Race Info: Difference between revisions
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| =Race  | =Race Attributes= | ||
| ==Experience Modifiers== | |||
| Each race earns experience at a slightly different rate. Humans are the standard at a 1:1 whereas other races may earn slightly less or more experience per hit. The equation would be <experience> x <XP Rate> = XP. | Each race earns experience at a slightly different rate. Humans are the standard at a 1:1 whereas other races may earn slightly less or more experience per hit. The equation would be <experience> x <XP Rate> = XP. | ||
| *Bear in mind that these rates are really just adjusted to equalize xp earns: | |||
| **The strength of your hit is a factor in xp earned. A hit that 'grazes' earns less than a hit that 'smites'. | |||
| **Each race as a "size", and "big" races seem to do more more damage per hit. So, those races then to have a < 1.00 xp modifier. | |||
| So, a giant half-troll may only earn xp at .90 a human, but he's also hitting harder, so it probably equals out. | |||
| Conversely, a sea-elf is a wimpy pale slime ball who probably can't hit for crap, so he gets a slight bonus at 1.20. | |||
| ==Latent Abilities== | |||
| Each race comes with its characteristic abilities, resistances, susceptibilities. The abilities do not need practices/adepted like regular skills. | |||
| Some (most?) can also go and find and learn a special racial-skill in-game. | |||
| {| class="wikitable" | {| class="wikitable" | ||
| !Race | !Race | ||
| !XP Rate | !XP Rate | ||
| !Ability | |||
| !Resistance | |||
| !Susceptibility | |||
| !Racial Skill | |||
| |- | |- | ||
| |Dragonborn || .90 | |Dragonborn || .90 || Detect Hidden || Fire 20% || Cold 10% || Dragonscale Armor | ||
| |- | |- | ||
| |Half-Troll || .90 | |Half-Troll || .90 || ||Poison 10% || Treat Battle Wounds | ||
| |- | |- | ||
| |Lizardman || .91 | |Lizardman || .91 || Aqua Breath || Slash || || | ||
| |- | |- | ||
| |Half-Ogre|| .92 | |Half-Ogre|| .92 || Infravision || Pierce 10% || Bloodlust | ||
| |- | |- | ||
| |Half-Orc || .94 | |Half-Orc || .94 || Infravision || || Brawl | ||
| |- | |- | ||
| |Tiefling || .95 | |Tiefling || .95 || Infravision, Scry || Fire 10% || Holy 7% || Infernal Wrath | ||
| |- | |- | ||
| |Dwarf|| .97 | |Dwarf|| .97 || Infravision || Fire 10% || || Patch | ||
| |- | |- | ||
| |Human|| 1.00 (no gain, no bonus) | |Human|| 1.00 (no gain, no bonus) || || || Blindfighting | ||
| |- | |- | ||
| |Halfling || 1.02 | |Halfling || 1.02 || Detect Evil, Sneak || || || Distract | ||
| |- | |- | ||
| |Half-Elf || 1.04 | |Half-Elf || 1.04 || Infravision || Cold 10% || || Chance | ||
| |- | |- | ||
| |Gith || 1.06 | |Gith || 1.06 || Detect Invis || || || Psionic Shield | ||
| |- | |- | ||
| |Pixie || 1.08 | |Pixie || 1.08 || Fly || || || Aerial Mobility  | ||
| |- | |- | ||
| |Drow || 1.08 | |Drow || 1.08 || Infravision, Scry || Poison 10% || || Web of the Ilythiiri  | ||
| |- | |- | ||
| |Elf || 1.10 | |Elf || 1.10 || Detect Magic || Cold 10% || || Guardianship of Irrybis | ||
| |- | |- | ||
| |Sea-Elf || 1.12 | |Sea-Elf || 1.12 || Aqua Breath, Detect Magic || Cold 10% || || Siphon | ||
| |- | |- | ||
| |Gnome || 1.20 | |Gnome || 1.20 || Infravision, Detect Magic || || || Tinker | ||
| |- | |- | ||
| |} | |} | ||
Revision as of 17:05, 27 April 2023
Race Class Restrictions
Not all races can be all class's. Here's a chart of which races can be each class:
| Dragonborn | Drow | Dwarf | Elf | Gith | Gnome | Half-Elf | Half-Ogre | Half-Orc | Half-Troll | Halfling | Human | Lizardman | Pixie | Sea-elf | Tiefling | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cleric | X | X | X | X | X | X | X | ? | X | X | ||||||
| Druid | X | X | X | X | X | ? | X | X | X | |||||||
| Mage | X | X | X | X | X | X | X | ? | X | X | X | |||||
| Thief | X | X | X | X | X | X | X | X | X | X | X | ? | X | X | X | |
| Warrior | X | X | X | X | X | X | X | X | X | X | X | ? | X | X | 
Race Attributes
Experience Modifiers
Each race earns experience at a slightly different rate. Humans are the standard at a 1:1 whereas other races may earn slightly less or more experience per hit. The equation would be <experience> x <XP Rate> = XP.
- Bear in mind that these rates are really just adjusted to equalize xp earns:
- The strength of your hit is a factor in xp earned. A hit that 'grazes' earns less than a hit that 'smites'.
- Each race as a "size", and "big" races seem to do more more damage per hit. So, those races then to have a < 1.00 xp modifier.
 
So, a giant half-troll may only earn xp at .90 a human, but he's also hitting harder, so it probably equals out.
Conversely, a sea-elf is a wimpy pale slime ball who probably can't hit for crap, so he gets a slight bonus at 1.20.
Latent Abilities
Each race comes with its characteristic abilities, resistances, susceptibilities. The abilities do not need practices/adepted like regular skills.
Some (most?) can also go and find and learn a special racial-skill in-game.
| Race | XP Rate | Ability | Resistance | Susceptibility | Racial Skill | 
|---|---|---|---|---|---|
| Dragonborn | .90 | Detect Hidden | Fire 20% | Cold 10% | Dragonscale Armor | 
| Half-Troll | .90 | Poison 10% | Treat Battle Wounds | ||
| Lizardman | .91 | Aqua Breath | Slash | ||
| Half-Ogre | .92 | Infravision | Pierce 10% | Bloodlust | |
| Half-Orc | .94 | Infravision | Brawl | ||
| Tiefling | .95 | Infravision, Scry | Fire 10% | Holy 7% | Infernal Wrath | 
| Dwarf | .97 | Infravision | Fire 10% | Patch | |
| Human | 1.00 (no gain, no bonus) | Blindfighting | |||
| Halfling | 1.02 | Detect Evil, Sneak | Distract | ||
| Half-Elf | 1.04 | Infravision | Cold 10% | Chance | |
| Gith | 1.06 | Detect Invis | Psionic Shield | ||
| Pixie | 1.08 | Fly | Aerial Mobility | ||
| Drow | 1.08 | Infravision, Scry | Poison 10% | Web of the Ilythiiri | |
| Elf | 1.10 | Detect Magic | Cold 10% | Guardianship of Irrybis | |
| Sea-Elf | 1.12 | Aqua Breath, Detect Magic | Cold 10% | Siphon | |
| Gnome | 1.20 | Infravision, Detect Magic | Tinker |