Druid Guide: Difference between revisions
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|the Ice Girth || Icingdeath || Darkhaven Art Gallery || immob and hit with a few guys | |the Ice Girth || Icingdeath || Darkhaven Art Gallery || immob and hit with a few guys | ||
|- | |- | ||
| | |a shimmering blue stone bracer || Aldyss || From the Stars || not multi-able, but only takes 2 people so putting in this section. Can solo, but sucks. | ||
|- | |||
|a Shaft of Light || Gealcath || Dunhill || immob+hit | |||
|- | |||
|a sliver of Banyan tree bark || Various || Various || Druid class quest, see Rodpedia. | |||
|- | |||
|the Storm || Zeus || Olympus || immob+hit | |||
|} | |} | ||
Revision as of 23:26, 15 November 2022
Race Restricted EQ
Be aware of these race-restrictions on some of the better eq:
Cloak of the Eternal Wanderer: Races allowed: Human Elf Dwarf Half-Ogre Half-Orc Half-Troll Half-Elf Gith a tiny sunstone/moonstone talisman: Races allowed: Human Elf Pixie Half-Elf Drow Sea-Elf
Dorn Damage
- Dorn Nadur damage is based on WIS and CURRENT Mana. (Plus any +dorn gear you can get)
- Gear must balance high mana with maintaining good hp/ac/Wis
- Also - keep mana high while fighting! There's a big difference between casting dorn with 100mn vs 1500mn.
- There's a lot of gear which modifies Dorn that makes a HUGE difference:
a sliver of Banyan tree bark: Affects damage of dorn nadur by 5. Pyriscence: Affects damage of dorn nadur by 4. a tiny sun/moonstone talisman: Affects damage of dorn nadur by 10 Amulet of Elemental Mastery: Affects damage of dorn nadur by 10. Affects cost of dorn nadur by -30. Resurgence: Affects cost of dorn nadur by -5. Affects wait time of dorn nadur by -1.
EQ Table
Green = Solo Kill (ip1) or you CAN multi (but don't HAVE to)
Yellow = NEED Multi for kill (ip1+) or Multiple Support Chars needed/advised.
Red = True Run, requires multiple humans, or, eq to be bought.
Wearloc | Easier To Get | Harder To get | |
---|---|---|---|
<used as light> | the sigil of * | Luminosity | |
<worn on finger> | the shade ring | ring of the ancient gods / cascade d'eau coulante | |
<worn around neck> | a golden torque | sunstone talisman / amulet of elemental mastery | |
<worn on body> | adamantium plate armor | layerplate / Ancient Breastplate of the Forest Wanderer | |
<worn on head> | the shade helm | Diadem of the Primeval | |
<worn on legs> | eltor-hide leggings | leather leggings with a feathered trim | |
<worn on feet> | a pair of duck boots | fur lined boots of the magnoth | |
<worn on hands> | fingerless silk gloves | Steel Plated Gloves of the Duer'ain Clan | |
<worn on arms> | silver dragonhide armguards | spiked leather armguards of the tribesman | |
<worn as shield> | shield of the Valkyrie | Great Protector of the Southern Mountain | |
<worn about body> | a set of regal looking purple robes | Cloak of the Eternal Wanderer | |
<worn about waist> | the Ice Girth | the leather belt of environmental resilience | |
<worn about wrist> | a spiked leather wristband | a shimmering blue stone bracer | pyriscence / resurgence |
<wielded> | a Shaft of Light | Saliwillow / ebony staff / War Staff | |
<worn on ears> | a crystalline teardrop | a sliver of Banyan tree bark | |
<worn on eyes> | the shades | Eye of the Raven | |
<held> | the Storm |
Solo Stuff
Item | Mob | Area | notes |
---|---|---|---|
the shades/ring/helm | Shade | Ocean Keep | Easy solo |
a golden torque | Cernnunos | Dunhill | Easy solo. See Rodpedia notes. |
adamantium plate armor | Carnifex Priest | Kontaur | Easy, can multi, bring magic weapons. |
eltor-hide loggings | Inahir child | Northern Plains | lvl 15 mob |
a pair of duck boots | a svirfneblin wizard | Moria | Super easy solo |
fingerless silk gloves | a svirfneblin wizard | Moria | Super easy solo |
silver dragonhide armguards | Ondomir-Celeb | Dragon's Pass | Easy solo, use a pally. |
shield of the Valkyrie | Brunhilde | Wild Tundra/Otherland | Easy solo, use a pally. |
a set of regal looking purple robes | Queen | Glimwinkle's Chessboard | Use some other chars to get there. All chess pieces are stunnable. |
a spiked leather wristband | Guards | Nevermore | Easy |
a crystalline teardrop | Kraken | Octopus Garden | Easy |
Multi Stuff
Item | Mob | Area | notes |
---|---|---|---|
Luminosity | Area Mobs | Mountain of Lost Souls | Kill cell guys to pop parts and connect. Use barbs. |
Layerplate | Various | Various | See Rodpedia |
Ancient Breastplate of the Forest Wanderer | Trees | Salburg | Can solo but easier with a friend. Must use 25wis chars. |
leather leggings with a feathered trim | Winged Beast + Serpent | Barren Wastes | choke-flee both of em. |
fur lined boots of the magnoth | Magnoth | The Wilds | Once a day mob. Solo Ranger/Druid kill. |
spiked leather armguards of the tribesman | Brutus Hammersmith | MacMillan Family Farm | Lowbie mob, must be 44 or lower to get. Can buy em cheap. |
the Ice Girth | Icingdeath | Darkhaven Art Gallery | immob and hit with a few guys |
a shimmering blue stone bracer | Aldyss | From the Stars | not multi-able, but only takes 2 people so putting in this section. Can solo, but sucks. |
a Shaft of Light | Gealcath | Dunhill | immob+hit |
a sliver of Banyan tree bark | Various | Various | Druid class quest, see Rodpedia. |
the Storm | Zeus | Olympus | immob+hit |
Run Stuff
Item | Mob | Area | notes |
---|---|---|---|