Race Info: Difference between revisions

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|Gith || 1.06 || Detect Invis ||- ||- || Psionic Shield
|Gith || 1.06 || Detect Invis ||- ||- || Psionic Shield
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|Pixie || 1.08 || Fly ||-||- || Aerial Mobility  
|Pixie || 1.08 || Fly, Dodge ||-||- || Aerial Mobility  
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|Drow || 1.08 || Infravision, Scry || Poison 10% ||- || Web of the Ilythiiri  
|Drow || 1.08 || Infravision, Scry || Poison 10% ||- || Web of the Ilythiiri  

Revision as of 17:22, 27 April 2023

Race Class Restrictions

Not all races can be all class's. Here's a chart of which races can be each class:

Possible race/class combinations:
Dragonborn Drow Dwarf Elf Gith Gnome Half-Elf Half-Ogre Half-Orc Half-Troll Halfling Human Lizardman Pixie Sea-elf Tiefling
Cleric X X X X X X X ? X X
Druid X X X X X ? X X X
Mage X X X X X X X ? X X X
Thief X X X X X X X X X X X ? X X X
Warrior X X X X X X X X X X X ? X X


Race Characteristics

Experience Modifiers Each race earns experience at a slightly different rate. Humans are the standard at a 1:1 whereas other races may earn slightly less or more experience per hit. The equation would be <experience> x <XP Rate> = XP.

  • Bear in mind that these rates are really just adjusted to equalize xp earns:
    • The strength of your hit is a factor in xp earned. A hit that 'grazes' earns less than a hit that 'smites'.
    • Each race as a "size", and "big" races seem to do more more damage per hit. So, those races then to have a < 1.00 xp modifier.

So, a giant half-troll may only earn xp at .90 a human, but he's also hitting harder, so it probably equals out.

Conversely, a sea-elf is a wimpy pale slime ball who probably can't hit for crap, so he gets a slight bonus at 1.20.

Native Abilities

Each race comes with a unique set of characteristic abilities, resistances, susceptibilities. The abilities do not need practices/adepted like regular skills.

Racial Skills

Each race also has a special "race skill" that requires you to go out into the realms to find and learn.


Race XP Rate Ability Resistance Susceptibility Racial Skill
Dragonborn .90 Detect Hidden Fire 20% Cold 10% Dragonscale Armor
Half-Troll .90 - Poison 10% - Treat Battle Wounds
Lizardman .91 Aqua Breath Slash - -
Half-Ogre .92 Infravision Pierce 10% - Bloodlust
Half-Orc .94 Infravision - - Brawl
Tiefling .95 Infravision, Scry Fire 10% Holy 7% Infernal Wrath
Dwarf .97 Infravision Fire 10% - Patch
Human 1.00 (no gain, no bonus) - - - Blindfighting
Halfling 1.02 Detect Evil, Sneak - - Distract
Half-Elf 1.04 Infravision Cold 10% - Chance
Gith 1.06 Detect Invis - - Psionic Shield
Pixie 1.08 Fly, Dodge - - Aerial Mobility
Drow 1.08 Infravision, Scry Poison 10% - Web of the Ilythiiri
Elf 1.10 Detect Magic Cold 10% - Guardianship of Irrybis
Sea-Elf 1.12 Aqua Breath, Detect Magic Cold 10% - Siphon
Gnome 1.20 Infravision, Detect Magic - - Tinker


You can find more information on each race, including the actual effects of the racial skills, on [Rodpedia]

Base Stats

Each race has different base stats, and a different number of stat points available to add to that base by the 'train' command.

Race Base Stats Training Points
Human 11 str 11 int 11 wis 11 dex 11 con 11 cha 11 lck 15
Dwarf 12 str 10 int 13 wis 10 dex 13 con 10 cha 10 lck 14
Elf 9 str 12 int 11 wis 13 dex 10 con 12 cha 12 lck 13
Halfling 9 str 11 int 11 wis 12 dex 12 con 11 cha 11 lck 15
Pixie 8 str 11 int 11 wis 14 dex 9 con 13 cha 11 lck 15
Half-Elf 10 str 12 int 11 wis 12 dex 10 con 11 cha 11 lck 15
Half-Ogre 13 str 9 int 11 wis 8 dex 15 con 9 cha 11 lck 16
Half-Orc 12 str 10 int 10 wis 9 dex 14 con 10 cha 11 lck 16
Half-Troll 14 str 12 int 9 wis 12 dex 13 con 9 cha 11 lck 15
Gith 11 str 12 int 10 wis 13 dex 9 con 9 cha 12 lck 16
Sea-Elf 10 str 12 int 11 wis 12 dex 10 con 11 cha 12 lck 14
Drow 10 str 12 int 11 wis 13 dex 10 con 10 cha 12 lck 14
Gnome 9 str 13 int 12 wis 11 dex 10 con 10 cha 12 lck 15
Dragonborn 12 str 12 int 10 wis 10 dex 12 con 11 cha 11 lck 14
Tiefling 10 str 12 int 11 wis 11 dex 10 con 13 cha 11 lck 14