Z'hyal: Difference between revisions

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(Created page with "=Characteristics= *'''Theme:''' Sun *'''Prefers:''' Devout & Neut *'''Despises:''' Evil & Vampires *'''Opposition:''' Gre'vos and The Moondogs =Benefits= {| class="wikitable sortable" !Deity !Sigil Stat (+1) !Max Favor Resist !Max Favor Affect !Mid Favor Affect !Low Favor Affect !Sigil Rename !Super Sigil !Extra Crap |- |Z'hyal||Int||Fire||Fireshield||DetHidden||Infravision||flames of the sun || ? || |} =Favor= *'''Gain Favor:''' Kill Vampires, Help Others *'''...")
 
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'''** - Note:''' The final 'up' in most paths to her is a room that forces you to land, so that 'up' requires the climb skill. You may want to truncate speedwalks to here so you can retry if needed.  
'''** - Footnote:''' The final 'up' in most paths to her is a room that forces you to land, so that 'up' requires the climb skill. You may want to truncate speedwalks to here so you can retry if needed.  
*Just keep retrying to go up, then go sw, e to her.  
*Just keep retrying to go up, then go sw, e to her.  
*Also note that the path through the Treetops avoids this land/climb room.  
*Also note that the path through the Treetops avoids this land/climb room.  




'''Entrance:''' The Barren Peaks path is always open, at all times.
*'''Notes:'''
**'''Entrance:''' The Barren Peaks path is always open, at all times.
**'''Exit:''' The Barren Peaks location is also the exit from Z'hyal and creates a nice shortcut from all of the other entrances to there.
***From the other area entrances, after you go 'up' at Walking on the Sun, just go down, sw,sw to exit into Barren Peaks.
****Note that going down there puts you into the "Where Power and Sorcery Collide" maze, visible on the Rodpedia Barren Peaks area map.
****The path to/from Z'hyal in that maze appears to be static, its just #2 sw to exit (or conversely #2 ne to enter)
****If you end up lost in that maze, just scry for either an up exit (to Z'yhal) then go up/down and #2 sw to exit, or, scry for "Strange Encounters" which is the non-maze room in BP.
**Naos #2: Go east from this Naos to exit to right outside the Naos room again.


'''Exit:''' The Barren Peaks location is also the exit from Z'hyal and creates a nice shortcut from all of the other entrances to there.
*From the other area entrances, after you go 'up' at Walking on the Sun, just go down, sw,sw to exit into Barren Peaks.
**Note that going down there puts you into the "Where Power and Sorcery Collide" maze, visible on the Rodpedia Barren Peaks area map.
**The path to/from Z'hyal in that maze appears to be static, its just #2 sw to exit (or conversely #2 ne to enter)
**If you end up lost in that maze, just scry for either an up exit (to Z'yhal) then go up/down and #2 sw to exit, or, scry for "Strange Encounters" which is the non-maze room in BP.


'''Notes:'''
=Priest=
*Naos #2: Go east from this Naos to exit to right outside the Naos room again.
'''The Listra'''


Help File: LISTRA


I haven't found the priest mob yet. Suspect it's only out during daylight hours.




=Naos Notes=
=Dyr's Hot Take=


No opinion yet, don't even have a char to test with. Overall not seeing many benefits here so probably will land in the crap pile.


 
The main use here is all of the paths to her, which creates some great shortcuts from all over the realms up into the Northern Plains.
 
=Priest=
 
 
=Dyr's Hot Take=
 




[[Deities]]
[[Deities]]

Latest revision as of 03:36, 17 June 2025

Characteristics

  • Theme: Sun
  • Prefers: Devout & Neut
  • Despises: Evil & Vampires
  • Opposition: Gre'vos and The Moondogs

Benefits

Deity Sigil Stat (+1) Max Favor Resist Max Favor Affect Mid Favor Affect Low Favor Affect Sigil Rename Super Sigil Extra Crap
Z'hyal Int Fire Fireshield DetHidden Infravision flames of the sun ?


Favor

  • Gain Favor: Kill Vampires, Help Others
  • Lose Favor: Kill Humans, Steal, Flee

No testing data yet.


Location & Naos

Paths to Zh'yal are only open during the daytime, as specified below. There are MANY.

Destination Connecting Area Time Open Time Close Directions
Z'hyal Barren Peaks - - #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;#2 s;#2 sw;#2 s;#2 ne;n;nw;w;#2 nw;w;#3 nw;#3 w;#2 nw;#3 w;#6 nw;n;#2 nw;#2 n;ne;w;n;ne;s;ne;ne;u**;sw;e
Z'hyal Northern Plains 6am 7pm nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#8 w;s;u**;sw;e
Z'hyal Valley of the Elves 6am 7pm nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#2 n;nw;#2 sw;#3 w;#2 nw;#2 sw;#3 w;#2 sw;#2 nw;#2 w;#2 sw;nw;w;n;#2 e;n;e;#2 ne;nw;d;#2 nw;#5 n;e;#2 n;u**;sw;e
Z'hyal Treetop & Canopy 6am 7pm #9 w;#2 nw;#18 w;u;#4 n;#3 u;nw;sw;e
Z'hyal Shattered Refuge 6am 7pm #11 s;w;s;w;#2 s;u;n;give 500 coin troll;s;ne;u**;sw;e
Z'hyal The Mire 6am 7pm #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#5 sw;nw;n;ne;nw;#2 n;ne;n;e;#2 se;e;s;se;sw;#2 s;sw;#2 s;sw;s;se;#3 e;u**;sw;e
Naos #1 Dunhill 6am 7pm nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#2 n;nw;ne;#16 w;n;w;n;sw;#4 w;#2 s;#2 w;s;#4 w;ne;n;ne;#2 se;e;n
Naos #2 Dragon Tower 6am 7pm Play the entire Dragon Tower area up to outside Tiamat's room. Go east.

** - Footnote: The final 'up' in most paths to her is a room that forces you to land, so that 'up' requires the climb skill. You may want to truncate speedwalks to here so you can retry if needed.

  • Just keep retrying to go up, then go sw, e to her.
  • Also note that the path through the Treetops avoids this land/climb room.


  • Notes:
    • Entrance: The Barren Peaks path is always open, at all times.
    • Exit: The Barren Peaks location is also the exit from Z'hyal and creates a nice shortcut from all of the other entrances to there.
      • From the other area entrances, after you go 'up' at Walking on the Sun, just go down, sw,sw to exit into Barren Peaks.
        • Note that going down there puts you into the "Where Power and Sorcery Collide" maze, visible on the Rodpedia Barren Peaks area map.
        • The path to/from Z'hyal in that maze appears to be static, its just #2 sw to exit (or conversely #2 ne to enter)
        • If you end up lost in that maze, just scry for either an up exit (to Z'yhal) then go up/down and #2 sw to exit, or, scry for "Strange Encounters" which is the non-maze room in BP.
    • Naos #2: Go east from this Naos to exit to right outside the Naos room again.


Priest

The Listra

Help File: LISTRA

I haven't found the priest mob yet. Suspect it's only out during daylight hours.


Dyr's Hot Take

No opinion yet, don't even have a char to test with. Overall not seeing many benefits here so probably will land in the crap pile.

The main use here is all of the paths to her, which creates some great shortcuts from all over the realms up into the Northern Plains.


Deities