Augurer: Difference between revisions
Jump to navigation
Jump to search
| Line 34: | Line 34: | ||
*'''Weapons:''' (95% Adept) | *'''Weapons:''' (95% Adept) | ||
**Flexible Arms - "Whipping, Flailing" | **Flexible Arms - "Whipping, Flailing" | ||
**Augurers get "Dual Wield" weapon skill | |||
{| class="wikitable" style="text-align:center;" border="1" cellspacing="0" | {| class="wikitable" style="text-align:center;" border="1" cellspacing="0" | ||
Revision as of 06:50, 12 October 2026
About
- Rodpedia: Augurer
- Genre: Sorcerer
- Races: Drow, Dwarf, Elf, Gith, Gnome, Half-Troll, Human, Sea-elf, Tiefling
- HP Gained per Level: 13-18
- Prestige: 14-20
- Average Hitpoints: Non-prestige average hp/level should be 15.571
- Avg: Should be around 793 (30 + (49*15.571))
Stats
- Primary: Wisdom
- Secondary: Luck
- Deficient: Dexterity
| CLASS | Str | Int | Wis | Dex | Con | Cha | Lck |
|---|---|---|---|---|---|---|---|
| Augurer | 20 | 20 | 25 | 18 | 20 | 20 | 22 |
| Harbinger | 20 | 20 | 26 | 18 | 20 | 20 | 22 |
Suggested Base Stats: Honestly I have no clue, use the eq database to dress up an aug with shit you can get then adjust stats to fit. Aug gear tends to have a lot of str/wis on it, so you can allocate more stats to luck, and then con or dex.
Fighting
- Weapons: (95% Adept)
- Flexible Arms - "Whipping, Flailing"
- Augurers get "Dual Wield" weapon skill
| Attack | Type | Damage Modifier | RIS Type | Resist | Suscept | Saving Throw | Restrictions | Lag |
|---|---|---|---|---|---|---|---|---|
| Spiral Blast | Spell | HP | None | None | None | None | None | 1/2 bar |
- Spiral Blast is tied to your current hp, the more hp, the more damage
- Spiral is the fastest attack in the game with really a 1/2 bar lag, you can launch many per round (and more as Prestige)
Tactics:
- Coil of Flame
- Coil is an AoE attack that will hit all mobs in the room
- Coil is a fire-based attack (RIS fire)
- Coil is an ongoing spell that lasts for multiple rounds and triggers every round. Therefore, fighting as an Aug ideally means casting coil to get that going, then spiraling a shit ton, then re-casting coil, over and over
- Regular Augs can cast coil then 13 spirals before they have to re-coil
- Prestige Augs (Harbingers) can cast coil then 17 spirals before they have to re-coil
Note that coil has a (pink) expiry message that is shown TWICE before the spell expires, re-coil upon the second instance of the message:
The coil of flame evaporates as the spell runs its course.
Combat Passives
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 15 | Second Attack | 60% | fighting (berserk) |
| 22 | Enhanced Damage | 75% | fighting (berserk) |
| 22 | Parry | 95% | fighting (aggressive) |
| 31 | Third Attack | 66% | fighting (berserk) |
| 41 | Fourth Attack | 40% | fighting (berserk) |
| Level | Skill Name | Adept |
|---|---|---|
| 1 | Evasive Style | 90% |
| 1 | Standard Style | 70% |
| 1 | Aggressive Style | 60% |
| 4 | Defensive Style | 85% |
| 40 | Berserk Style | 40% |
Combat Actives
| Level | Spell | Max % | Min Position |
|---|---|---|---|
| 7 | Shocking Grasp | 90 | fighting (berserk) |
| 10 | Psychic Surge | 95 | fighting (evasive) |
| 28 | Scorching Surge | 95 | fighting |
| 43 | Coil of Flame | 95 | fighting |
| 44 | Backlash | 95 | fighting (berserk) |
| 46 | Spiral blast | 95 | fighting (aggressive) |
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 2 | Strike | 90% | fighting (berserk) |
| 4 | Kick | 90% | fighting (berserk) |
| 9 | cuff | 90% | fighting |
| 17 | spurn | 80% | fighting (berserk) |
| 14 | rescue | 50% | fighting (berserk) |
Buffs & Debuffs
Buffs
DeBuffs
| Level | Spell | Effect | Max % | Min Position |
|---|---|---|---|---|
| 7 | Weaken | Str -3 | 80 | fighting (aggressive) |
| 19 | Caustic touch | Poison | 90 | fighting (berserk) |
Skills
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
Equipment & Align
Equipment Info: Thief EQ
Gameplay
Quests:
Runs: