Quest Info: Difference between revisions

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**There is basically always a quest ran by Destre. It is typically a Mob Kill type quest located in the Southern Mountain Range which requires 2 kills and nets you 10 glory.  
**There is basically always a quest ran by Destre. It is typically a Mob Kill type quest located in the Southern Mountain Range which requires 2 kills and nets you 10 glory.  


*Weeknights around 8:30pm EST (Game Time)
*Weeknights (Very often Thursdays) around 8:30pm EST (Game Time)
**There are often (at least once a week) quests in the evenings, most commonly ran by Destre or Zistrosk. These could be Item Find or Mob Kill, and may net between 10-15 glory.  
**There are often (at least once a week) quests in the evenings, most commonly ran by Destre or Zistrosk. These could be Item Find or Mob Kill, and may net between 10-15 glory.  


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**Sarakin (located in AU) is known to run quests during very seemingly random hours, because Aussies are nuts!
**Sarakin (located in AU) is known to run quests during very seemingly random hours, because Aussies are nuts!
**Incendi will host small quests at random hours, often group vs. mob type quests, often late at night EST.  
**Incendi will host small quests at random hours, often group vs. mob type quests, often late at night EST.  
**Lility will host quests at various hours, often during morning/daylight hours EST.   
**Lilith will host quests at various hours, often during morning/daylight hours EST.   
**Eisengrim will host quests entirely randomly, which are often the most difficult.
**Eisengrim will host quests entirely randomly, which are often the most difficult.


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*Typical reward is 10-15 glory total depending on how many mobs you need to kill (Usually 2-3, sometimes 5)
*Typical reward is 10-15 glory total depending on how many mobs you need to kill (Usually 2-3, sometimes 5)


Mob kill's are by the most frequent quest type. Typically the 'questnews' will tell you if they are in a specific area, certain types of area (Towns, Forests, etc), or all throughout the realms, as well as how many you need to kill. VERY frequently these are located in the Southern Mountain Range.  
Mob kill's are by far the most frequent quest type. Typically the 'questnews' will tell you if they are in a specific area, certain types of area (Towns, Forests, etc), or all throughout the realms, as well as how many you need to kill. VERY frequently these are located in the Southern Mountain Range.  


Depending on which immortal is running the quest, those mobs may be easier/harder to find and easier/harder to kill.  
Depending on which immortal is running the quest, those mobs may be easier/harder to find and easier/harder to kill.  

Latest revision as of 21:00, 21 April 2024

Immortals run quests for which the prize is Glory.

Glory can be spent on character customization's, and is necessary in order to Prestige your character.

But how do I know? Where is it? What do I do? WTF? You ask


When

Immortals typically run quests at similar times, though the oddball quest does pop up from time to time.

Here's what we see most commonly:

  • Sunday Morning at 8:30 AM EST (Game Time)
    • There is basically always a quest ran by Destre. It is typically a Mob Kill type quest located in the Southern Mountain Range which requires 2 kills and nets you 10 glory.
  • Weeknights (Very often Thursdays) around 8:30pm EST (Game Time)
    • There are often (at least once a week) quests in the evenings, most commonly ran by Destre or Zistrosk. These could be Item Find or Mob Kill, and may net between 10-15 glory.
  • Random Times:
    • Sarakin (located in AU) is known to run quests during very seemingly random hours, because Aussies are nuts!
    • Incendi will host small quests at random hours, often group vs. mob type quests, often late at night EST.
    • Lilith will host quests at various hours, often during morning/daylight hours EST.
    • Eisengrim will host quests entirely randomly, which are often the most difficult.
  • Holidays!
    • Immortals have mercy on those without anything better to do than MUD on holidays, look for quests on typical US/CAN holidays.

Where

Quest are announced on the 'quest' channel. Duh. They come with a corresponding 'questnews' news item.

Reading 'questnews 1' or whatever it is will give you the specifics on the quest.

Quests can be located in a single area, or multiple areas by theme, or the entire game. The questnews post should hint you in the right direction.

MANY quests are located in the Southern Mountain Range. Learn it well!


Rewards

Most (99.999%) of quests result in a reward of 10-15 glory total.

Most often this is broken down into 2 or 3 glory per "thing" you had to do. So, you can get partial credit, usually up to 15 max.

What can you spend glory on? See Glory Rates

Also be aware that to "Prestige" your character you must have earned a minimum of 300 glory on a character, and the more you have earned, the cheaper it is in gold to prestige. See 'help prestige3'

Quest rewards are obtained once you've completed the quest by turning in crap to the Immortal running the quest. They are typically located in the Town Hall building e;s;u;u;s from DH[]

Quest Types & Info

The vast majority of quests are Item Find and Mob Kill, and sometimes Dibbler and Gold Bugs. The others are much less common.


Item Find:

  • Random items are dispersed throughout the realms, laying on the ground. Walk around and find them!
  • Typical reward is 2/3 glory per item and max 5-7 items.

These quests frequently require a bit of knowledge about which areas a certain immortal favors. Some people choose to run to a known 'good' area for quest items, others choose to consume teleportation candies and use 'scan' to just pop all around the place scanning for these items. In my experience, the former is the better strategy. Also, most people nab up most of the items within the first 5 minutes of the quest. If you're 10-15 minutes late, you may be in for a bad time.


Mob Kill:

  • Mobs are deployed into a specific area, or throughout the realms. Find them, kill them, collect an item from each to turn in.
  • Typical reward is 10-15 glory total depending on how many mobs you need to kill (Usually 2-3, sometimes 5)

Mob kill's are by far the most frequent quest type. Typically the 'questnews' will tell you if they are in a specific area, certain types of area (Towns, Forests, etc), or all throughout the realms, as well as how many you need to kill. VERY frequently these are located in the Southern Mountain Range.

Depending on which immortal is running the quest, those mobs may be easier/harder to find and easier/harder to kill.

You should be well stocked up on heals, true-sights, create spring potions, wearing an Ice Girth, and have full spells, a tankset, and elemental shields applied to your character. Each mob will have some trinket in its corpse which is your token to turn in for glory, don't forget to loot the corpse!


Dibbler:

  • You must kill any mobs in the realms and collect their body parts (randomly spawn at death).
  • Turn the body parts in a Dibbler (who typically is spawned 7e of DH[]) and he will give you a corresponding body-party-sausage.
  • Typical Reward is 1 glory per sausage.

There are at least 29 different body parts which will pop off mobs. Different types of mobs pop different types of body parts, a bird might pop a beak, a horse may pop a hoof, a crab may pop a claw, but a human likely will just have regular human parts. You'll have to run around slaughtering everything in sight to see what parts you can collect.

Body parts ROT and dissappear. Go turn them in to Dibbler soon after collecting a few. The sausage Dibbler gives you back is permanent and won't rot.

Most people game a few obvious areas for this. The room "The Game Trap" in Green Forest is the 'best' room as it collects tons of mobs that drop a wide variety of parts. Good luck getting there before someone else though. Coral Depths is also popular, and typically over-farmed. Seek out places with easy to kill lowbie mobs you can slay a ton of very quickly.

At the end of the quest the Immortal will have you turn in all your sausage to them, for 1 glory per sausage.


Gold Bugs:

  • Destre will drop a ton of gold bug mobs typically in the Southern Mountain Range which each drop like 4.5m gold.
  • There is NO GLORY reward for this quest, ONLY gold.

There's a ton of mobs, they're not super hard, and you can earn about 80m gold per quest if you're fast.


Corpse Find:

  • An Immortal will request the corpse of a type of mob, typically something that there are a few of out there, like, a snake, or a bird.
  • Go kill ANY snake or bird, or whatever meets the requirements, and bring its corpse back to the Immortal.
  • Typical reward is 2 or 3 glory per round, and 5 rounds total

These are usually pretty easy and the mobs the requirements they put out usually allow for a lot of different choices on what you could go kill. There are many birds in many areas for example. Each round lasts about 5 minutes, so think easy lowbie mobs and see what you can find.


Room Find:

  • An Immortal will give a hint describing a room they are currently in.
  • Your job is to run to that room.
  • Typical glory is 2/3 glory per round, with about 5 rounds total.

In most cases the hints seem fairly vague BUTTTTT if you happen to have mapped the entire game in your client and captured all of the full room descriptions you'll find their hints are actually VERY specific to the room description text of the room they're in. If you have the ability to search those room descriptions in your client for the hint words they announce, you can crush these quests almost instantaneously.

For everybody else, eh, take a guess and go run around to places it sounds like they're talking about.


Search/Dig:

  • Search/Dig in a given area to find buried treasure
  • Typical reward is 2/3 glory per item with a max 5/7 item turn in.

These are easy but dumb and boring. They'll give you an area, you walk in each room and do 'search' or 'dig' like 2/3 times and just chug along room to room. Not much skill involved.


Mega Mob:

There are several very well known huge mobs that it takes like 20 people to kill. These come out very rarely.

  • The best known of these is Gorog's Watchdog a.k.a. The Dog
    • WHERE: #6 s, d, d from DH []
    • WHAT: A bigass motherfucking mob that takes like 25 people to kill.
    • WHEN: Typicalllllly on holidays, most recently on Thanksgiving day
    • REWARD: Sweet Loot goes to the person who lands the KB.
    • More Info: [[1]]


I've also seen a random Godzilla type mob, some giant dragon, etc.

These are cool, but also kinda suck, cuz it takes 25 people to fight the thing, the spam from that is UNREAL, and it also kinda literally breaks the game. Combat is limited to like uh 8/9 participants, so after that you'll get a message that "Its too busy to join in". You can still launch attacks, but you won't be sucked into the typical realms combat roll thing, so you just sit there punching in your attack and kinda wondering wtf is even happening.

The spam from the fight will break your mind and likely your mud client. Having a well written GAG filter in place helps, gag every single line that doesn't start you "You" for example. Even so, it does break my client and I have to disconnect/reconnect a lot to flush my buffer and see wtf is going on. In tintin++ I will somehow lose my prompt entirely? I don't even know wtf that's about.

Then, out of 25+ people, whoever just so happens to land the last ping on the mob to kill him gets the gear. Good luck?


Long Term:

Throughout the year there are some longer term quests that last a week, or even a month in some cases.

In the summer Zistrosk will throw a 'Tour of the Realms' quest. Sufficient instructions are published in 'questnews' so I won't bore you here, but you have a week to go find 100 rooms in the game and stamp a little tourbook in them. Typical reward is 20 glory, a free trip to the Vast Horizons room "20 Questions", and the top 10 people get a piece of nice gear, often from the Guardian equipment set.

In the fall Zist will throw an Octoberfest themed quest which can be up to a month long. It widely varies in its construction.

In my experience, long term quests aren't typically worthwhile. You can get 15 glory on a Tues in 15 minutes. Doing a 30 day quest for the same reward is, uh, not great fun?

Costs

Glory as the reward for quests means that its cost is YOUR TIME. Personally, I only buy the cheap glory.

Weeknight itemfind = 5 minutes can be 15 glory. That's a cost of 20 seconds per glory.

Mobkill is about the same, lets say 10 min max, 40 seconds per glory.

Super-obtuse random spell-out-a-word-using-body-part-letters-and-shit quest for 10 glory.... not worth your time.

Month long quest with daily requirements for 20 glory.... not worth your time.

The month long stuff does give great rewards if you're in the top X finishers, I particularly do like the summer tourbook quest because its fun to explore, and easy if you have the game mapped. That one anybody can really finish is good time and have a chance at winning special gear. For the other longer format quests... you likely won't finish that high because there's enough people with exactly zero lives who can do that shit every single day at the crack of dawn and win, so, fuck it. I'll take my 5min Tues night itemfinds and go back to banging my wife and binge watching deep space nine for the millionth time.