Prestige Info: Difference between revisions
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This creates some interesting combinations. A few I will highlight here: | This creates some interesting combinations. A few I will highlight here: | ||
*Primary Stat Bonus: Clerics & Druids | *'''Primary Stat Bonus: Clerics & Druids''' | ||
**Cleric's prime stat is WIS. Druid's prime stat is also WIS. (25 max) | **Cleric's prime stat is WIS. Druid's prime stat is also WIS. (25 max) | ||
***Thus, a Cle-Dru or Dru-Cle has 26 Wis. | ***Thus, a Cle-Dru or Dru-Cle has 26 Wis. |
Revision as of 13:18, 13 April 2023
The prestige option allows you to relevel your character and acquire some gains based on your class (or multiclass).
Prestige Types
There are two types of prestige characters. Some classes can multi-class with another, some can only become better at their existing class.
- These "classic" classes can become multi-class (i.e. Cleric-Druid, or Mage-Thief, etc)
- Your original class will be your "primary class" while your added class we will call your "secondary class".
- Cleric
- Druid
- Mage
- Thief
- Warrior
- Your original class will be your "primary class" while your added class we will call your "secondary class".
- These classes just become "specialized" with greater powers in their own class. (they cannot multi-class).
- Augurer --> Harbinger
- Fathomer --> Buccaneer
- Nephandi --> Infernalist
- Paladin --> Knight
- Ranger --> Hunter
- Vampire --> Dread Vampire
Currently Barbarians and Bladesingers are not possible to prestige.
Equipment
- For multi-class prestige:
- The primary class determines what equipment you can wear.
Items made specifically for prestige chars of various classes/multi-classes will be introduced to the game at a later date (2063 at current pace).
Bonuses
Prestige characters get several bonuses, including a max stat increase, hp increase, and skills/spells increase.
Stat Bonus
- For single-class prestige characters, you get a +1 to the maximum value of your prime stat, so it can now reach 26:
Dread Vampire: 26 Dex Buccaneer: 26 Dex Knight: 26 Str Hunter: 26 Str Harbinger: 26 Lck Infernalist: 26 Int
- For multi-class prestige characters, you get a +1 to the max stat value based on the prime stat of the secondary class.
- For example, a Thi-War: Str is the Warrior's prime stat. So Thi-War can have 21 Str.
- For example, a Mag-Thi: Dex is the Thief's prime stat. So Mag-Thi can have 21 Dex.
Secondary Class Increased max stat on the prestige character: Thief: Dex Warrior: Str Mage: Int Cleric: Wis Druid: Wis
This creates some interesting combinations. A few I will highlight here:
- Primary Stat Bonus: Clerics & Druids
- Cleric's prime stat is WIS. Druid's prime stat is also WIS. (25 max)
- Thus, a Cle-Dru or Dru-Cle has 26 Wis.
- Many Cleric/Druid spells/skills are based on Wis, so this can have significant impact.
- For example, Dorn Nadur used to be based on Wis, and 26wis dorn was so game breaking Gonnil had to change dorn to be based on Mana instead (news 1171).
- Cleric's prime stat is WIS. Druid's prime stat is also WIS. (25 max)
There are NO other multi-class combinations where the stat bump from the secondary class increases the prime stat of the primary class. This is the only way to get "26" in a stat (on a multi-class prestige)
- Secondary Stat Bonus: Mages & Clerics/Druids:
- Mages secondary stat is Wis (22).
- Multi-class with Cleric or Druid (prime stat Wis) bumps Wis up to 23.
- Wis is used in some spell related stuff.... probably.... so this seems useful to some degree.
There are NO other multi-class combinations where the stat bump from the secondary class increases the secondary stat of the primary class. This is the only possible way to get "23" in a stat.
- Deficient Stat Bonus: Warriors & Mages:
- Warriors deficient stat is Int (18).
- Multi-class with Mage (prime stat Int) bumps Int up to 19.
- Int is used in fight calculations over time, so that might be fairly beneficial in a longish warrior fight.
There are NO other multi-class combinations where the stat bump from the secondary class increases the deficient stat of the primary class. This is the only way to get "19" in a stat.
HP/MN gains
Typical base Typical gain
Cle-Dru got 6 levels of bonus hp. (old base 630, prestige base 714) (Human) Hunter got 6 levels of bonus hp. (old base 832, prestige base 939) (Dwarf) Harb got 2 levels of bonus hp. (old base 781, prestige base 818)