Armor Class: Difference between revisions
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(Created page with "Let's learn a little about Armor Class. =Lowbie Display= Until level 25, a player does not know their exact AC, instead only seeing a brief description based on the value as seen in the table below: {| class="wikitable" ! AC ! Description |- | -201 and lower || that of an avatar |- | -101 to -200 || the envy of emperors |- | -81 to -100 ||the envy of dukes |- | -61 to -80|| the envy of barons |- | -41 to -60 || the envy of knights |- | -21 to -40|| excellently...") |
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Line 54: | Line 54: | ||
! Multiplier | ! Multiplier | ||
|- | |- | ||
|Finger|| | |Finger|| - | ||
|- | |- | ||
|Neck || | |Neck || - | ||
|- | |- | ||
|Body || | |Body || x 3 | ||
|- | |- | ||
|Head || | |Head || x 2 | ||
|- | |- | ||
|Legs || | |Legs || x 2 | ||
|- | |- | ||
|About || | |About || x 2 | ||
|- | |- | ||
|Waist || | |Waist || | ||
|- | |- | ||
|Wrist || | |Wrist || | ||
|- | |- | ||
|Shield || | |Shield || | ||
|- | |- | ||
|Hold || | |Hold || | ||
|- | |- | ||
|Weapon || | |Weapon || x 0 | ||
|- | |- | ||
|Ear || | |Ear || x 0 | ||
|- | |- | ||
|Eye || | |Eye || | ||
|- | |- | ||
|Back|| | |Back|| | ||
|- | |- | ||
|Face || | |Face || | ||
|- | |- | ||
|Ankle || | |Ankle || | ||
|} | |} |
Revision as of 00:16, 18 July 2025
Let's learn a little about Armor Class.
Lowbie Display
Until level 25, a player does not know their exact AC, instead only seeing a brief description based on the value as seen in the table below:
AC | Description |
---|---|
-201 and lower | that of an avatar |
-101 to -200 | the envy of emperors |
-81 to -100 | the envy of dukes |
-61 to -80 | the envy of barons |
-41 to -60 | the envy of knights |
-21 to -40 | excellently crafted |
-11 to -20 | the envy of squires |
-1 to -10 | well crafted |
+9 to 0 | moderately crafted |
+19 to +10 | that of a knave |
+39 to +20 | scant protection |
+54 to +40 | of poor quality |
+79 to +55 | shabby and threadbare |
+100 to +80 | improper for adventure |
+101 and higher | the rags of a beggar |
Slot Multiplier
From 'help ac' we are told that where a piece of equipment is worn also impacts its functional Armor Class:
"Items worn on extremities or wielded will not have any effect on the wearer's AC Key locations (Body, Legs, Head) will multiply the item's AC by 2 or 3"
Worn Location | Multiplier |
---|---|
Finger | - |
Neck | - |
Body | x 3 |
Head | x 2 |
Legs | x 2 |
About | x 2 |
Waist | |
Wrist | |
Shield | |
Hold | |
Weapon | x 0 |
Ear | x 0 |
Eye | |
Back | |
Face | |
Ankle |