Prestige Info: Difference between revisions

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           Cleric:  Wis
           Cleric:  Wis
           Druid:  Wis
           Druid:  Wis
{| class="wikitable"
|+ Max Stats per Class
!CLASS
!Str
!Int
!Wis
!Dex
!Con
!Cha
!Lck
|-
|Thi-War||21||20||18||25||20||22||20
|-
|}


This creates some interesting combinations. A few I will highlight here:
This creates some interesting combinations. A few I will highlight here:
Line 66: Line 83:
There are NO other multi-class combinations where the stat bump from the secondary class increases the prime stat of the primary class. This is the only way to get "26" in a stat (on a multi-class prestige)
There are NO other multi-class combinations where the stat bump from the secondary class increases the prime stat of the primary class. This is the only way to get "26" in a stat (on a multi-class prestige)


End Result Max Stats:
Cle-Dru: 20 str 22 int 26 wis 18 dex 20 con 20 cha 20 lck.
Dru-Cle: 20 str 20 int 26 wis 20 dex 22 con 20 cha 18 lck.


*'''Secondary Stat Bonus: Mages & Clerics/Druids:'''
*'''Secondary Stat Bonus: Mages & Clerics/Druids:'''
Line 73: Line 94:


There are NO other multi-class combinations where the stat bump from the secondary class increases the secondary stat of the primary class. This is the only possible way to get "23" in a stat.
There are NO other multi-class combinations where the stat bump from the secondary class increases the secondary stat of the primary class. This is the only possible way to get "23" in a stat.
18 str 24 int 22 wis 19 dex 13 con 11 cha 9  lck.


 
*'''Deficient Stat Bonus: Warriors & Mages, and Clerics & Thieves'''
*'''Deficient Stat Bonus: Warriors & Mages:'''
**Warriors deficient stat is Int (18).  
**Warriors deficient stat is Int (18).  
**Multi-class with Mage (prime stat Int) bumps Int up to 19.
**Multi-class with Mage (prime stat Int) bumps Int up to 19.
***Int is used in fight calculations over time, so that might be fairly beneficial in a longish warrior fight.
***Int is used in fight calculations over time, so that might be beneficial in a longish warrior fight.
 
*Clerics deficient stat is Dex (18).
**Multi-class with Thief (prime stat Dex) bumps Dex up to 19.
***Dex is used in potion handling code (drop rate) and likely some melee combat stuff.
 


There are NO other multi-class combinations where the stat bump from the secondary class increases the deficient stat of the primary class. This is the only way to get "19" in a stat.
There are NO other multi-class combinations where the stat bump from the secondary class increases the deficient stat of the primary class.


=HP/MN gains=
=HP/MN gains=

Revision as of 13:30, 13 April 2023

The prestige option allows you to relevel your character and acquire some gains based on your class (or multiclass).

Prestige Types

There are two types of prestige characters. Some classes can multi-class with another, some can only become better at their existing class.

  • These "classic" classes can become multi-class (i.e. Cleric-Druid, or Mage-Thief, etc)
    • Your original class will be your "primary class" while your added class we will call your "secondary class".
      • Cleric
      • Druid
      • Mage
      • Thief
      • Warrior
  • These classes just become "specialized" with greater powers in their own class. (they cannot multi-class).
    • Augurer --> Harbinger
    • Fathomer --> Buccaneer
    • Nephandi --> Infernalist
    • Paladin --> Knight
    • Ranger --> Hunter
    • Vampire --> Dread Vampire

Currently Barbarians and Bladesingers are not possible to prestige.

Equipment

  • For multi-class prestige:
    • The primary class determines what equipment you can wear.

Items made specifically for prestige chars of various classes/multi-classes will be introduced to the game at a later date (2063 at current pace).


Bonuses

Prestige characters get several bonuses, including a max stat increase, hp increase, and skills/spells increase.


Stat Bonus

  • For single-class prestige characters, you get a +1 to the maximum value of your prime stat, so it can now reach 26:
Dread Vampire: 26 Dex
Buccaneer:     26 Dex
Knight:        26 Str
Hunter:        26 Str
Harbinger:     26 Lck
Infernalist:   26 Int


  • For multi-class prestige characters, you get a +1 to the max stat value based on the prime stat of the secondary class.
    • For example, a Thi-War: Str is the Warrior's prime stat. So Thi-War can have 21 Str.
    • For example, a Mag-Thi: Dex is the Thief's prime stat. So Mag-Thi can have 21 Dex.
Secondary Class   Increased max stat on the prestige character:
          Thief:  Dex
        Warrior:  Str
           Mage:  Int
         Cleric:  Wis
          Druid:  Wis


Max Stats per Class
CLASS Str Int Wis Dex Con Cha Lck
Thi-War 21 20 18 25 20 22 20


This creates some interesting combinations. A few I will highlight here:

  • Primary Stat Bonus: Clerics & Druids
    • Cleric's prime stat is WIS. Druid's prime stat is also WIS. (25 max)
      • Thus, a Cle-Dru or Dru-Cle has 26 Wis.
      • Many Cleric/Druid spells/skills are based on Wis, so this can have significant impact.
        • For example, Dorn Nadur used to be based on Wis, and 26wis dorn was so game breaking Gonnil had to change dorn to be based on Mana instead (news 1171).

There are NO other multi-class combinations where the stat bump from the secondary class increases the prime stat of the primary class. This is the only way to get "26" in a stat (on a multi-class prestige)

End Result Max Stats: 
Cle-Dru: 20 str 22 int 26 wis 18 dex 20 con 20 cha 20 lck.
Dru-Cle: 20 str 20 int 26 wis 20 dex 22 con 20 cha 18 lck.
  • Secondary Stat Bonus: Mages & Clerics/Druids:
    • Mages secondary stat is Wis (22).
    • Multi-class with Cleric or Druid (prime stat Wis) bumps Wis up to 23.
      • Wis is used in some spell casting stuff, and probably other checks.

There are NO other multi-class combinations where the stat bump from the secondary class increases the secondary stat of the primary class. This is the only possible way to get "23" in a stat.

18 str 24 int 22 wis 19 dex 13 con 11 cha 9  lck.
  • Deficient Stat Bonus: Warriors & Mages, and Clerics & Thieves
    • Warriors deficient stat is Int (18).
    • Multi-class with Mage (prime stat Int) bumps Int up to 19.
      • Int is used in fight calculations over time, so that might be beneficial in a longish warrior fight.
  • Clerics deficient stat is Dex (18).
    • Multi-class with Thief (prime stat Dex) bumps Dex up to 19.
      • Dex is used in potion handling code (drop rate) and likely some melee combat stuff.


There are NO other multi-class combinations where the stat bump from the secondary class increases the deficient stat of the primary class.

HP/MN gains

Typical base Typical gain

Cle-Dru got 6 levels of bonus hp. (old base 630, prestige base 714) (Human) Hunter got 6 levels of bonus hp. (old base 832, prestige base 939) (Dwarf) Harb got 2 levels of bonus hp. (old base 781, prestige base 818)




Attack Bonus

Speed Bonus

Cross Class Thoughts

Leveling Tips