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=Notes=
[[The Wilds]]
=Storage=
=Storage=


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  [[File:Aules_Equipment.txt]]
  [[File:Aules_Equipment.txt]]
  [[File:Database.exe]]
  [[File:Database.exe]]
[[The Wilds]]


=TinTin++ Stuff=
=TinTin++ Stuff=

Revision as of 19:04, 14 September 2017

Notes

The Wilds

Storage

Lowbie Eq
Common Av EQ

Character Stuff

Warrior EQ
Cleric EQ

Random Stuff

File:Aules Equipment.txt
File:Database.exe

TinTin++ Stuff

Files:

http://dyrdex.com/tintin

Documentation

Changelog:

09/01/2017: Added Custom Prompt, EQ Damage Tracking, Repair, Disarm triggering, additional documentation on auto fight/heal scripting. 
09/05/2017: Added manual eq entry aliases 'eqset' & 'itemac'. 
            Added 'finddirs %0' alias to search for dir keywords from dirslist and output short-hand code and full dirs. 
09/06/2017: Moved hp capture into prompt config, revamped prompts for 2 line prompts.
            Aliases to set in-game prompting to trigger tintin custom prompt: 
              aliases: setmanaprompt, setnonmanaprompt, setbloodprompt, setlowbiemanaprompt
09/12/2017: Fixed autofight in lieu of prompt changes. 
            Added 'reload' alias to handle no welcome screen triggering after LD/Reconnect.
            Updated inventory management aliasing so it's just one alias now: 'setinv' or 'invset', both work. 
            Spell duration countdowns setup, true and sanc, incorporated into custom prompting. 
  

To Do List:

Setup a lowbie config. Their eq ac values are so much lower that the stock removal of gear at ac5 causes too many removals.
  Should also include various hit messages for shitty lowbie attacks so the autofight script works. 
  Should also include other lowbie potion stock/use messages for auto-heal script to work.  
Setup damage traffic for when blind and message is 'something gets damaged', have it adjust ALL gear ac by 1 for safety. 
Setup more direction aliases to leveling mobs, phunbaba, welmar, spectrum, kialel, famine/pestilence, all come to mind. 
Ask around to see what AC on weapons/lights should be presumed to be. They have no ac, but do get hit, and they WILL scrap. 
Find all of the spell/quaff failure messages. Some still missing making requaff/recast triggers incomplete. 


            

Old Overview: shouldn't really need this at this point, but I'll keep it around: General Overview