Augurer: Difference between revisions

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!Adept
!Adept
!MinPos
!MinPos
!Translation
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|11||Float||95%||fighting
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|12||Invis||95%||standing
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|13||Forecasting||Detect Invis||95||fighting (defensive)
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|13||Dispel Magic||75%||fighting
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|13||Remove Invis||85%||standing
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|14||Balm of Time||95%||standing
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|14||Midas Touch||95%||fighting (evasive)
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|16||Divination ||90%||fighting (evasive)||Identify
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|18||Detect Hidden||95%||fighting (berserk)
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|19||Foreshadow||Scry||95%||standing
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|24||Word of Recall||95%||resting
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|25||Second sight||Locate Object||85||standing
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|29||Nostrum||Heal||95||fighting (aggressive)
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||36||Prescient sight||Farsight||85||standing
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|42||Helical flow||Astral Walk||85||fighting (defensive)
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|47||Seek passage||Pass Door||95||fighting
|}
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|}
|}

Revision as of 07:07, 12 October 2026

About

  • Rodpedia: Augurer
  • Genre: Sorcerer
  • Races: Drow, Dwarf, Elf, Gith, Gnome, Half-Troll, Human, Sea-elf, Tiefling
  • HP Gained per Level: 13-18
    • Prestige: 14-20
  • Average Hitpoints: Non-prestige average hp/level should be 15.571
    • Avg: Should be around 793 (30 + (49*15.571))

Stats

  • Primary: Wisdom
  • Secondary: Luck
  • Deficient: Dexterity
Max Augurer Stats
CLASS Str Int Wis Dex Con Cha Lck
Augurer 20 20 25 18 20 20 22
Harbinger 20 20 26 18 20 20 22

Suggested Base Stats: Honestly I have no clue, use the eq database to dress up an aug with shit you can get then adjust stats to fit. Aug gear tends to have a lot of str/wis on it, so you can allocate more stats to luck, and then con or dex.

Fighting

  • Weapons: (95% Adept)
    • Flexible Arms - "Whipping, Flailing"
    • Augurers get "Dual Wield" weapon skill
Alpha Attack
Attack Type Damage Modifier RIS Type Resist Suscept Saving Throw Restrictions Lag
Spiral Blast Spell HP None None None None None 1/2 bar
  • Spiral Blast is tied to your current hp, the more hp, the more damage
  • Spiral is the fastest attack in the game with really a 1/2 bar lag, you can launch many per round (and more as Prestige)


Tactics:

  • Coil of Flame
    • Coil is an AoE attack that will hit all mobs in the room
    • Coil is a fire-based attack (RIS fire)
    • Coil is an ongoing spell that lasts for multiple rounds and triggers every round. Therefore, fighting as an Aug ideally means casting coil to get that going, then spiraling a shit ton, then re-casting coil, over and over
      • Regular Augs can cast coil then 13 spirals before they have to re-coil
      • Prestige Augs (Harbingers) can cast coil then 17 spirals before they have to re-coil

Note that coil has a (pink) expiry message that is shown TWICE before the spell expires, re-coil upon the second instance of the message:

The coil of flame evaporates as the spell runs its course.


Combat Passives

Level Skill Name Adept MinPos
15 Second Attack 60% fighting (berserk)
22 Enhanced Damage 75% fighting (berserk)
22 Parry 95% fighting (aggressive)
31 Third Attack 66% fighting (berserk)
41 Fourth Attack 40% fighting (berserk)
Combat Styles
Level Skill Name Adept
1 Evasive Style 90%
1 Standard Style 70%
1 Aggressive Style 60%
4 Defensive Style 85%
40 Berserk Style 40%

Combat Actives

Combat Spells
Level Spell Max % Min Position
7 Shocking Grasp 90 fighting (berserk)
10 Psychic Surge 95 fighting (evasive)
28 Scorching Surge 95 fighting
43 Coil of Flame 95 fighting
44 Backlash 95 fighting (berserk)
46 Spiral blast 95 fighting (aggressive)


Combat Skills
Level Skill Name Adept MinPos
2 Strike 90% fighting (berserk)
4 Kick 90% fighting (berserk)
9 Cuff 90% fighting
17 Spurn 80% fighting (berserk)
14 Rescue 50% fighting (berserk)

Buffs & Debuffs

Buffs


DeBuffs

Level Spell Effect Max % Min Position
7 Weaken Str -3 80 fighting (aggressive)
19 Caustic touch Poison 90 fighting (berserk)

Utilities

Utility Spells
Level Skill Name Adept MinPos Translation
11 Float 95% fighting
12 Invis 95% standing
13 Forecasting Detect Invis 95 fighting (defensive)
13 Dispel Magic 75% fighting
13 Remove Invis 85% standing
14 Balm of Time 95% standing
14 Midas Touch 95% fighting (evasive)
16 Divination 90% fighting (evasive) Identify
18 Detect Hidden 95% fighting (berserk)
19 Foreshadow Scry 95% standing
24 Word of Recall 95% resting
25 Second sight Locate Object 85 standing
29 Nostrum Heal 95 fighting (aggressive)
36 Prescient sight Farsight 85 standing
42 Helical flow Astral Walk 85 fighting (defensive)
47 Seek passage Pass Door 95 fighting

| |}

Utility Skills
Level Skill Name Adept MinPos

Equipment & Align

Equipment Info: Thief EQ


Gameplay

Quests:


Runs:

Summary

Prestige