LaChte: Difference between revisions

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=Favor=
=Favor=
*'''Gain Favor:''' Kill, Kill Dwarves, Thievery, Dig Up Corpses
*'''Lose Favor:''' Sac Corpses, Flee
LaChte is a fairly traditional god in terms of favoring, I found no 'super fast' route, but he does have a few options. I need to test and compare each more, but so far:  
LaChte is a fairly traditional god in terms of favoring, I found no 'super fast' route, but he does have a few options. I need to test and compare each more, but so far:  


*'''1.''' Kill Dwarves (do not sacrifice their corpses).  
*'''1.''' Kill Dwarves (do not sacrifice their corpses).  
**Dwarven Catacombs & The Kingdom of Juargon are good areas for this.  
**Dwarven Catacombs & The Kingdom of Juargon are good areas for this.  
**I'm not 100% sure how the 'kill X' mechanic works, as it seeeemmmssss like it may actually be more properly 'fight X' and actually work based on time duration fighting the mob. You can go one-shot a bunch of dwarves and not gain much favor, but if you remove your weapons/gear and actually allow a fight to roll along for awhile your favor will go up. So, I suspect the route here is actually based on time killing and not quantity killed, perhaps.
**I'm not 100% sure how the 'kill X' mechanic works, as it seeeemmmssss like it may actually be more properly 'fight X' and actually work based on time duration fighting the mob. You can go one-shot a bunch of dwarves and not gain much favor, but if you remove your weapons/gear and actually allow a fight to roll along for awhile your favor will go up. So, I suspect the route here is actually based on time fighting and not quantity killed, perhaps.
*'''2.''' Thievery.
*'''2.''' Thievery.
**I need to test this, perhaps pick-lock and/or steal provide an easy way to favor up.  
**I need to test this, perhaps pick-lock and/or steal provide an easy way to favor up.  
*'''3.''' Dig Up Corpses
*'''3.''' Dig Up Corpses
**I tested this a fair bit and got nearly nowhere. It was slow as balls and I think the least advantageous method to gain favor with him.
**I tested this a fair bit and got nearly nowhere. It was slow as balls and I think the least advantageous method to gain favor with him.
 
 
Avoid: Sacrificing Corpses, and flee'ing from mobs.


=Location & Naos=
=Location & Naos=

Latest revision as of 02:56, 17 June 2025

Characteristics

  • Theme: Chaos
  • Prefers: Evil/Neut
  • Despises: Dwarves
  • Opposition: Bron'trel & The Brotherhood

Benefits

Deity Sigil Stat (+1) Max Favor Resist Max Favor Affect Mid Favor Affect Low Favor Affect Sigil Rename Super Sigil Extra Crap
LaChte Dex Drain DetInvis DetTraps ? maelstrom of chaos ?

Favor

  • Gain Favor: Kill, Kill Dwarves, Thievery, Dig Up Corpses
  • Lose Favor: Sac Corpses, Flee

LaChte is a fairly traditional god in terms of favoring, I found no 'super fast' route, but he does have a few options. I need to test and compare each more, but so far:

  • 1. Kill Dwarves (do not sacrifice their corpses).
    • Dwarven Catacombs & The Kingdom of Juargon are good areas for this.
    • I'm not 100% sure how the 'kill X' mechanic works, as it seeeemmmssss like it may actually be more properly 'fight X' and actually work based on time duration fighting the mob. You can go one-shot a bunch of dwarves and not gain much favor, but if you remove your weapons/gear and actually allow a fight to roll along for awhile your favor will go up. So, I suspect the route here is actually based on time fighting and not quantity killed, perhaps.
  • 2. Thievery.
    • I need to test this, perhaps pick-lock and/or steal provide an easy way to favor up.
  • 3. Dig Up Corpses
    • I tested this a fair bit and got nearly nowhere. It was slow as balls and I think the least advantageous method to gain favor with him.

Location & Naos

Destination Connecting Area Directions
LaChte The Ancient City of Aurora #7 w;sw;s;w;#2 sw;s;#2 w;#2 sw;#2 w;sw;s;nw;#4 w;#5 s;d;#2 s;e;u;enter;n;#2 w;s;d;u;enter;scry for "The Unimaginable", scry for "The Unthinkable".
LaChte Barrik's Keep #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw;#4 n;e;open rug;d;#3 n;open u;u;open n;#6 n;sw;open n;#2 n;scry for "The Unimaginable", scry for "The Unthinkable"
Naos #1 Shadowport #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#4 sw;#4 s;#5 se;#2 s;d;s;se;s;#3 sw;u;#2 w;n;nw;#2 n;sw;s;sw;se;e;ne;open wall;#3 n;w;open w;#2 w;n;w;#2 n;open d;#2 d;#6 s;w;s;#3 w
Naos #2 Otherland nw;#2 w;#4 n;e;look painting;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#2 n;nw;ne;#3 w;ne;nw;n;nw;w;nw;n;d;se;e;se;s;#2 u


Notes:

  • You can visit LaChte from Aurora (easier) or way north via Barrik's Keep.
  • The final rooms in the path to him ("The Unimaginable" and "The Unthinkable") are maze-like and shift their exits each repop.
  • In the room where dirs above end, "The Unknown", there is a 'bronze portal' object that is slightly interesting. It may purely be thematic or may be functional, more research needed.
    • Can 'exam portal' and 'exam latch' to check it out

Naos Notes

Shadowport Naos:

  • Ridick, the false prophet, is here.
  • Is aggro toward Bron'trel devoted characters.
  • No reaction to LaChte devoted chars, other than this entry social:
Ridick, the false prophet hisses spitefully at you through bared teeth.
  • To undevoted chars he occasionally does this:
Ridick, the false prophet grins at you and says, 'Chicken?'
  • No speech progs found.


Otherworld Naos:

  • There is nothing and nobody here, it's an empty room.
  • On a Bron'Trel devoted char, you do get this room echo upon entry and your favor with Bron'trel drops a level with each entry.
You are suddenly struck by the realization that this is not a
place that you should have ventured into...

I couldn't find any other progs.

Priest

The Harum-Scarum aka The true Chirus aka The Mimic Mob

Help File: HARUM-SCARUM, ENTITY

This is by far the most interesting of the deity priests to me. Has a good bit of interaction/programming. Seems intriguing.

Keywords: priest, chirus, anp (also 'harum' works for exam/look, but not 'where')

  • These are mimics. They will appear in room as a copy of a mob, another player, or yourself.
  • When mimic'ing yourself or another player, you can discern the mimic via several means:
    • They will NOT have prefixes like (Invis)(Hide)(Sneak) in front of their name.
    • They will NOT have shields listed after their name (if you are config -shields and would see [Sanc] after player description
    • They will have an extraneous space after their name and before their title.
  • When mimic'ing another mob, its harder to spot them:
    • You will not be able to look/exam the mob's name
    • You must exam/look one of the keywords above.


It seems this is either a form of LaChte himself, or his Priest named "The True Chirus" or "The Answer" from the below.


Room Desc: Here he is mimic'ing my character Blenwood, as viewed from a third character.

The top line is my character, the bottom is the mimic, as denoted by the lack of the [Sanc] and extraneous space after the name:

Blenwood is hovering here. [Sanc]
Blenwood  is hovering here.

If he is mimic'ing another mob, he's harder to spot and will look exactly like a regular mob.


Long Desc: Regardless of what he appears as in the room, you can only use his keywords to exam/look at him:

exam chirus
There is something odd about the look of this one....

FAKE is in perfect health.       (Where the FAKE will be whoever he is mimicing at the time)


Eventually - if there are no other things for him to mimic, his descriptions will start to show up as "The Answer":

There is something odd about the look of this one....

The Answer is in perfect health.
The Answer floats east.
You follow The Answer.

Eventually, once another mob is present, he'll switch to mimic'ing that, and you won't see him as "The Answer" any more. This lines up with some descriptions found in 'help harum-scarum' that outline they have trouble maintaining their shapeshifting form for long and will eventually revert to their true form.


Speech Progs He always does this one, no matter who you are devoted to:

You say 'chirus'
The true Chirus gasps in astonishment.
The true Chirus exclaims 'Foul is this deed, indeed!'


Progs on non-LaChte/non-Bron'Trel devoted characters:

This was on an A'enari char:

You say 'naos'
The Answer says 'lies within yourself PLAYER! Look and you shall find it....'
The Answer throws back his head and cackles with insane glee!


Progs on a LaChte devoted char:

He shows up as "The Dark God, LaChte" to LaChte devoted chars:

(Upon room entry)
The Dark God, LaChte grins evilly at you.  Hmmm.  Better keep your distance.
You say 'naos'
The Dark God, LaChte says 'I care not for your visit Daleus.'
The Dark God, LaChte floats south.


(Pretty sure the mimic is mimic'ing LaChte just to fuck with you)


Progs on a Bron'Trel devoted char:

A: He will immediately aggro you, and appears as "Brother Bobby" (Impersonating a priest of Bron'Trel (help brotherhood))

Brother Bobby exclaims 'You are a disgrace to the Brotherhood, Blenwood!'
You dodge Brother Bobby's attack.

B: You can then change his appearance by saing 'naos' or 'bron'trel' to make him appear as "The true Chirus" or "The God, Bron'trel"

You say 'naos'
The God, Bron'trel says 'Ask and you shall receive Blenwood..just ask....'
You say 'chirus'
The true Chirus gasps in astonishment.
The true Chirus exclaims 'Foul is this deed, indeed!'

In all cases (Bobby/Chirus/Bron'trel) MSDP sends the new name, but only typical keywords like 'anp' work to view/exam him, so its definitely still the same mob and not something new being trans'd in.

Killing him still yields nothing - regardless of his appearance at the time of death:

The true Chirus is DEAD!!
The true Chirus cackles gleefully at you.  Better keep your distance from him.
POOOOOOOOF!
Brother Bobby is DEAD!!                                                                                                │
Brother Bobby cackles gleefully at you.  Better keep your distance from him.                                           │
POOOOOOOOF!  
The God, Bron'trel is DEAD!!
The God, Bron'trel cackles gleefully at you.  Better keep your distance from him.
POOOOOOOOF!

And in all cases he transports you over to Asgard Nexus maze:

The Empyreal Wasteland

Note that he transports you upon death, causing the 'You see no corpse here' message, but his corpse does exist on the floor where you kill him, though there will only be a few coins in it:

The corpse of (Brother Bobby|The true Chirus|The God, Bron'trel) fills the air with a foul stench.
The corpse of (Brother Bobby|The true Chirus|The God, Bron'trel) holds:
    5360 gold coins


Question: wtf is a "chirus"? The word doesn't come up in google, etc. Is it a homebrewed conjugation of Chimera, Chi-rus? no clue.



Dyr's Hot Take

Shrug. I really like the flavor here but I don't find much function.

One of only 2 deities that gives resist Drain, so that's something (The other is Sh'Vath).

Really the most interesting part here is the Harum-Scarum mimic mob. Seems like someone really put some work into the programming there, and yet they - like all priests - seem to do nothing. This one is the most interactive so I was hoping to maybe figure out more 'to do' with them, but no luck so far.

I dunno, evil's should probably should just devote to Vl'aresch instead. This is similar but with longer re-favoring time?

Deities