInvis||DetTraps||Unknown||Kill, Kill Dwarves, Thievery, Dig Up Corpses||Sac Corpses, Flee
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| |-
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| |Z'hyal||Sun||-||-||Devout/Neut||Evil, Vampires||Int||Fire||Fireshield||DetHidden||Infravision||Helping Others, Kill Vampires||Kill Humans, Steal, Flee
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| |-
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| |Gre'vos||Moon||Dwa,Elf,Hlf,Pix,H-Elf,H-Ogre,H-Trol,Gith,S-Elf,Drow,Gno|| - || Evil/Neut, Vampires||Devout, Humans||Int||Acid||DetInvis||Unknown||Unknown||Kill, Kill Humans, Backstab/Circle, Sac Corpses||Kill Vampires
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| |-
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| |Mak'kor||Demons||Drow,Gith,H-Troll||Nep,Thi,Vam,Cle|| Evil||Half-Elves, Clerics, Thieves||Con||Holy||Fireshield||DetTraps||DetHidden||Kill, Backstab/Circle, Dig Up Corpses, Offensive Magic||Sac Corpses, Flee
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| |-
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| |Bael||Death||Drow,Gith,Dragborn||Nep,Cle,Vam,War|| Evil||Devout/Neut, Thieves||Str||Magic||Fireshield||DetHidden||Sneak||Kill, Sac Corpses, Dig Up Corpses||Killing Humans
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| |-
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| |Sarane||Feminism||-||-||Females ONLY||-||Wis||NonMagic||Protection||Float||Detect Evil ||Kill, Kill Neanderthal, Offensive Magic, Backstab/Circle||Kill Harpies
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| |-
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| |Wirawyth||Battle||-||War,Ran,Pal,Bar||-||Drow||Con||Paralysis||Iceshield||Float/Fervor||Infravision ||Kill, Kill Drow, Sac Corpses|| Flee, Pick Lock
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| |-
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| |Estathius||Neutrality||-||-||Neut Gender ONLY, Human||-||Wis||Magic & NonMagic||Scry||DetEvil||DetMagic||Kill, Kill Undead, Sac Corpses||Kill Humans, Flee
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| |-
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| |Tempus||War||-||War,Bar||Wolves||Giants||Str||Paralysis||Berserker Rage||Fleetfoot||Unknown ||Kill, Kill Giants, Sac Corpses||Kill Wolves, Use Magic, Flee, Die
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| |-
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| |Kardis||Sorrow||H-Orc,H-Ogr,H-Trol||-||-||-||Str||Pierce||DetInvis||Sneak||Unknown ||Kill, Dig Up Corpses||Sac Corpses, Bury Corpses, Flee.
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| |-
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| |Adendra||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection||Resist POI 10%||Scry|| Visit, Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee
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| |-
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| |Shivvan||Sin||-||-||Evil||Good||Dex||Energy||Hide||Sneak||DetMagic||Visit, Kill, Backstab/Circle, Dig Up Corpses||Sac Corpses, Bury Corpses, Defensive Spells
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| |-
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| |Sh'Vath||Purity||Dwa,Gno,Pix||Dru,Cle,Ran||-||-||Cha||Drain||Protection||Fly||Infravision||Visit, Defensive Magic, Bury Corpses, Sac Corpses||Killing (No issue for archery/rangecasting kills)
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| |-
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| |Ghordhol||Wealth||-||-||Dwarves||Orcs||Cha||Slash||DetHidden||DetInvis||DetMagic||Bury Corpses, Steal, Kill Orcs , Give Ghordohl Gold*||Kill Dwarves
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| |-
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| |Keltas||Poor||-||-||Halflings||Goblins||Dex||Blunt||Invis||Sneak||DetEvil||Pick Locks, Kill Goblins || Kill Halflings
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| |-
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| |Kalerd||Summer||-||-||Pixies||Vampires||Con||Fire||Fly||Unknown||Unknown||Kill Vampires, Sac Corpses||Kill Pixies, Flee
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| |-
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| |Tierbaen||Winter||-||-||Vampires||-||Con||Cold||Fly||Hide||DetMagic||Kill, Use Magic, Sac Corpses, Backstab/Circle||Flee
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| |-
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| |Cawyn||Storms||Elf,H-Elf,S-Elf||-||-||Humans||Int||Electricity||Shockshield||Float||Sneak||Kill Human, Backstab/Circle||Kill Magicals, Flee
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| |-
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| |Sil-Galith||Mountains||Dwa,H-Trol,H-Ogr||-||-||Lizardmen||Str||Blunt||PassDoor||DetInvis||DetHidden||Kill, Kill Lizardmen, Sac Corpses||Kill Dwarves
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| |-
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| |Masefi||Wind||-||-||Pixie||H-Trolls||Dex||Electricity||PassDoor||Fly||Aquabreath||Kill H-Trolls, Flee, Flee Pixies||Kill Pixie, Die
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| |-
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| |Grishnakh||Orcs||H-Orc||-||-||Halflings||Str||Paralysis||Shockshield||Float||Unknown||Kill, Kill Halflings, Sac Corpses||Kill Orcs, Flee, Die, Backstab/Circle
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| |-
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| |}
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| *'''Additional Notes:'''
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| **'''Estathius:''' Is not fooled by sex-change affects
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| **'''Tempus:''' See 'Tempuran Slash'. Cast's sanc on you if you visit him at loved.
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| **'''Shivvan:''' Gain favor by Visiting like A'enari/Vl'aresch but much harder to get to. Also, will steal your gold
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| **'''Sh'vath:''' Gain favor by Visiting like A'enari/Vl'aresch, goes a bit higher to Cherished.
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| **'''Ghordhol:''' Gain favor by Visiting and giving them gold. Approx 1m per favor level.
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| **'''Kalerd:''' Gain favor by Visiting their Naos and examining the orb every 30-40 minutes.
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| **'''Tirebaen:''' Gain favor by Visiting their Naos and examining the tureen every 30-40 minutes
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| **'''Sil-Galith:''' Casts sanc, elemental shields, armor, bless, shield, and valiance on you if you pray to her ([[https://rodpedia.realmsofdespair.info/wiki/Sil-Galith See Here]])
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| ==Deity "Extras"==
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| Some deities also have an "Extra" feature, typically a piece of eq or special potions. There may be more than is listed here.
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| {| class="wikitable sortable"
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| !Deity
| |
| !Extra
| |
| !Note
| |
| |-
| |
| |Bael || [https://rodpedia.realmsofdespair.info/wiki/Cape_of_the_lifeless_void cape of the lifeless void]||
| |
| |-
| |
| |Sarane || [https://rodpedia.realmsofdespair.info/wiki/The_ethereal_veil_of_the_siren the ethereal veil of the siren]||
| |
| |-
| |
| |Kardis || [https://rodpedia.realmsofdespair.info/wiki/Kardis%27s_potion_of_black_vapors Kardis's potion of black vapors] ||1.3m for 100x
| |
| |-
| |
| |Adendra|| [https://rodpedia.realmsofdespair.info/wiki/Adendra%27s_rainbow_elixir Adendra's rainbow elixir] ||400k for 50x. Also, visit her and 'pay homage' for 1 favor level.
| |
| |-
| |
| |Shivvan|| [https://rodpedia.realmsofdespair.info/wiki/Shivvan%27s_staff_of_gluttony Shivvan's staff of gluttony]||
| |
| |-
| |
| |Sh'vath|| [https://rodpedia.realmsofdespair.info/wiki/Eternal_youth Eternal Youth] ||Visit her on a devoted character and she hands you this
| |
| |-
| |
| |Keltas|| [https://rodpedia.realmsofdespair.info/wiki/A_beggar%27s_potion_of_healing a beggar's potion of healing] ||750k for 100x.
| |
| |-
| |
| |Cawyn|| [https://rodpedia.realmsofdespair.info/wiki/Cawyn%27s_anklet_of_storms Cawyn's anklet of storms]||
| |
| |-
| |
| |Masefi|| [https://rodpedia.realmsofdespair.info/wiki/The_crystal_prism_of_Masefi The crystal prism of Masefi]||
| |
| |}
| |
|
| |
| ==Super Sigils==
| |
|
| |
| Sigils can be upgraded, twice. To upgrade:
| |
| # Be at Max Loved favor
| |
| # Have a sigil of your deity
| |
| # Give the sigil to your Deity
| |
|
| |
| This can be done twice:
| |
| # For the first upgrade: hand in a regular sigil and it will be renamed (no other changes).
| |
| # For the second upgrade: hand a renamed sigil, the deity will upgrade it into a 'super sigil'
| |
|
| |
| Super Sigils do have more stats, but are also temporary items that will eventually expire and go poof. They are all identical:
| |
| <pre>
| |
| Object '__________' is infused with your magic...
| |
| It is a level 50 light, weight 1.
| |
| Special properties: glow
| |
| Alignments allowed: good
| |
| This light has a gold value of 800.
| |
| Affects affected_by by detect_hidden
| |
| Affects affected_by by detect_invis
| |
| Affects affected_by by detect_magic
| |
| Affects affected_by by detect_traps
| |
| Affects affected_by by detect_evil
| |
| Affects armor class by -50.
| |
| Affects moves by 30.
| |
| Affects mana by 30.
| |
| Affects luck by 2.
| |
| Affects hp by 30.
| |
| </pre>
| |
|
| |
|
| |
| The names of the renamed sigils and Super Sigils are as follows.
| |
|
| |
| {| class="wikitable sortable"
| |
| !Deity
| |
| !Rename
| |
| !Super Sigil Name
| |
| |-
| |
| |A'enari||Aura of the Righteous||Benevolence (dev)
| |
| |-
| |
| |Vl'aresch||black depravity||Malignancy (evil)
| |
| |-
| |
| |Bron'trel||a precise brillance|| Objectivity
| |
| |-
| |
| |LaChte||maelstrom of chaos || ?
| |
| |-
| |
| |Z'hyal||flames of the sun|| ?
| |
| |-
| |
| |Gre'Vos||Deadly Night Shade||Moonlight
| |
| |-
| |
| |Mak'kor||Eyes of the Demon|| ?
| |
| |-
| |
| |Bael||life's finale||?
| |
| |-
| |
| |Sarane||chantilly lace||Femininity (no gender restriction)
| |
| |-
| |
| |Wirawyth||clashing swords||?
| |
| |-
| |
| |Estathius||Aura of the Abstract||Inertia (neut)
| |
| |-
| |
| |Tempus||None||None
| |
| |-
| |
| |Kardis||Grievance||Strife (neut/evil)
| |
| |-
| |
| |Adendra||creed||?
| |
| |-
| |
| |Shivvan||Inflamed depravity||?
| |
| |-
| |
| |Sh'Vath||Innocence||Purity (dev)
| |
| |-
| |
| |Ghordohl||a twinkling coin||Treasure
| |
| |-
| |
| |Keltas||beacon of hope||Mediocrity
| |
| |-
| |
| |Kalerd||summer sun||?
| |
| |-
| |
| |Tirebaen||ice crystals||EverWinter
| |
| |-
| |
| |Cawyn||a bolt of lightning||Tempest
| |
| |-
| |
| |Sil-Galith||heaven stone||Zenith
| |
| |-
| |
| |Masefi||the breeze||Hurricane
| |
| |}
| |
|
| |
| ==Priests==
| |
|
| |
| Each Deity has priests which wander around the realms. The purpose of these mobs is, to my knowledge, still unknown.
| |
|
| |
| *All of them have a help file (usually corresponds to mob keyword)
| |
| **They are mostly all described as warring with the 'opposite' deity/preists, good vs evil, order vs. chaos, etc.
| |
| **I have had more luck finding the help files than finding the mobs.
| |
| *Many of them have odd keywords, the keyword 'priest' work on all of them.
| |
| *Most of them have speech progs or other various progs to find and interact with.
| |
| **Those progs vary based on if you are devoted to the corresponding deity or not.
| |
| *All of them can be killed, they are all very long and boring fights.
| |
| **Most of them are wearing eq, but corpses will be empty at death.
| |
|
| |
| I haven't cataloged them all yet, I'm sure the rest are probably out there, send me intel if you want.
| |
|
| |
| Word on the street is that these are part of an unfinished story/quest/something, and that they currently serve no purpose. Classic. I think they're neat anyways, and enjoy documenting them.
| |
|
| |
|
| |
| {| class="wikitable sortable"
| |
| !Deity
| |
| !Theme
| |
| !Group Name
| |
| !Mob Name
| |
| !Keywords
| |
| !Help File
| |
| !Note
| |
| |-
| |
| |A'enari||Good||The Divini||The Divini Priest||divini||help divini||Aggro to evils
| |
| |-
| |
| |Vl'aresch||Evil||The Moze||The Moze Priest||moze||help moze|| (probably aggro?)
| |
| |-
| |
| |Bron'trel||Order||The Brotherhood||Brother Lopyn||brother,lopyn||help brotherhood||
| |
| |-
| |
| |LaChte||Chaos||The Harum-scarum||(mob/player name)||harum, scarum, Chirus, anp, priest||help harum-scarum|| Mimic mob - Notes Below
| |
| |-
| |
| |Z'hyal||Sun|| The Listra || || help listra || Found the help file, not the mob yet.
| |
| |-
| |
| |Gre'Vos||Moon||Moondogs|| || || help moondogs || Found the help file, not the mob yet.
| |
| |-
| |
| |Mak'kor||Demons||The Diabolists|| |||| help diabolists ||Found the help file, not the mob yet.
| |
| |-
| |
| |Bael||Death||The Black Cloaks ||Death's Black Cloak || cloak, priest, death|| help 'black cloaks' || Immune Energy.
| |
| |-
| |
| |Sarane||Feminism||The Matrons || || || help matrons || Found the help file, not the mob yet.
| |
| |-
| |
| |Wirawyth||Battle||The Dragoons || || || help dragoons|| Found the help file, not the mob yet.
| |
| |-
| |
| |Estathius||Neutratlity||The Brume || || ||help brume || Found the help file, not the mob yet.
| |
| |-
| |
| |Tempus||War||
| |
| |-
| |
| |Kardis||Sorrow||The Revisionists||The Priest of Sorrow ||priest, revisionist || help revisionists ||
| |
| |-
| |
| |Adendra||Faith||The Sul'Gali || || ||help sul'gali || Found the help file, not the mob yet.
| |
| |-
| |
| |Shivvan||Sin||The Sinners / The Enlightened Ones || || ||help sinners || Found the help file, not the mob yet.
| |
| |-
| |
| |Sh'Vath||Purity||The Cu'rina || || ||help cu'rina || Found the help file, not the mob yet.
| |
| |-
| |
| |Ghordohl||Wealth||The Aristocrats || || ||help aristocrats || Found the help file, guessing its Ghordol's Priests.
| |
| |-
| |
| |Keltas||Poor||The Brigands || || ||help brigands || Found the help file, not the mob yet.
| |
| |-
| |
| |Kalerd||Summer||Priests of Summer|| The Priest of Summer||summer||help 'priests of summer'||
| |
| |-
| |
| |Tirebaen||Winter||Priests of Winter|| The Priest of Winter||winter||help 'priests of winter'||
| |
| |-
| |
| |Cawyn||Storms||The Storm Bringers || || || help 'storm bringers'|| Found the help file, not the mob yet.
| |
| |-
| |
| |Sil-Galith||Mountains||The Stone Golems ||The stone golem ||stone, golem, priest ||help golems ||
| |
| |-
| |
| |Masefi||Wind||The Whirlwinds|| Tumbling whirlwinds||whirlwind||help whirlwind||
| |
| |-
| |
| |Grishnakh||Orcs||
| |
| |-
| |
| || || ||||The Sandman || || ||Notes Below
| |
| |-
| |
| |}
| |
|
| |
|
| |
|
| |
| ===A'enari - The Divini Priest===
| |
| <pre>
| |
| If it were not for his stately attire, the priest would fade into a crowd
| |
| and never be noticed. He has unremarkable features and is of average height
| |
| and weight for a human. He is Divini and the reputation of the fanatical
| |
| followers of A'enari lends him a power and aura that he could not muster on
| |
| his own. The white robe he wears is the trademark of all Divini; pure white
| |
| with a likeness of the Serpent and Rainbow on the back. The robe is easily
| |
| spotted in a crowd and many a worshiper of the darker powers has made a
| |
| hasty retreat upon seeing its flashing brilliance; the Divini priests are
| |
| notoriously intolerant of any form of evil, perceived or not.
| |
|
| |
| The Divini priest is in perfect health.
| |
|
| |
| The Divini priest is using:
| |
| <worn around neck> Talisman of the Goddess
| |
| <worn on body> serpentine chainmail
| |
| <worn on legs> white, chainmail leggings
| |
| <worn on feet> dust-covered, white boots
| |
| <worn about body> White robes of the Divini
| |
| <worn about waist> Sash of the Divini
| |
| <held> (Glowing) a gnarled walking stick
| |
| </pre>
| |
|
| |
| You say 'A'enari' (or 'Goddess')
| |
| The Divini priest says 'There is but one Goddess of this realm Dyr, and that is A'enari.'
| |
|
| |
|
| |
| Will heal you if you are devout and it enters your room:
| |
| The Divini priest utters the words, 'pzar'.
| |
| A warm feeling fills your body.
| |
| The Divini priest nods in greeting towards you.
| |
|
| |
|
| |
| Aggro towards Evil players.
| |
|
| |
| Sends Evil Lowbies back to Harakiem in DH:
| |
| <Lowbie> flies in from the northwest.
| |
| The Divini priest slowly turns to face <Lowbie>.
| |
| Clutching the talisman at his throat The Divini priest shouts..
| |
| The Divini priest exclaims 'I grant you forgiveness, in the name of the Goddess!'
| |
| The Divini priest exclaims 'Get out of my sight!'
| |
| A whirlwind of air rushes through the room!
| |
|
| |
| === Vl'aresch - The Moze Priest===
| |
| <pre>
| |
| Dressed all in black, this man exudes a foreboding aura. Gazing into his
| |
| unfocused, bloodshot eyes sends shivers down your spine. For though he
| |
| appears a normal traveler on the outside, something is missing on the
| |
| inside. The tattoo along the right side of his neck marks him as Moze and
| |
| the crude blackened flames of the tattoo do little to ease your sense of
| |
| disquiet at his close proximity.
| |
|
| |
| The Moze priest is in perfect health.
| |
|
| |
| The Moze priest is using:
| |
| <worn around neck> necklace of blackened fangs
| |
| <worn on body> diced black leather
| |
| <worn on legs> faded black leggings
| |
| <worn on feet> ragged black boots
| |
| <worn about body> a ripped, black cloak
| |
| <held> (Glowing) a small cudgel
| |
| <worn over face> a tattoo of black flames
| |
| </pre>
| |
| <pre>
| |
| The moze priest appears to be between level 50 and 55.
| |
| The moze priest looks like a Human, and follows the ways of the savage.
| |
| </pre>
| |
|
| |
| Seems like sometimes he has more/less gear on him, he was also sighted wearing much less:
| |
|
| |
| <pre>
| |
| The Moze priest is using:
| |
| <worn around neck> necklace of blackened fangs
| |
| <worn on feet> ragged black boots
| |
| </pre>
| |
|
| |
|
| |
| ===Bron'trel - Brother Lopyn===
| |
|
| |
| <pre>
| |
| The priest is old, perhaps close to his time of retirement. His face is
| |
| creased with wrinkles and his posture is stooped from countless years
| |
| wandering the realms. He is a priest of the Brotherhood, the stoic group
| |
| of priests that serve Bron'trel. In his younger days, he spent his time
| |
| scouring the realms for the elusive and wily minions of chaos. Now that
| |
| it pains him to move about, he stays closer to the larger cities and the
| |
| warm inns where he can council the devoted and provide his vast knowledge
| |
| to the Prophets.
| |
|
| |
| Brother Lopyn is using:
| |
| <used as light> Objectivity
| |
| <worn on feet> tan moccasins
| |
| <worn about body> a purple and tan robe
| |
| <held> (Glowing) a gnarled sceptre
| |
|
| |
|
| |
| This talks about the priests of the brotherhood in relation to shapeshifters (Harum-scarum (LaChte Priests) see below) interestingly:
| |
|
| |
| The Brotherhood has also been known to come to the aid of the faithful against
| |
| these shapeshifters, though how they learn of their need in any given situation,
| |
| is not exactly known. Only the priests know how.
| |
|
| |
| </pre>
| |
|
| |
| ===LaChte - The Harum-Scarum===
| |
|
| |
| *These are mimics. They will appear in room as a copy of a mob, another player, or yourself.
| |
| **You can discern the mimic from a player because the mob will NOT list (Invis)(Hide)(Sneak) in front of their name.
| |
| *They have many speech progs: chirus, naos (differs based on if you are devoted to LaChte or not)
| |
| *Shares the same odd keyword 'anp' with Death's Black Cloak (Bael).... potentially the mob builders secret key?
| |
| *the help file is also available as 'help entity'
| |
|
| |
|
| |
| ===Z'hyal - The Listra===
| |
|
| |
| See: help listra
| |
|
| |
| ===Gre'Vos - The Moondog===
| |
|
| |
| <pre>
| |
| The creature's coat shines with streaks of silver in the moonlight. A square
| |
| and brutish looking animal, the creature looks capable of defending itself
| |
| quite well. It has piercing yellow eyes that almost appear to shine of their
| |
| own accord, making the animal easy to spot in the darkness. Its muzzle is
| |
| blunt and square, housing rows of sharp teeth. It frequently tests the wind,
| |
| no doubt searching for the nemesis of its goddess on the night air.
| |
| </pre>
| |
|
| |
|
| |
| Believed to spawn in the Graveyard.
| |
|
| |
| ===Mak'kor - Diabolist===
| |
|
| |
|
| |
| ===Bael - Death's Black Cloak===
| |
|
| |
| <pre>
| |
| Little can be made out about this being, it is a mere shadow shaped vaguely
| |
| like a human. And though you can look at it with your eyes, it is not seen.
| |
| For all its lack of detail, it is one creature few will forget meeting.
| |
|
| |
| Death's Black Cloak is in perfect health.
| |
|
| |
| Death's black cloak appears to be between level 50 and 55.
| |
| Death's black cloak looks like an undead, and follows the ways of the vampire.
| |
| </pre>
| |
|
| |
|
| |
| ===Sarane - Matrons ===
| |
|
| |
| ===Wirawyth - The Dragoon===
| |
|
| |
| <pre>
| |
| (Hide) There is something suspicious about the way this man lingers about.
| |
| </pre>
| |
|
| |
| <pre>
| |
| The man is dressed in battle gear that speaks of his frequent combative encounters. He looks well prepared to handle even the largest of foes. There are many such adventurers in the realm, so the sight of him is not unusual. What sets him apart from all the other wanderers of the world, is the way he watches everything about him, as if weighing its worth. The slightly shifty gaze and the way his stare seems to slide away from yours when you look at him suggests he's looking for more than a friendly greeting. As he turns his head away, a black tattoo of a star below his right ear catches your eye. The tattoo is so small it could almost pass for a blemish or a smudge of dirt, but it is definitely a star tattoo.
| |
| </pre>
| |
|
| |
| '''Progs:'''
| |
| *He room echo's that he's gearing up with a bunch of stuff. Just a visual prog though, corpse empty as usual.
| |
|
| |
| <pre>
| |
| A man fits a shadowy, coiled cobra around his left wrist.
| |
| A man fits a shadowy, coiled cobra around his right wrist.
| |
| A man slips his left finger into Set's ring of power.
| |
| A man slips his right finger into Set's ring of power.
| |
| A man wears collar of abyssal servitude around his neck.
| |
| A man thinks, 'Hmmmm.'
| |
|
| |
| A man wears demonic whispers on his ears.
| |
| A man slings Cache of the Brigand on his back.
| |
| A man holds Mediocrity as a light.
| |
| A man looks at you.
| |
| </pre>
| |
|
| |
| ===Estathius - The Brume===
| |
|
| |
| ===Tempus ===
| |
|
| |
| I don't think Tempus has one
| |
|
| |
| ===Kardis - The Revisionist (Priest of Sorrow)===
| |
|
| |
| <pre>
| |
| The man is thin as a rail and not a single trace of emotion seems to have
| |
| ever crossed his face. He wears a cloak of deepest black without so much as
| |
| a single speck of dust to be seen on it. One of the Revisionists, this dour
| |
| priest's presence can only bode ill for any who come into contact with him.
| |
|
| |
| A priest of Sorrow is in perfect health.
| |
|
| |
| A priest of Sorrow is using:
| |
| <used as light> Strife
| |
| <worn about body> the black cloak of Sorrow
| |
| <wielded> (Glowing) A short sword named 'Sorrow'
| |
| </pre>
| |
|
| |
|
| |
| He repeatedly casts this "sinners curse" on you if you are in his room:
| |
| [sinners cur;-004 LCK ; 1185 rds]
| |
| [sinners cur;-004 STR ; 1185 rds]
| |
| [sinners cur;-004 DEX ; 1185 rds]
| |
|
| |
| ===Adendra - The Sul'Gali===
| |
|
| |
| <pre>
| |
| A distinct oily shell clings to this being. Light glistens off of the outer
| |
| coating and slides erratically within the shell. It looks to be mostly human
| |
| with perhaps some elven heritage, but it is hard to say. The being wears a
| |
| cloak of black, along with black leggings and plate armor. The only bit of
| |
| color seems to stem from the outer shell and a single strand of red pearls
| |
| about his throat. An aura of power surrounds this being and it is difficult
| |
| to tell if it is a benevolent creature or not. Could this be one of the
| |
| notorious priests of Faith that cause the prophets such misgivings?
| |
|
| |
| The Sul'gali priest is in perfect health.
| |
|
| |
| The Sul'gali priest is using:
| |
| <worn around neck> a string of blood-red pearls
| |
| <worn on body> glistening black plate mail
| |
| <worn on legs> black leather leggings
| |
| <worn about body> a translucent shell
| |
| </pre>
| |
|
| |
| ===Shivvan - Sinners/Enlighted===
| |
|
| |
| === Ghordohl - The Aristocrats===
| |
|
| |
| ===Keltas - The Brigands===
| |
|
| |
| ===Kalerd - The Priest of Summer ===
| |
|
| |
| Room Desc:
| |
| The summer sun seems to hover about this priest as he travels.
| |
| Priest of Summer is shrouded in flowing shadow and light.
| |
| Priest of Summer utters the words, 'qaihfar xzahpzf'.
| |
|
| |
|
| |
| Long Desc:
| |
|
| |
| ===Tirebaen - The Priest of Winter ===
| |
|
| |
| Room desc:
| |
| A frigid blast of air heralds the arrival of this priest.
| |
| Priest of Winter is shrouded in flowing shadow and light.
| |
| Priest of Winter is ensphered by shards of glistening ice.
| |
|
| |
| Long desc:
| |
| <pre>
| |
| This being is made up of mostly ice. Either that, or it is a human covered
| |
| in a layer of ice, so much does it resemble an iceberg. It is one of the
| |
| extremely elusive priests of Tirebaen, and it is guaranteed that where ever
| |
| it is, it is sure to become a cold, cold day.
| |
|
| |
| Priest of Winter is in perfect health.
| |
|
| |
| Priest of Winter is using:
| |
| <used as light> EverWinter
| |
| <worn about body> shards of glistening ice
| |
| </pre>
| |
|
| |
| Note that EverWinter is just the super-sigil of Tirebaen
| |
|
| |
| Couldn't find any progs, but I was on a non-Tierbaen char at the time (Dev A'enari Hunter). Nothing in corpse as usual.
| |
|
| |
| ===Cawyn - The Storm Bringer===
| |
|
| |
| ===Sil-Galith - The Stone Golem===
| |
|
| |
| This thing looks like a miniature mountain with legs. It has two arms and two
| |
| legs, looking much like the shape of a human. Its eyes are bright little
| |
| points of white near the middle of its head. There could be only one place
| |
| this creature was created from, and only one being who could have created it.
| |
|
| |
| The stone golem is in perfect health.
| |
|
| |
|
| The stone golem appears to be between level 50 and 55.
| |
| The stone golem looks like a golem, and follows the ways of the warrior.
| |
|
| |
|
| | =Deities= |
|
| |
|
| He'll cast this on you, and also bash:
| | Thus, you should devote to a deity, and likely one of the two deities which offer the easiest methods to gain favor. |
|
| |
|
| [stone curse;-004 DEX ; 1051 rds]
| | Please see [[Deities]] for a full guide on that |
| [stone curse;-004 STR ; 1051 rds]
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|
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| The stone golem is DEAD!!
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| The stone golem catches his guts in his hands as they pour through his fatal wound!
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| You get 5360 gold coins from the corpse of The stone golem.
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| The corpse of The stone golem holds:
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| Nothing.
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|
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|
| ===Masefi - Tumbling Whirlwinds===
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|
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| Room Desc:
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| An erratic funnel of twisting air streaks wildly through the area.
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| Tumbling whirlwinds is surrounded by cascading torrents of energy.
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|
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| Long Desc:
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| <pre>
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| About all that can be made out through the swirling air and debris is a pair
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| of deep blue, mischievous eyes. Many people greet these beings with mirth,
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| having little concept of just how far these whirlwinds will go in creating
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| their havoc. It is best not to get cornered by one of these priests, there
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| is no telling what they will do.
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|
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| Tumbling whirlwinds is covered in blood.
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|
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| Tumbling whirlwinds is using:
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| <worn about body> a funnel of swirling air
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|
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| You peek at her inventory:
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| Nothing.
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| </pre>
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|
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|
| ===Sh'Vath - The Cu'rina===
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| **This help file kiiiiindaa makes me think those little goofy 'talking garden gnomes' people find randomly.
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| **Need to find someone with a gnome, and a Sh'Vath character to see if anything progs differently.
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| [[Category:Information]] | | [[Category:Information]] |