Fathomer Guide: Difference between revisions
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|<worn on legs> | |<worn on legs> | ||
| style="background: #def2de"| eltor-hide leggings | | style="background: #def2de"| eltor-hide leggings | ||
| style="background: # | | style="background: #fffad8"| The Wooden Greaves of the Ocean Wanderer | ||
|- | |- | ||
|<worn on feet> | |<worn on feet> | ||
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|<wielded> | |<wielded> | ||
| style="background: #def2de"| The Dragon Claw of Legend | | style="background: #def2de"| The Dragon Claw of Legend | ||
| style="background: #f9e0e3"| an inscribed dagger | | style="background: #f9e0e3"| an inscribed dagger / Dragon's Bane | ||
| style="background: #f9e0e3"| Darkfire Talon | | style="background: #f9e0e3"| Darkfire Talon | ||
|- | |- | ||
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|the shade ring/helm/shades || Shade || Ocean Keep || Any AV || Don't bring gold. Kill tunneler mob for key. No IP so bring more to hasten kill. | |the shade ring/helm/shades || Shade || Ocean Keep || Any AV || Don't bring gold. Kill tunneler mob for key. No IP so bring more to hasten kill. | ||
|- | |- | ||
|adamantium plate armor || a Carnifax Priest || Kontaur || Any AV || No IP | |adamantium plate armor || a Carnifax Priest || Kontaur || Any AV || No IP limit, bring Magic weapons, behooves to to multi for ease. | ||
|- | |- | ||
|eltor-hide leggings || a Inihir child || Norther Plains || Any AV || Wanders outside of Inihir camp | |eltor-hide leggings || a Inihir child || Norther Plains || Any AV || Wanders outside of Inihir camp | ||
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|duck boots/fingerless gloves || Svirfneblin Wizard || Moria || Any AV || No IP so bring more to speed up kill. He's near the troll. | |duck boots/fingerless gloves || Svirfneblin Wizard || Moria || Any AV || No IP so bring more to speed up kill. He's near the troll. | ||
|- | |- | ||
|a set of batwings || the BatKing || Underworld || Any AV || Bring a Nasr Warrior to | |a set of batwings || the BatKing || Underworld || Any AV || Bring a Nasr Warrior to stun bats/demons en route. | ||
|- | |- | ||
|huge shield of oak || Nazir || Cursed Lands || Any AV || No IP so bring more to speed up. | |huge shield of oak || Nazir || Cursed Lands || Any AV || Solo, Pally is good, No IP so bring more to speed up. | ||
|- | |- | ||
|cloak of Demons || Gr'staka|| Blasted Lands || Any AV || No IP | |cloak of Demons || Gr'staka|| Blasted Lands || Any AV || No IP limit, multi to speed up kill. Track Gr'staka. | ||
|- | |- | ||
|spiked leather wristguard || Waotrem & others || Nevermore || Any AV || No IP check | |spiked leather wristguard || Waotrem & others || Nevermore || Any AV || No IP check, multi to speed up kill | ||
|- | |- | ||
|The Dragon Claw of Legend || 7 Dragons || Dragon Pass || Any Fighter || No IP check on all but Silver/Gold so bring other hitters. Go ip2 for silver/gold though | |The Dragon Claw of Legend || 7 Dragons || Dragon Pass || Any Fighter || No IP check on all but Silver/Gold so bring other hitters. Go ip2 for silver/gold though (or power through, its not bad) | ||
|- | |- | ||
|crystalline teardrop || the Kraken || Octopus Garden || Any AV || Basically a lowbie mob. Super easy. | |crystalline teardrop || the Kraken || Octopus Garden || Any AV || Basically a lowbie mob. Super easy. | ||
|- | |- | ||
|Scales of alpha & omega || Justice || Tower of Enlightenment || Pally | |Scales of alpha & omega || Justice || Tower of Enlightenment || Pally/Barb(s)/Any Group || Solo Pally, Barb(s) choke/flee, BarbArmy. | ||
|- | |- | ||
|feathered hat of the sea captain || Quest || Various || Solo Fathomer || Seafarer's Quest. See Rodpedia. He is challenging. | |feathered hat of the sea captain || Quest || Various || Solo Fathomer || Seafarer's Quest. See Rodpedia. He is challenging. | ||
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|gauntlets of red dragonhide || red dragon || Dragon Pass || Any AV || No IP so bring others to speed kill. | |gauntlets of red dragonhide || red dragon || Dragon Pass || Any AV || No IP so bring others to speed kill. | ||
|- | |- | ||
|Luminosity || Mioras, Dralili, Tynors, Dwomar. || Mountain of Lost Souls || Barb/Pally/Warr || 4 mobs each pop a piece, connect to create. Faster to plant multiple chars, but can take your time and do it 1 at a time full solo too. | |||
|Luminosity || Mioras, Dralili, Tynors, Dwomar. || Mountain of Lost Souls || Barb/Pally/Warr || 4 mobs each pop a piece, connect to create. Faster to plant multiple chars, but can take your time and do it 1 at a time solo too. | |||
|} | |} | ||
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|Aegis || Zeus || Olympus || Immob+Hitters || 2/3 hitters is sufficient. Evil chars if possible, cuz he's dev as hell. | |Aegis || Zeus || Olympus || Immob+Hitters || 2/3 hitters is sufficient. Evil chars if possible, cuz he's dev as hell. | ||
|- | |- | ||
|shield of valor & honor || I forget || Glimwinkle's Chessboard || Pally || Pop. Can solo but | |shield of valor & honor || Chessboard mob I forget which || Glimwinkle's Chessboard || Pally or Warrior || Pop. Can solo but support chars to get there helps. Stunnable. | ||
|- | |- | ||
|a bracer of fire || Dogerif || Underworld || Immob + Hitters || Even 1 hitter works. Can also just kill solo, just takes longer. | |a bracer of fire || Dogerif || Underworld || Immob + Hitters || Even 1 hitter works. Can also just kill solo, just takes longer. | ||
|- | |- | ||
|earring of Glasswalker bone || Abattoir || Abattoi Asylum || Tank+Hitters || ip5 max. | |earring of Glasswalker bone || Abattoir || Abattoi Asylum || Tank+Hitters || ip5 max. Tank & Spank. | ||
|- | |- | ||
|veil of Hecate || Hecate || Olympus || A few hitters || Never been here, dunno. Betting you can survive with a few av's. | |veil of Hecate || Hecate || Olympus || A few hitters || Never been here, dunno. Betting you can survive with a few av's. | ||
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!notes | !notes | ||
|- | |- | ||
|Wooden Greaves of the Ocean Wanderer|| | |Wooden Greaves of the Ocean Wanderer||Tree's || Salburg || Druids/Clerics || 25wis required. Can solo all them, but if you're newish bring friends for the Oak. I think you can immob them too, I forget. | ||
|- | |- | ||
|boots of the Falcon || Gray Mouser||Western Trade Route || Archers | |boots of the Falcon || Gray Mouser||Western Trade Route || Thief + Archers || Get someone with archer-army to shoot while you tank. | ||
|- | |- | ||
|sharkskin sleeves || Commander || The Wilds || | |sharkskin sleeves || Commander || The Wilds || Saughahin things || 4ish people, I forget what class is used. | ||
|- | |- | ||
|cloak+Shroud || Seth || Seth's || | |cloak+Shroud || Seth || Seth's || 5 Humans || Run Seth. | ||
|- | |- | ||
|Cato plate/cinch || Cato || Forgotten Woods || I forget || Meh, I always wear Ice Girth & adamantium on fatty anyways. | |Cato plate/cinch || Cato || Forgotten Woods || I forget || Meh, I always wear Ice Girth & adamantium on fatty anyways. | ||
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|Golden Plate || Onyx || Seth's || Vamp/Fatty's || Run seth basically. | |Golden Plate || Onyx || Seth's || Vamp/Fatty's || Run seth basically. | ||
|- | |- | ||
|Great Vanquisher of Southern Mountain || Basilisk || The Wilds || 3/4 Fathomers || | |Great Vanquisher of Southern Mountain || Basilisk || The Wilds || 3/4 Fathomers || Can solo w CM army. | ||
|- | |- | ||
|a girth of mangled hide || Froghemoth || Ashen Forest || | |a girth of mangled hide || Froghemoth || Ashen Forest || a few of anything || don't say ribbit! | ||
|- | |- | ||
|symphonie de la mer || Ezili || La Chute || 2 Barbs || Pop. The more people the merrier here. | |symphonie de la mer || Ezili || La Chute || 2 Barbs || Pop. The more people the merrier here. | ||
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|Guard/Eye/DI || Seths || Seths || n/a || Seth pops. Good luck. | |Guard/Eye/DI || Seths || Seths || n/a || Seth pops. Good luck. | ||
|- | |- | ||
|Darkfire Talon || Olsen || Scourge of Time || Thieves || Rare | |Darkfire Talon || Olsen || Scourge of Time || Thieves || Rare Pop | ||
|} | |} |
Revision as of 16:24, 17 June 2021
Dressed for max HP only.
Green = Solo Kill (ip1)
Yellow = Multi for kill (ip1+) or Multiple Support Chars needed/advised.
Red = True Run, requires multiple humans, or, eq to be bought.
WearLoc | Easier to Get | Harder to Get | ||
---|---|---|---|---|
<worn as light> | sigil | Luminosity | ||
<worn on finger> | the shade ring | Set's ring of Power | cascade d'eau coulante | |
<worn on neck> | cloak of solitude | Scales of Alpha & Omega | Collar of Abyssal Servitude | |
<worn on body> | adamantium plate armor | Spoils of Thievery / Aegis | Golden Plate or Cato Plate | |
<worn on head> | the shade helm | the feathered hat of the sea captain | ||
<worn on legs> | eltor-hide leggings | The Wooden Greaves of the Ocean Wanderer | ||
<worn on feet> | a pair of duck boots | The black leather boots of the Falcon | ||
<worn on hands> | fingerless silk gloves | gauntlets of red dragonhide | Claws of the Wyrm | |
<worn on arms> | a set of batwings | sharkskin sleeves | ||
<worn as shield> | A huge shield of oak | The shield of valor and honor | The Great Vanquisher of the Southern Mountain | |
<worn about body> | cloak of Demons | a Shroud of darkness + cloak of death (layered) | ||
<worn on waist> | Ice Girth | Cato cinch | a girth of mangled hide (h-troll) | |
<worn on wrist> | a spiked leather wristguard | a bracer of fire | Guard of Raven Black | |
<wielded> | The Dragon Claw of Legend | an inscribed dagger / Dragon's Bane | Darkfire Talon | |
<held> | the Matrix of Desolution | |||
<worn on ears> | a crystalline teardrop | earring of GlassWalker bone | symphonie de la mer | Demonic Whispers |
<worn on eyes> | the shades | veil of Hecate | Eye of the Raven |
Solo
Gear | Mob | Area | Chars Needed | notes |
---|---|---|---|---|
the shade ring/helm/shades | Shade | Ocean Keep | Any AV | Don't bring gold. Kill tunneler mob for key. No IP so bring more to hasten kill. |
adamantium plate armor | a Carnifax Priest | Kontaur | Any AV | No IP limit, bring Magic weapons, behooves to to multi for ease. |
eltor-hide leggings | a Inihir child | Norther Plains | Any AV | Wanders outside of Inihir camp |
duck boots/fingerless gloves | Svirfneblin Wizard | Moria | Any AV | No IP so bring more to speed up kill. He's near the troll. |
a set of batwings | the BatKing | Underworld | Any AV | Bring a Nasr Warrior to stun bats/demons en route. |
huge shield of oak | Nazir | Cursed Lands | Any AV | Solo, Pally is good, No IP so bring more to speed up. |
cloak of Demons | Gr'staka | Blasted Lands | Any AV | No IP limit, multi to speed up kill. Track Gr'staka. |
spiked leather wristguard | Waotrem & others | Nevermore | Any AV | No IP check, multi to speed up kill |
The Dragon Claw of Legend | 7 Dragons | Dragon Pass | Any Fighter | No IP check on all but Silver/Gold so bring other hitters. Go ip2 for silver/gold though (or power through, its not bad) |
crystalline teardrop | the Kraken | Octopus Garden | Any AV | Basically a lowbie mob. Super easy. |
Scales of alpha & omega | Justice | Tower of Enlightenment | Pally/Barb(s)/Any Group | Solo Pally, Barb(s) choke/flee, BarbArmy. |
feathered hat of the sea captain | Quest | Various | Solo Fathomer | Seafarer's Quest. See Rodpedia. He is challenging. |
gauntlets of red dragonhide | red dragon | Dragon Pass | Any AV | No IP so bring others to speed kill. |
Luminosity | Mioras, Dralili, Tynors, Dwomar. | Mountain of Lost Souls | Barb/Pally/Warr | 4 mobs each pop a piece, connect to create. Faster to plant multiple chars, but can take your time and do it 1 at a time full solo too. |
Multi
Either kill ip1+ or requires multi-ing to support in some sense.
Gear | Mob | Area | Chars Needed | notes |
---|---|---|---|---|
Ice Girth | Icingdeath | DAG | Immob+Hitters | 2/3 hitters should do it. |
Set's ring | Set | Blasted Lands | Tank + Hitters | No IP check so any group of AVs. Immob might work, not sure. |
Spoils of Thievery | Lord Kahl | Scourge of Time | 3 Thieves | ip3 max. |
Aegis | Zeus | Olympus | Immob+Hitters | 2/3 hitters is sufficient. Evil chars if possible, cuz he's dev as hell. |
shield of valor & honor | Chessboard mob I forget which | Glimwinkle's Chessboard | Pally or Warrior | Pop. Can solo but support chars to get there helps. Stunnable. |
a bracer of fire | Dogerif | Underworld | Immob + Hitters | Even 1 hitter works. Can also just kill solo, just takes longer. |
earring of Glasswalker bone | Abattoir | Abattoi Asylum | Tank+Hitters | ip5 max. Tank & Spank. |
veil of Hecate | Hecate | Olympus | A few hitters | Never been here, dunno. Betting you can survive with a few av's. |
Run or Buy
Gear | Mob | Area | Chars Needed | notes |
---|---|---|---|---|
Wooden Greaves of the Ocean Wanderer | Tree's | Salburg | Druids/Clerics | 25wis required. Can solo all them, but if you're newish bring friends for the Oak. I think you can immob them too, I forget. |
boots of the Falcon | Gray Mouser | Western Trade Route | Thief + Archers | Get someone with archer-army to shoot while you tank. |
sharkskin sleeves | Commander | The Wilds | Saughahin things | 4ish people, I forget what class is used. |
cloak+Shroud | Seth | Seth's | 5 Humans | Run Seth. |
Cato plate/cinch | Cato | Forgotten Woods | I forget | Meh, I always wear Ice Girth & adamantium on fatty anyways. |
an inscribed dagger | Wicedien | Salburg | not sure | Its on rodpedia but I've never done it. |
cascade d'eau coulante | Ezili | La Chute | 2 Barbs | Tough 2man, but doable. More people the merrier. |
Collar of Abyssal Servitude | darkness | Seth's | Vamp/Fattys | Run seth basically. |
Golden Plate | Onyx | Seth's | Vamp/Fatty's | Run seth basically. |
Great Vanquisher of Southern Mountain | Basilisk | The Wilds | 3/4 Fathomers | Can solo w CM army. |
a girth of mangled hide | Froghemoth | Ashen Forest | a few of anything | don't say ribbit! |
symphonie de la mer | Ezili | La Chute | 2 Barbs | Pop. The more people the merrier here. |
Guard/Eye/DI | Seths | Seths | n/a | Seth pops. Good luck. |
Darkfire Talon | Olsen | Scourge of Time | Thieves | Rare Pop |