Useful Items: Difference between revisions

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This page is aim at lowbies and newcomers and provides a list of useful items they should be aware of:  
This page is aimed at lowbies and newcomers and provides a list of useful items they should be aware of:  




=Spell Items=
=Useful Equipment=


Low level items that can get you some useful spells:
Low level gear that can get you some useful spells:


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 13: Line 13:
!Mob
!Mob
|-
|-
|a gnome concoction||5||Sanctuary||Shattered Refuge||A Scientist
|a multifaceted diamond earring || 1 || Float || Sunless Sea (newbie area). Searchable.
|-
|a Faerie Trefoil || 1 || Detect Invis || Dunhill || Area Pop
|-
|a woolen blanket || 2 || Detect Hidden || Isle of Monkeys || Capt. Eldyr
|-
|-
|an icicle staff||5||Create Spring||Darkhaven Town Hall|| Roichlen (ground floor)
|black cloak || 3 || Sneak || The Sentinel || Redec
|-
|-
|a brightly coloured kite||5||Fly||Darkhaven Art Gallery: Meadow Painting|| the happy little girl
|a brightly coloured kite||5||Fly||Darkhaven Art Gallery: Meadow Painting|| the happy little girl
|-
|a frilly blue pinafore || 7 || Hide || Lake of Tich'Pyga || Molly O'Hare
|-
|a grey wool robe || 8 || Hide || Ezard's Fields || Tahla
|-
|a tiny forest green cap || 14 || Sneak || Dunhill || Brownie
|-
|a reef wraith vial || 17 || Detect Hidden/Invis || Ocean Keep || a reef wraith
|-
|an osprey feather || 25 || Fly || Lake of Tich'Pyga || an osprey
|}
|}


=Useful Items=
Low level items that can get you some helpful spells:


{| class="wikitable sortable"
!Name
!Level
!Spell
!Area
!Mob
|-
|a gnome concoction||5||Sanctuary||Shattered Refuge||A Scientist
|-
|an icicle staff||5||Create Spring||Darkhaven Town Hall|| Roichlen (ground floor)
|-
|a rounded, flag stone || 4 || Stone Skin || Shattered Refuge || a gnome child
|-
|a fang filled with venom || 8 || Poison || Tull Manor || Python
|-
|a glowing beaker of liquid || 9 || Bless, Refresh, Cure Critical || Shattered Refuge || an assistant
|-
|a vial of fizz || 10 || Ogre might || Shattered Refuge || a gnome guard
|-
||a tablet of effervescence || 11 || Aquabreath || Coral Depths || Coral Depths Beach Shoppe
|-
|a phial of darkness || 17 || Protection, Detect Invis, Infravision || Tower of Zenothir || A creature of darkness
|-
|a flask of gutbuster || 25 || Cure Poison, Remove Curse, Heal || Mithril Hall || a battlerager
|-
|}


=Functional Items=
=Misc Items=


*'''Smokeable Mana:'''
*'''Smokeable Mana:'''


If you're on a lowbie mana-user class, blue (mana) potions from Darkhaven can pose 2 problems:  
If you're on a lowbie mana-user class, blue (mana) potions from Darkhaven can pose 2 problems:  
*They are heavier than other potions (weight 2)
#They are heavier than other potions (weight 2)
*They are expensive
#They are expensive


To address the weight issue, if you go to your race's hometown they sell their own mana pots that are weight 1. Also, if you get into a Guild all Guild's sell their own Mana Potions that are also weight 1.  
*To address the weight issue:
**If you go to your Race's hometown they sell their own mana pots that are weight 1.
**If you get into a Guild, all Guild's sell their own Mana Potions that are also weight 1.  


The real issue is the cost. A good alternative is to smoke 'a nip of nooracht' instead. I suggest setting up an alias to pack your pipe, light it, and take some drags to replenish mana rather than quaffing mana pots at low levels. See https://rodpedia.realmsofdespair.info/wiki/A_nip_of_Nooracht
The real issue is the cost. A good alternative is to smoke 'a nip of nooracht' instead. I suggest setting up an alias to pack your pipe, light it, and take some drags to replenish mana rather than quaffing mana pots at low levels. See https://rodpedia.realmsofdespair.info/wiki/A_nip_of_Nooracht


This is somewhat 'more annoying' than quaffing potions, but, it can save you a ton of money.
This is somewhat 'more annoying' than quaffing potions, but, it can save you a ton of money. Set up some aliases/triggers/macros in your client to make pipe smoking more convenient.
 




*'''Tagerte's Conveyances:'''


*'''Tagerte's Conveyances:''' For characters under Level 25 this store <code>#3 s, #3 e, n</code> from DH[] sells transportation tickets to 17 different areas, including a free recall scroll. Simply 'buy <area>' to be sent to the area, and 'recite return' to recall back to DH.
For characters under Level 25 this store <code>#3 s, #3 e, n</code> from DH[] sells transportation tickets to 17 different areas, including a free recall scroll. Simply 'buy <area>' to be sent to the area, and 'recite return' to recall back to DH.




Line 51: Line 98:


I won't spoil how to complete this quest here, but it's fairly easy to follow Damian's clues and is worth doing if you find the locked DH gates an annoyance.
I won't spoil how to complete this quest here, but it's fairly easy to follow Damian's clues and is worth doing if you find the locked DH gates an annoyance.
[[Category:Information]]

Latest revision as of 21:29, 21 April 2024

This page is aimed at lowbies and newcomers and provides a list of useful items they should be aware of:


Useful Equipment

Low level gear that can get you some useful spells:

Name Level Spell Area Mob
a multifaceted diamond earring 1 Float Sunless Sea (newbie area). Searchable.
a Faerie Trefoil 1 Detect Invis Dunhill Area Pop
a woolen blanket 2 Detect Hidden Isle of Monkeys Capt. Eldyr
black cloak 3 Sneak The Sentinel Redec
a brightly coloured kite 5 Fly Darkhaven Art Gallery: Meadow Painting the happy little girl
a frilly blue pinafore 7 Hide Lake of Tich'Pyga Molly O'Hare
a grey wool robe 8 Hide Ezard's Fields Tahla
a tiny forest green cap 14 Sneak Dunhill Brownie
a reef wraith vial 17 Detect Hidden/Invis Ocean Keep a reef wraith
an osprey feather 25 Fly Lake of Tich'Pyga an osprey

Useful Items

Low level items that can get you some helpful spells:

Name Level Spell Area Mob
a gnome concoction 5 Sanctuary Shattered Refuge A Scientist
an icicle staff 5 Create Spring Darkhaven Town Hall Roichlen (ground floor)
a rounded, flag stone 4 Stone Skin Shattered Refuge a gnome child
a fang filled with venom 8 Poison Tull Manor Python
a glowing beaker of liquid 9 Bless, Refresh, Cure Critical Shattered Refuge an assistant
a vial of fizz 10 Ogre might Shattered Refuge a gnome guard
a tablet of effervescence 11 Aquabreath Coral Depths Coral Depths Beach Shoppe
a phial of darkness 17 Protection, Detect Invis, Infravision Tower of Zenothir A creature of darkness
a flask of gutbuster 25 Cure Poison, Remove Curse, Heal Mithril Hall a battlerager

Misc Items

  • Smokeable Mana:

If you're on a lowbie mana-user class, blue (mana) potions from Darkhaven can pose 2 problems:

  1. They are heavier than other potions (weight 2)
  2. They are expensive
  • To address the weight issue:
    • If you go to your Race's hometown they sell their own mana pots that are weight 1.
    • If you get into a Guild, all Guild's sell their own Mana Potions that are also weight 1.

The real issue is the cost. A good alternative is to smoke 'a nip of nooracht' instead. I suggest setting up an alias to pack your pipe, light it, and take some drags to replenish mana rather than quaffing mana pots at low levels. See https://rodpedia.realmsofdespair.info/wiki/A_nip_of_Nooracht

This is somewhat 'more annoying' than quaffing potions, but, it can save you a ton of money. Set up some aliases/triggers/macros in your client to make pipe smoking more convenient.


  • Tagerte's Conveyances:

For characters under Level 25 this store #3 s, #3 e, n from DH[] sells transportation tickets to 17 different areas, including a free recall scroll. Simply 'buy <area>' to be sent to the area, and 'recite return' to recall back to DH.


  • The Skeleton Key:

There is a quest available inside Darkhaven Art Gallery which will get you a Skeleton Key to the Darkhaven Gates. It is tagged to your player specifically, and is a permanent key item that saves when you log out.

This quest has 4 stages that are available at level 10-20, 20-30, 30-40, and 40-50. Completing each stage gets you a key modification that unlocks 1 more gate. So, at level 10, you can get the key and it will open 1 gate for example. Every 10 levels you can do another task to modify that key so it unlocks another gate. Complete all 4 tasks and your key unlocks all 4 DH gates.

To begin the quest, go #4 s;w;n;n;give 5k coin recep; un n; op n; n;open w;w to meet Damian

I won't spoil how to complete this quest here, but it's fairly easy to follow Damian's clues and is worth doing if you find the locked DH gates an annoyance.