Fathomer Guide: Difference between revisions

From Dyrdex.com
Jump to navigation Jump to search
No edit summary
No edit summary
 
(14 intermediate revisions by the same user not shown)
Line 1: Line 1:
Dressed for max HP only.
__TOC__


Green: Solo (ip1).
Dress for max HP, then DR.
 
Yellow: Multi (ip1+) or requires support chars.  
=Neut EQ Guide=
Green = Solo Kill (ip1)
 
Yellow = Multi for kill (ip1+) or Multiple Support Chars needed/advised.
 
Red = True Run, requires multiple humans, or, eq to be bought.  


Red: Run or Buy


{| class="wikitable"
{| class="wikitable"
Line 39: Line 43:
|<worn on legs>
|<worn on legs>
| style="background: #def2de"| eltor-hide leggings
| style="background: #def2de"| eltor-hide leggings
| style="background: #f9e0e3"| The Wooden Greaves of the Ocean Wanderer
| style="background: #fffad8"| The Wooden Greaves of the Ocean Wanderer
|-
|-
|<worn on feet>
|<worn on feet>
Line 75: Line 79:
|<wielded>
|<wielded>
| style="background: #def2de"| The Dragon Claw of Legend  
| style="background: #def2de"| The Dragon Claw of Legend  
| style="background: #f9e0e3"| an inscribed dagger
| style="background: #f9e0e3"| an inscribed dagger / Dragon's Bane
| style="background: #f9e0e3"| Darkfire Talon
| style="background: #f9e0e3"| Darkfire Talon
|-
|-
Line 94: Line 98:




=Solo=
==Solo==
{| class="wikitable"
{| class="wikitable"
!Gear
!Gear
Line 102: Line 106:
!notes
!notes
|-
|-
|the shade ring/helm/shades || Shade || Ocean Keep || Easy Solo | any av. Don't bring gold. Kill tunneler mob for key.  
|the shade ring/helm/shades || Shade || Ocean Keep || Any AV || Don't bring gold. Kill tunneler mob for key. No IP so bring more to hasten kill.  
|-
|-
|adamantium plate armor || a Carnifax Priest || Kontaur || Any AV || No IP so bring more to speed up kill.  
|adamantium plate armor || a Carnifax Priest || Kontaur || Any AV || No IP limit, bring Magic weapons, behooves to to multi for ease.
|-
|-
|eltor-hide leggings || a Inihir child || Norther Plains || Any AV || Wanders outside of Inihir camp
|eltor-hide leggings || a Inihir child || Norther Plains || Any AV || Wanders outside of Inihir camp
|-
|-
|duck boots/fingerless gloves || Svirfneblin Wizard || Moria | Any AV || No IP so bring more to speed up kill. He's near the troll.  
|duck boots/fingerless gloves || Svirfneblin Wizard || Moria || Any AV || No IP so bring more to speed up kill. He's near the troll.  
|-
|-
|a set of batwings || the BatKing || Underworld || Any AV || Bring a Nasr Warrior to make easy work of the hallway of bats/demons en route.  
|a set of batwings || the BatKing || Underworld || Any AV || Bring a Nasr Warrior to stun bats/demons en route.  
|-
|-
|huge shield of oak || Nazir || Cursed Lands || Any AV || No IP so bring more to speed up. Tank+Hitter, cleric spelldown handy.
|huge shield of oak || Nazir || Cursed Lands || Any AV || Solo, Pally is good, No IP so bring more to speed up.
|-
|-
|cloak of Demons || Carnifax Guard || Kontaur || Any AV || No IP so bring more to speed up kill.  
|cloak of Demons || Gr'staka|| Blasted Lands || Any AV || No IP limit, multi to speed up kill. Track Gr'staka.
|-
|-
|spiked leather wristguard || Waotrem & others || Nevermore || Any AV || No IP check so bring more to speed up kill
|spiked leather wristguard || Waotrem & others || Nevermore || Any AV || No IP check, multi to speed up kill
|-
|-
|The Dragon Claw of Legend || 7 Dragons || Dragon Pass || No IP check on all but Silver/Gold. Go Ip2 for those.
|The Dragon Claw of Legend || 7 Dragons || Dragon Pass || Any Fighter || No IP check on all but Silver/Gold so bring other hitters. Go ip2 for silver/gold though (or power through, its not bad)
|-
|-
|crystalline teardrop || the Kraken || Octopus Garden || Any AV || Basically a lowbie mob. Super easy.  
|crystalline teardrop || the Kraken || Octopus Garden || Any AV || Basically a lowbie mob. Super easy.  
|-
|-
|Scales of alpha & omega || Justice || Tower of Enlightenment || Pally or Barb || Solo Pally or Barb choke/flee.  
|Scales of alpha & omega || Justice || Tower of Enlightenment || Pally/Barb(s)/Any Group || Solo Pally, Barb(s) choke/flee, BarbArmy.
|-
|-
|feathered hat of the sea captain || Quest || Various || Solo Fathomer || Seafarer's Quest. See Rodpedia. He is challenging.  
|feathered hat of the sea captain || Quest || Various || Solo Fathomer || Seafarer's Quest. See Rodpedia. He is challenging.  
Line 128: Line 132:
|gauntlets of red dragonhide || red dragon || Dragon Pass || Any AV || No IP so bring others to speed kill.  
|gauntlets of red dragonhide || red dragon || Dragon Pass || Any AV || No IP so bring others to speed kill.  
|-
|-
|Claws of the Wyrm || n/a || n/a || n/a || Dragonslayer eq, created by leader.  
|Luminosity || Mioras, Dralili, Tynors, Dwomar. || Mountain of Lost Souls || Barb/Pally/Warr || 4 mobs each pop a piece, connect to create. Faster to plant multiple chars, but can take your time and do it 1 at a time full solo too.  
|}
|}


==Multi==


=Multi=
Either kill ip1+ or requires multi-ing to support in some sense.


Either kill ip1+ or requires others to support in some sense.  
{| class="wikitable"
!Gear
!Mob
!Area
!Chars Needed
!notes
|-
|Ice Girth || Icingdeath || DAG || Immob+Hitters || 2/3 hitters should do it.
|-
|Set's ring || Set || Blasted Lands || Tank + Hitters || No IP check so any group of AVs. Immob might work, not sure.
|-
|Spoils of Thievery || Lord Kahl || Scourge of Time || 3 Thieves || ip3 max.
|-
|Aegis || Zeus || Olympus || Immob+Hitters || 2/3 hitters is sufficient. Evil chars if possible, cuz he's dev as hell.
|-
|shield of valor & honor || Chessboard mob I forget which || Glimwinkle's Chessboard || Pally or Warrior || Pop. Can solo but support chars to get there helps. Stunnable.
|-
|a bracer of fire || Dogerif || Underworld || Immob + Hitters || Even 1 hitter works. Can also just kill solo, just takes longer.
|-
|earring of Glasswalker bone || Abattoir || Abattoi Asylum || Tank+Hitters || ip5 max. Tank & Spank.
|-
|veil of Hecate || Hecate || Olympus || A few hitters || Never been here, dunno. Betting you can survive with a few av's.  
|}


==Run or Buy==
{| class="wikitable"
{| class="wikitable"
!Gear
!Gear
Line 143: Line 171:
!notes
!notes
|-
|-
|
|Wooden Greaves of the Ocean Wanderer||Tree's || Salburg || Druids/Clerics || 25wis required. Can solo all them, but if you're newish bring friends for the Oak. I think you can immob them too, I forget.
|-
|boots of the Falcon || Gray Mouser||Western Trade Route || Thief + Archers || Get someone with archer-army to shoot while you tank.
|-
|sharkskin sleeves || Commander || The Wilds || Saughahin things || 4ish people, I forget what class is used.
|-
|cloak+Shroud || Seth || Seth's || 5 Humans || Run Seth.
|-
|Cato plate/cinch || Cato || Forgotten Woods || I forget || Meh, I always wear Ice Girth & adamantium on fatty anyways.
|-
|an inscribed dagger || Wicedien || Salburg || not sure || Its on rodpedia but I've never done it.
|-
|cascade d'eau coulante || Ezili || La Chute || 2 Barbs || Tough 2man, but doable. More people the merrier.
|-
|Collar of Abyssal Servitude || darkness || Seth's || Vamp/Fattys || Run seth basically.
|-
|Golden Plate || Onyx || Seth's || Vamp/Fatty's || Run seth basically.
|-
|Great Vanquisher of Southern Mountain || Basilisk || The Wilds || 3/4 Fathomers || Can solo w CM army.
|-
|a girth of mangled hide || Froghemoth || Ashen Forest || a few of anything || don't say ribbit!
|-
|symphonie de la mer || Ezili || La Chute || 2 Barbs || Pop. The more people the merrier here.
|-
|Guard/Eye/DI || Seths || Seths || n/a || Seth pops. Good luck.
|-
|Darkfire Talon || Olsen || Scourge of Time || Thieves || Rare Pop
|}
 
 
=Observations=
==Neut==
<pre>
<used as light>      the golden brand of the Furies
<worn on finger>    (Humming) Set's ring of Power
<worn on finger>    (Glowing) cascade d'eau coulante
<worn around neck>  Collar of Abyssal Servitude
<worn around neck>  Collar of Abyssal Servitude
<worn on body>      (Humming) adamantium plate armor
<worn on head>      the feathered hat of the sea captain
<worn on legs>      the Wooden Greaves of the Ocean Wanderer
<worn on feet>      the black leather boots of the Falcon
<worn on hands>      Tornado
<worn on arms>      sharkskin sleeves
<worn as shield>    the Great Vanquisher of the Southern Mountain
<worn about body>    (Humming) the cloak of Death
<worn about body>    A shroud of darkness
<worn about waist>  (Glowing) the leather belt of environmental resilience
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<wielded>            (Glowing) Dragon's Bane
<held>              the Matrix of Desolution
<worn on ears>      Echoes of Damnation
<worn on eyes>      Eye of the Raven
<worn on back>      the defiled cloak of the furies
<worn over face>    the steel plated visage of Foroth
<worn around ankle>  a demonskin ankle bracer         
<worn around ankle>  a blue, glassy chain
</pre>
 
 
==Evil==
I switched the above neut to evil after they removed the moldy pillow, I can't be bothered to worry about align issues.
<pre>
<used as light>      the golden brand of the Furies
<worn on finger>    (Glowing) cascade d'eau coulante
<worn on finger>    (Humming) Set's ring of Power
<worn around neck>  (Glowing) an amulet of dragon teeth on a mithril chain
<worn around neck>  (Glowing) an amulet of dragon teeth on a mithril chain
<worn on body>      (Humming) Golden Plate
<worn on head>      the feathered hat of the sea captain
<worn on legs>      the Wooden Greaves of the Ocean Wanderer
<worn on feet>      the black leather boots of the Falcon
<worn on hands>      Tornado
<worn on arms>      sharkskin sleeves
<worn as shield>    the Great Vanquisher of the Southern Mountain
<worn about body>    (Humming) the cloak of Death
<worn about body>    A shroud of darkness
<worn about waist>  (Glowing) the leather belt of environmental resilience
<worn around wrist>  Guard of Raven Black
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<wielded>            (Glowing) Dragon's Bane
<held>              the Matrix of Desolution
<worn on ears>      Demonic Whispers
<worn on eyes>      Eye of the Raven
<worn on back>      the Brigand's Cloak of Concealment
<worn over face>    the steel plated visage of Foroth
<worn around ankle>  a blue, glassy chain
<worn around ankle>  the stone band of the golem
</pre>
 
[[Category:Guides]]

Latest revision as of 22:09, 18 November 2023

Dress for max HP, then DR. 

Neut EQ Guide

Green = Solo Kill (ip1)

Yellow = Multi for kill (ip1+) or Multiple Support Chars needed/advised.

Red = True Run, requires multiple humans, or, eq to be bought.


WearLoc Easier to Get Harder to Get
<worn as light> sigil Luminosity
<worn on finger> the shade ring Set's ring of Power cascade d'eau coulante
<worn on neck> cloak of solitude Scales of Alpha & Omega Collar of Abyssal Servitude
<worn on body> adamantium plate armor Spoils of Thievery / Aegis Golden Plate or Cato Plate
<worn on head> the shade helm the feathered hat of the sea captain
<worn on legs> eltor-hide leggings The Wooden Greaves of the Ocean Wanderer
<worn on feet> a pair of duck boots The black leather boots of the Falcon
<worn on hands> fingerless silk gloves gauntlets of red dragonhide Claws of the Wyrm
<worn on arms> a set of batwings sharkskin sleeves
<worn as shield> A huge shield of oak The shield of valor and honor The Great Vanquisher of the Southern Mountain
<worn about body> cloak of Demons a Shroud of darkness + cloak of death (layered)
<worn on waist> Ice Girth Cato cinch a girth of mangled hide (h-troll)
<worn on wrist> a spiked leather wristguard a bracer of fire Guard of Raven Black
<wielded> The Dragon Claw of Legend an inscribed dagger / Dragon's Bane Darkfire Talon
<held> the Matrix of Desolution
<worn on ears> a crystalline teardrop earring of GlassWalker bone symphonie de la mer Demonic Whispers
<worn on eyes> the shades veil of Hecate Eye of the Raven


Solo

Gear Mob Area Chars Needed notes
the shade ring/helm/shades Shade Ocean Keep Any AV Don't bring gold. Kill tunneler mob for key. No IP so bring more to hasten kill.
adamantium plate armor a Carnifax Priest Kontaur Any AV No IP limit, bring Magic weapons, behooves to to multi for ease.
eltor-hide leggings a Inihir child Norther Plains Any AV Wanders outside of Inihir camp
duck boots/fingerless gloves Svirfneblin Wizard Moria Any AV No IP so bring more to speed up kill. He's near the troll.
a set of batwings the BatKing Underworld Any AV Bring a Nasr Warrior to stun bats/demons en route.
huge shield of oak Nazir Cursed Lands Any AV Solo, Pally is good, No IP so bring more to speed up.
cloak of Demons Gr'staka Blasted Lands Any AV No IP limit, multi to speed up kill. Track Gr'staka.
spiked leather wristguard Waotrem & others Nevermore Any AV No IP check, multi to speed up kill
The Dragon Claw of Legend 7 Dragons Dragon Pass Any Fighter No IP check on all but Silver/Gold so bring other hitters. Go ip2 for silver/gold though (or power through, its not bad)
crystalline teardrop the Kraken Octopus Garden Any AV Basically a lowbie mob. Super easy.
Scales of alpha & omega Justice Tower of Enlightenment Pally/Barb(s)/Any Group Solo Pally, Barb(s) choke/flee, BarbArmy.
feathered hat of the sea captain Quest Various Solo Fathomer Seafarer's Quest. See Rodpedia. He is challenging.
gauntlets of red dragonhide red dragon Dragon Pass Any AV No IP so bring others to speed kill.
Luminosity Mioras, Dralili, Tynors, Dwomar. Mountain of Lost Souls Barb/Pally/Warr 4 mobs each pop a piece, connect to create. Faster to plant multiple chars, but can take your time and do it 1 at a time full solo too.

Multi

Either kill ip1+ or requires multi-ing to support in some sense.

Gear Mob Area Chars Needed notes
Ice Girth Icingdeath DAG Immob+Hitters 2/3 hitters should do it.
Set's ring Set Blasted Lands Tank + Hitters No IP check so any group of AVs. Immob might work, not sure.
Spoils of Thievery Lord Kahl Scourge of Time 3 Thieves ip3 max.
Aegis Zeus Olympus Immob+Hitters 2/3 hitters is sufficient. Evil chars if possible, cuz he's dev as hell.
shield of valor & honor Chessboard mob I forget which Glimwinkle's Chessboard Pally or Warrior Pop. Can solo but support chars to get there helps. Stunnable.
a bracer of fire Dogerif Underworld Immob + Hitters Even 1 hitter works. Can also just kill solo, just takes longer.
earring of Glasswalker bone Abattoir Abattoi Asylum Tank+Hitters ip5 max. Tank & Spank.
veil of Hecate Hecate Olympus A few hitters Never been here, dunno. Betting you can survive with a few av's.

Run or Buy

Gear Mob Area Chars Needed notes
Wooden Greaves of the Ocean Wanderer Tree's Salburg Druids/Clerics 25wis required. Can solo all them, but if you're newish bring friends for the Oak. I think you can immob them too, I forget.
boots of the Falcon Gray Mouser Western Trade Route Thief + Archers Get someone with archer-army to shoot while you tank.
sharkskin sleeves Commander The Wilds Saughahin things 4ish people, I forget what class is used.
cloak+Shroud Seth Seth's 5 Humans Run Seth.
Cato plate/cinch Cato Forgotten Woods I forget Meh, I always wear Ice Girth & adamantium on fatty anyways.
an inscribed dagger Wicedien Salburg not sure Its on rodpedia but I've never done it.
cascade d'eau coulante Ezili La Chute 2 Barbs Tough 2man, but doable. More people the merrier.
Collar of Abyssal Servitude darkness Seth's Vamp/Fattys Run seth basically.
Golden Plate Onyx Seth's Vamp/Fatty's Run seth basically.
Great Vanquisher of Southern Mountain Basilisk The Wilds 3/4 Fathomers Can solo w CM army.
a girth of mangled hide Froghemoth Ashen Forest a few of anything don't say ribbit!
symphonie de la mer Ezili La Chute 2 Barbs Pop. The more people the merrier here.
Guard/Eye/DI Seths Seths n/a Seth pops. Good luck.
Darkfire Talon Olsen Scourge of Time Thieves Rare Pop


Observations

Neut

<used as light>      the golden brand of the Furies
<worn on finger>     (Humming) Set's ring of Power
<worn on finger>     (Glowing) cascade d'eau coulante
<worn around neck>   Collar of Abyssal Servitude
<worn around neck>   Collar of Abyssal Servitude
<worn on body>       (Humming) adamantium plate armor
<worn on head>       the feathered hat of the sea captain
<worn on legs>       the Wooden Greaves of the Ocean Wanderer
<worn on feet>       the black leather boots of the Falcon
<worn on hands>      Tornado
<worn on arms>       sharkskin sleeves
<worn as shield>     the Great Vanquisher of the Southern Mountain
<worn about body>    (Humming) the cloak of Death
<worn about body>    A shroud of darkness
<worn about waist>   (Glowing) the leather belt of environmental resilience
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<wielded>            (Glowing) Dragon's Bane
<held>               the Matrix of Desolution
<worn on ears>       Echoes of Damnation
<worn on eyes>       Eye of the Raven
<worn on back>       the defiled cloak of the furies
<worn over face>     the steel plated visage of Foroth
<worn around ankle>  a demonskin ankle bracer           
<worn around ankle>  a blue, glassy chain


Evil

I switched the above neut to evil after they removed the moldy pillow, I can't be bothered to worry about align issues.

<used as light>      the golden brand of the Furies
<worn on finger>     (Glowing) cascade d'eau coulante
<worn on finger>     (Humming) Set's ring of Power
<worn around neck>   (Glowing) an amulet of dragon teeth on a mithril chain
<worn around neck>   (Glowing) an amulet of dragon teeth on a mithril chain
<worn on body>       (Humming) Golden Plate
<worn on head>       the feathered hat of the sea captain
<worn on legs>       the Wooden Greaves of the Ocean Wanderer
<worn on feet>       the black leather boots of the Falcon
<worn on hands>      Tornado
<worn on arms>       sharkskin sleeves
<worn as shield>     the Great Vanquisher of the Southern Mountain
<worn about body>    (Humming) the cloak of Death
<worn about body>    A shroud of darkness
<worn about waist>   (Glowing) the leather belt of environmental resilience
<worn around wrist>  Guard of Raven Black
<worn around wrist>  (Glowing) (Humming) a bracer of fire
<wielded>            (Glowing) Dragon's Bane
<held>               the Matrix of Desolution
<worn on ears>       Demonic Whispers
<worn on eyes>       Eye of the Raven
<worn on back>       the Brigand's Cloak of Concealment
<worn over face>     the steel plated visage of Foroth
<worn around ankle>  a blue, glassy chain
<worn around ankle>  the stone band of the golem