Race Info: Difference between revisions
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|Half-Troll || .90 || ||Poison 10% || Treat Battle Wounds | |Half-Troll || .90 || ||Poison 10% || Treat Battle Wounds | ||
|- | |- | ||
|Lizardman || .91 || Aqua Breath || Slash || || | |Lizardman || .91 || Aqua Breath || Slash ||- ||- | ||
|- | |- | ||
|Half-Ogre|| .92 || Infravision || Pierce 10% || Bloodlust | |Half-Ogre|| .92 || Infravision || Pierce 10% || Bloodlust | ||
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|Elf || 1.10 || Detect Magic || Cold 10% || -|| Guardianship of Irrybis | |Elf || 1.10 || Detect Magic || Cold 10% || -|| Guardianship of Irrybis | ||
|- | |- | ||
|Sea-Elf || 1.12 || Aqua Breath, Detect Magic || Cold 10% || || Siphon | |Sea-Elf || 1.12 || Aqua Breath, Detect Magic || Cold 10% ||- || Siphon | ||
|- | |- | ||
|Gnome || 1.20 || Infravision, Detect Magic ||- ||- || Tinker | |Gnome || 1.20 || Infravision, Detect Magic ||- ||- || Tinker | ||
|- | |- | ||
|} | |} |
Revision as of 17:08, 27 April 2023
Race Class Restrictions
Not all races can be all class's. Here's a chart of which races can be each class:
Dragonborn | Drow | Dwarf | Elf | Gith | Gnome | Half-Elf | Half-Ogre | Half-Orc | Half-Troll | Halfling | Human | Lizardman | Pixie | Sea-elf | Tiefling | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cleric | X | X | X | X | X | X | X | ? | X | X | ||||||
Druid | X | X | X | X | X | ? | X | X | X | |||||||
Mage | X | X | X | X | X | X | X | ? | X | X | X | |||||
Thief | X | X | X | X | X | X | X | X | X | X | X | ? | X | X | X | |
Warrior | X | X | X | X | X | X | X | X | X | X | X | ? | X | X |
Race Characteristics
Experience Modifiers Each race earns experience at a slightly different rate. Humans are the standard at a 1:1 whereas other races may earn slightly less or more experience per hit. The equation would be <experience> x <XP Rate> = XP.
- Bear in mind that these rates are really just adjusted to equalize xp earns:
- The strength of your hit is a factor in xp earned. A hit that 'grazes' earns less than a hit that 'smites'.
- Each race as a "size", and "big" races seem to do more more damage per hit. So, those races then to have a < 1.00 xp modifier.
So, a giant half-troll may only earn xp at .90 a human, but he's also hitting harder, so it probably equals out.
Conversely, a sea-elf is a wimpy pale slime ball who probably can't hit for crap, so he gets a slight bonus at 1.20.
Native Abilities
Each race comes with a unique set of characteristic abilities, resistances, susceptibilities. The abilities do not need practices/adepted like regular skills.
Racial Skills
Each race also has a special "race skill" that requires you to go out into the realms to find and learn.
Race | XP Rate | Ability | Resistance | Susceptibility | Racial Skill |
---|---|---|---|---|---|
Dragonborn | .90 | Detect Hidden | Fire 20% | Cold 10% | Dragonscale Armor |
Half-Troll | .90 | Poison 10% | Treat Battle Wounds | ||
Lizardman | .91 | Aqua Breath | Slash | - | - |
Half-Ogre | .92 | Infravision | Pierce 10% | Bloodlust | |
Half-Orc | .94 | Infravision | - | Brawl | |
Tiefling | .95 | Infravision, Scry | Fire 10% | Holy 7% | Infernal Wrath |
Dwarf | .97 | Infravision | Fire 10% | - | Patch |
Human | 1.00 (no gain, no bonus) | - | - | Blindfighting | |
Halfling | 1.02 | Detect Evil, Sneak | - | - | Distract |
Half-Elf | 1.04 | Infravision | Cold 10% | - | Chance |
Gith | 1.06 | Detect Invis | - | - | Psionic Shield |
Pixie | 1.08 | Fly | - | - | Aerial Mobility |
Drow | 1.08 | Infravision, Scry | Poison 10% | - | Web of the Ilythiiri |
Elf | 1.10 | Detect Magic | Cold 10% | - | Guardianship of Irrybis |
Sea-Elf | 1.12 | Aqua Breath, Detect Magic | Cold 10% | - | Siphon |
Gnome | 1.20 | Infravision, Detect Magic | - | - | Tinker |