Notepad: Difference between revisions

From Dyrdex.com
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
==Directions==
Mage spell stuff:  
Directions : nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#6 n;nw;n;ne;n;nw;ne;n;n;ne;nw;w;w;w;w;sw;s;s;dig down;down;n;nw;n;ne


===Map of the Abyss===


=SELF=
.        [ ]
BUFFS:
.        / | \
.      /  |  \
.    [ ]-[b]-[ ]
.      |  |  |
.      |  |  |
.    [ ]-[a]-[ ]--[c]
KEY:
a - This is down from Prep room.
b - This is the ceiling room where orochi can flee to.
c - The Princess. Hidden exit.
 
==Items of Interest==
=== Sword ===
<pre>
Object 'Dragon's Bane' is infused with your magic...
It is a level 50 slashing weapon, weight 10.
Locations it can be worn:  wield
Special properties:  glow loyal bless metal unique
Classes allowed:  Vampire Fathomer
Genres allowed:  fighter
Sexes allowed:  male
This weapon has a gold value of.
Owner: Hephaistion
Damage is 14 to 42 (average 28).
Affects hp by 130.
Affects mana by 75.
Affects strength by 1.
Affects luck by 1.
Affects moves by 30.
Affects damage roll by 13.
Affects save vs breath by -2.
</pre>
 
Give the spike with the 4 hides in inventory to Master Yorito. You may only complete the quest once (for the 10 glory) but you can get as many swords per chars as you want. You can also use sex changing to obtain a sword and complete the quest. You can also create swords on chars unable to use them.... However, there's no point. See below for full details.
 
=== Little Neck (Silver) ===
<pre>
<pre>
Object 'an amulet of dragon teeth on a silver chain' is infused with your magic...
acumen    int
It is a level 49 armor, weight 5.
adamant    con
Locations it can be worn: neck
  adroitness dex
Special properties: glow magic
  brawn      str
Races allowed: Human Elf Dwarf Halfling Pixie Gith Drow Gnome
  rapture    cha
Genres allowed: sorcerer divinity shaman
  sapience  wis
Alignments allowed: good
  antimagic
This armor has a gold value of.
blazeward
Armor class is 15 of 15.
demonskin
Affects hp by 25.
dragonskin
Affects mana by 100.
ethereal web
Affects damage roll by 3.
eldritch sphere
Affects save vs breath by -2.
ethereal shield
Casts spell 'fireshield'
true sight
shadowform
pass door
</pre>
</pre>


Takes 5 mil and 5 dragon teeth to make. Get necklace from Blademaster (the one which mpdams on entry) and give that to Uyeda
UTILITIES:
 
=== Big Neck (Mithril) ===
<pre>
<pre>
Object 'an amulet of dragon teeth on a mithril chain' is infused with your magic...
mystical vision
It is a level 50 armor, weight 5.
knock
Locations it can be worn: neck
scribe
Special properties: glow magic
identify
This armor has a gold value of.
midas touch
Armor class is 20 of 20.
portal
Affects damage roll by 4.
  astral walk
Affects save vs breath by -3.
  remove trap
Affects resistant:fire by 10%.
summon
Affects hp by 75.
teleport
Affects mana by 75.
dream
farsight
extradimensional portal
locate object
ventriloquate
word of recall
</pre>
</pre>


Takes 8 dragon teeth, Mithril Chain, and 15mil to make.


BOT STUFF:
STATS:
<pre>
<pre>
1. Complete the Quest by rescuing the Princess and getting the piece of mithril chain.
dragon wit
3. With 15m gold, 8 teeth in inventory, give the chain to Master Uyeda.
elven beauty
 
ogre might
</pre>
sagacity
slink
trollish vigor


=== GM Amulet ===
BUFFS:
<pre>
<pre>
Object 'the Golden Dragon Tooth Amulet of the Daimyo' is infused with your magic...
  fly
It is a level 50 armor, weight 5.
  invis
Locations it can be worn:  neck
  scry
Special properties:  glow magic metal unique
  shield
This armor has a gold value of 5000000.
  aqua breath
Armor class is 22 of 22.
  inner warmth
Affects save vs breath by -3.
  valiance
Affects hp by 75.
  iceshield
Affects mana by 75.
  fireshield
Affects damage roll by 5.
  shockshield
Affects hit roll by 3.
Affects damage vs dragon by 2.
Affects hp regeneration by 5.
Affects resistant:fire by 10%.
Affects resistant:pierce by 5%.
</pre>
 
Takes 20 GM coins, Silver neck, Mithril Neck, and 20m to make.
 
<pre>
You give a golden coin of the Daimyo to Master Uyeda.
Master Uyeda exclaims 'Very interesting... how did you come by this? This is
from the Daimyo's personal stock!'
Master Uyeda examines the coin with interest.
Master Uyeda says 'This is very good gold...'
Master Uyeda thinks, 'Hmmmm.'
Master Uyeda says 'I could make something very unique out of this gold, but I
'd need twenty of the Daimyo coins, one amulet of dragon teeth on a mithril
chain and an amulet of dragon teeth on a silver chain to be put into the
furnace...'
Master Uyeda says 'Plus, I will need 20,000,000 gold on you for the service.'
Master Uyeda grins.
Master Uyeda says 'It's not an easy process, but if you have the items and are
interested in proceeding, say 'Daimyo's Golden Amulet''
Master Uyeda smiles happily.
Master Uyeda gives you a golden coin of the Daimyo.
 
You say 'Daimyo's Golden Amulet'
Master Uyeda smiles happily.
Master Uyeda exclaims 'Ah, excellent, one of the Daimyo's gold coins! Let's see if you have everything else you need!'
You let the gold slip from your hand.
Master Uyeda gets 20000000 gold coins.
Master Uyeda gets a golden coin of the Daimyo (20) from A blacksmith's furnace.
Master Uyeda gets an amulet of dragon teeth on a silver chain from A blacksmith's furnace.
Master Uyeda gets an amulet of dragon teeth on a mithril chain from A blacksmith's furnace.
Master Uyeda says 'Excellent, it appears everything is in order! Give me a moment and I'll begin the process...'
Master Uyeda drops everything back into the furnace.
Master Uyeda begins to fire up the furnace melting the coins and amulets together.
Master Uyeda pulls the molten metal out of the furnace and begins to form it into a golden amulet.
Master Uyeda finishes polishing off the amulet and hands it to you.
Master Uyeda gives you the Golden Dragon Tooth Amulet of the Daimyo.
Master Uyeda exclaims 'I hope you enjoy it!'
</pre>
 
 
 
Notes on popping coins from GM for amulet by Geslor:
 
(all chars kneel for quest tag, never seen a coin pop on an untagged char)
 
'''New update''' - evil cleric (cheaply dressed) necroing gm is beyond easy, I use on average 15 heals and 15 manas for the kill). Pop rate about 1/6.
 
Dont pop more than 2 coins per char or else gm will do his prog every round, costing tons of eq repairing and heals
 
  Have elems on! :)
 
  Alignment doesnt seem to make a difference - more testing required for this
 
If the kber char gets way less than 3 mil gold from gm corpse, that means that the char will get hit alot on next kill by gm prog and pop rate of coin will drop significantly, best to switch char who kbs at this point.
 
  Have tried multying him, never seen a coin pop either.
 
  Choke, Immob, Virtue, Storm Cleric, Nasr, Wasp, Gash, all do not hit. 
 
  Dual justices, Vamps vom/grasp, & Druid spells all also work very nicely.
 
Pop rates per char so far = 
  barb 1/2
  aug  1/5
  thief  1/4
  mage  1/2
  war - 0/16
  vamp - 0/8
  druid - 1/8 (better than pally tbh)
  pally 1/8 
  neph - 1/6
  evil cleric - 1/6
  fatty - 1/4
  ranger - 0/6
 
=== Backwear ===
<pre>
Object 'a pair of giant dragon wings' is infused with your magic...
It is a level 50 armor, weight 7.
Locations it can be worn:  back
Special properties:  dark magic
Genres allowed:  fighter shaman
Alignments allowed:  good neutral
This armor has a gold value of.
Armor class is 12 of 7.
Affects save vs breath by -1.
</pre>
Kill the wings when it's in the ricefield - heals too much any other time.
 
===Helmet===
<pre>
Object 'the Bone Helm of Ryuukoroshi' is infused with your magic...
It is a level 50 armor, weight 10.
Locations it can be worn:  head
Special properties:  bless
Races allowed:  Human Elf Dwarf Half-Orc Half-Troll Half-Elf Gith Drow Sea-Elf
Lizardman
Classes allowed:  Druid Augurer
Genres allowed:  fighter
This armor has a gold value of 50242.
Armor class is 30 of 30.
Affects damage roll by 5.
Affects strength by 2.
Affects wisdom by 1.
Affects save vs breath by -3.
Affects save vs spell by -1.
Affects hp by 75.
Affects mana by 75.
</pre>
 
Jaw + skull +40m, give gold to Master Uyeda at The Battered Helm.
 
===Bracer===
<pre>
Object 'a bracer of barbed dragon spikes' is infused with your magic...
It is a level 45 armor, weight 5.
Locations it can be worn:  wrist
Special properties:  none
Classes allowed:  Thief
This armor has a gold value of 43956.
Armor class is 20 of 20.
Affects armor class by -5.
Affects hp by 5.
Affects hit roll by 1.
Affects damage roll by 3.
Affects dexterity by 2.
Affects backstab by 3.
Affects disarm by 3.
</pre>
 
2 spikes + 4m in inventory, give to Battered Helm dude (Master Uyeda)
 
==Quest==
===Get Directive===
 
Go to Grandmaster Nagahachi and kneel to him.
 
<pre>
You say 'dragon'
You hear Grandmaster Nagahachi hrm.
Grandmaster Nagahachi says 'Yes, we have a dragon problem. In years past we lived harmoniously with the dragon. He would
act as our protector and we would ensure it had enough to eat.'
Grandmaster Nagahachi says 'Now, however, it grows restless and to satiate its desires I have had to sacrifice my only
daughter, Princess Kushinada.'
Grandmaster Nagahachi says 'I would give anything to see her safe, but until the dragon is dead, that is not possible.'
 
You say 'quest'
Grandmaster Nagahachi raises an eyebrow.
Grandmaster Nagahachi says 'You are interested in taking up the challenge to save my daughter from the dragon? If so,
beware... she can only be taken away after the dragon has been killed. To do so before that could mean the ruin of that
town.'
Grandmaster Nagahachi says 'Additionally, the only way to destroy the chain binding her to the wall is to destroy it,
but you need a special sword to do that as the chain is very difficult to break.'
Grandmaster Nagahachi thinks, 'Hmmmm.'
Grandmaster Nagahachi says 'Should you wish to take on this challenge, you can bring back your group and I will grant
them access to my lands. For now, kneel before me and I shall bestow the honour upon you.'
 
kneel grand
You kneel before Grandmaster Nagahachi.
Grandmaster Nagahachi says 'Ahh, excellent. I was hoping you would take up the challenge.'
Grandmaster Nagahachi takes out a scroll case and scribbles on it.
Grandmaster Nagahachi gives you a directive from Daimyo Nagahachi, Grandmaster of Edo.
Grandmaster Nagahachi says 'This is good for a few days, and will give you unfettered access to the village. It is also
imbued with magic so that if you need it, you can sacrifice it within the village and be transported back to me.'
Grandmaster Nagahachi smiles happily.
Grandmaster Nagahachi says 'Good luck on your quest, and see me for your reward once my daughter is safely returned.'
 
 
You say 'sword'
Grandmaster Nagahachi nods solemnly.
Grandmaster Nagahachi says 'Go see Yorito, in the village. He will tell you of the sword.'
 
(go to Yorito)
 
You say 'sword'
Master Yorito says 'I make two kinds of swords... one is better than the other. If you wish it I need some dragon hides
and a barbed dragon spike. Give me the spike and I'll tell you more.'
</pre>
 
 
=== Get Spike and Hides ===
<pre>
Kill Dragons:
Dalkiel          (a mangled piece of dragon hide)
Shimmergloom      (a torn piece of dragon hide) 
Shadow Stalker    (a ripped piece of dragon hide)
Yamata-no-orochi  (Body) (a bloodied piece of dragon hide)
Yamata-no-orochi  (Tail) (a large, barbed dragon spike)
</pre>
 
See Below for details on Yamata-no-orochi
 
[[Dalkiel]]
 
[[Shadow_stalker]]
 
https://rodpedia.realmsofdespair.info/wiki/Shimmergloom
 
=== Get Dragon's Bane ===
 
Have the Spike and all 4 Hides in your inventory. Give spike to Master Yorito.
 
<pre>
You give a large, barbed dragon spike to Master Yorito.
Master Yorito gasps as he realizes what you did.
Master Yorito says 'Oh, excellent, you have taken a spike from Yamata-no-orochi.. I imagine she didn't give it up willingly.'
Master Yorito thinks, 'Hmmmm.'
Master Yorito says 'I once created a sword using dragon parts that would put
my Kami Sword to shame. I might be able to make it again if I had the right
elements...'
You give a torn piece of dragon hide to Master Yorito.
You give a mangled piece of dragon hide to Master Yorito.
You give a ripped piece of dragon hide to Master Yorito.
You give a bloodied piece of dragon hide to Master Yorito.
Master Yorito fans the flames of his furnace.
Fire and ash burst forth from the furnace.
Master Yorito puts the three dragon hides and the one dragon spike into the
furnace and watches as they begin to glow.
Carefully pulling out the hides, Master Yorito begins slicing away sections,
forming the blade, hilt and pommel. He then removes the spike from the
furnace and tips the end of the sword with it, fashioning a razor sharp edge.
Master Yorito steps back from his work for a moment and admires it.
Master Yorito exclaims 'This sword will be feared by dragon's across the land. Use it well!'
Master Yorito smiles happily.
Master Yorito gives you Dragon's Bane.
</pre>
 
===Free the Princess===
 
Return to the Abyss, 2 east from "Before the Giant Chasm" to Princess Kushinada and type "break chain"
 
Must be wielding Dragon's Bane.
<pre>
break chain
You raise Dragon's Bane above your head and it comes crashing down upon the
long mithril chain, smashing it into pieces.
Princess Kushinada gasps in astonishment.
Princess Kushinada exclaims 'You have done it! You have freed me! Please come
to my father and he will reward you!'
</pre>
 
=== Collect Reward ===
 
Return to the Grandmaster's Room:
 
<pre>
Grandmaster Nagahachi beams a smile at you as you enter.
Grandmaster Nagahachi says 'You have brought great joy to my heart, Hephaistion. For that I must reward you!'
Your glory has been increased by 10.
Grandmaster Nagahachi says 'Please be welcome amongst my people, as a saviour!'
Grandmaster Nagahachi smiles at you.
</pre>
 
You can complete the quest once per character, but you can get as many swords as you want.
 
==Yamata-no-orochi Details==
 
Dragon is comprised of 8 heads, tail, wings, body. All of which roam The Abyss.
 
<pre>
NOTES:
-I'd bring a fathomer, thief, and warrior for this. Two people can do a clean pass. Do Heads first, then main dragon.
-As you kill the dragon heads, the rest of them become weaker. Its like a breath mob, but the hp of the mob is the collective combined HP of all 12 mobs (1 is wizinvis).
-You cant kill the wings or the body yet.
-I'd kill the red and yellow first, they are easiest.
  -You can drop the coarse, and then ridged, fairly easily with vindur. After that, its just a matter of picking them off.
  -Make sure you drop the wizinvis, magic weapons, easy solo. Walk around shrieking.
  -The white and one of the blacks are immune energy.
  -When you do the main dragon, nasr warriors apparently work well.
  -It randomly trans's up into the Ceiling in the Abyss. If it does, just wait there. If you've killed all the dragons, it will drop back down fairly quickly.
   
   
Spike: The barbed spike (a large, barbed dragon spike) is from the tail, and is a random pop.
  infravision?
 
The long, scaled tail of 'Yamata-no-orochi' is DEAD!!
As the long, scaled tail of 'Yamata-no-orochi' is slashed from its body, a barbed spike breaks off and falls to the ground.
the long, scaled tail of 'Yamata-no-orochi' catches on fire and turns to ash before your eyes.
 
  -Kill Main Body last:
 
Hide: At about covered in blood, it will flee the Abyss, and it'll be in the rice fields. NOTE: This is a no vindur zone.
-After you kill this dragon (you dont need a directive in inventory), you will pop a hide.
 
</pre>
</pre>


===Heads===
BOT UTILITY:
<pre>
<pre>
-The craggy red head
continual light
-The yellow-speckled head
create fire
-The coarsely scaled head
create spring
  Either multi him with clerics to heal, or, use a warrior and "smash" him in the SE corner.
enchant weapon
  This will trans him to the NW room and give you time to heal.
float
 
remove invis
-The bulbous black head
refresh
  Tank this guy with a paladin or similiar mana user.
transport
  He drains mana only, and the huge hp drain prog won't kick in unless you are out of mana or on a mana-less class.
recharge
  He drains approx 250 mana per necro, so keep it up there. Imm magic, so use circlers and shieldbash.
 
-The white-speckled head
  Imm magic, so you'll need circle or feigners.
 
-The small, black head
  Vindur
 
-The ridged, round head
  Vindur
  Make sure you drink spring here, not drink, or else you will poison and etch!
 
-The rough charcoal head (wizinviz)
  He is immune nonmagic so ensure you use vindur. Use isfundere, shriek, or spiral to find him.
</pre>
</pre>


===The long, scaled tail===
===The blackened leather wings===
Kill the wings after the dragon moves to the ricefield - heals too much any other time.
===The large, scale covered body===
You can multi it, so log lots of fathomers.


While in the Abyss:
Probably not needed on a bot really:
SPELLDOWNS:
<pre>
<pre>
  Chars : Fathomers work best. Thieves also work reasonably.
  blindness
  IP Check : None
  chill touch
  Shields : All
  faerie fire
  Progs : Randomly transes players somewhere else in the abyss. Occassionally flies "up" into the ceiling and invokes a head,
  faerie fog
        need to kill the head before you can attack the body again.
razorbait
        It will trans into the rice fields at about covered in blood.
sleep
swordbait
weaken
winter mist
blazebane
ethereal funnel
</pre>
</pre>


Once in the Ricefields:
ATTACKS:
<pre>
<pre>
  Chars : Thieves work best here. No fathomers, as sector type prevents vindur.
  black hand
  IP Check : Firmly 1, >ip1 in the area causes massive healing.
  black fist
  Shields : All
  colour spray
  Progs : Occassional trans prog out of the room. Huge "Curse" prog which can do like 1k hp damage.
  galvanic whip
magic missile
sonic resonance
spectral furor
sulfurous spray
ethereal fist
caustic fount
magnetic thrust
acetum primus
black lightning
quantum spike
ice blast
cosmos shift
</pre>
</pre>
[[Category:Runs]]

Revision as of 15:46, 11 January 2018

Mage spell stuff:


SELF

BUFFS:

 acumen     int
 adamant    con
 adroitness dex
 brawn      str
 rapture    cha
 sapience   wis 
 antimagic
 blazeward
 demonskin
 dragonskin
 ethereal web
 eldritch sphere
 ethereal shield
 true sight
 shadowform
 pass door

UTILITIES:

 mystical vision
 knock
 scribe
 identify
 midas touch
 portal
 astral walk
 remove trap
 summon
 teleport
 dream
 farsight
 extradimensional portal
 locate object
 ventriloquate
 word of recall


BOT STUFF: STATS:

 dragon wit
 elven beauty
 ogre might
 sagacity
 slink
 trollish vigor

BUFFS:
<pre>
 fly
 invis
 scry
 shield
 aqua breath
 inner warmth
 valiance
 iceshield
 fireshield
 shockshield
 
 infravision?

BOT UTILITY:

 continual light
 create fire
 create spring
 enchant weapon
 float
 remove invis
 refresh
 transport
 recharge


Probably not needed on a bot really: SPELLDOWNS:

 blindness
 chill touch
 faerie fire
 faerie fog
 razorbait 
 sleep
 swordbait
 weaken
 winter mist
 blazebane
 ethereal funnel

ATTACKS:

 black hand
 black fist
 colour spray
 galvanic whip
 magic missile
 sonic resonance
 spectral furor
 sulfurous spray
 ethereal fist
 caustic fount
 magnetic thrust
 acetum primus
 black lightning
 quantum spike
 ice blast
 cosmos shift