Deities
Full Deities List
When you've decided that's it, you were never meant to marry, you might want to check out the table below which attempts to quantify all of the info known about Deities. For additional write-ups on each Deity please see Rodpedia
- Note: Where any Race/Class restrictions are listed, those mean the deity is restricted to ONLY THOSE races/classes so you MUST be one of those.
Deity | Sigil Stat (+1) | Max Favor Resist | Max Favor Affect | Mid Favor Affect | Low Favor Affect | Sigil Rename | Super Sigil |
---|---|---|---|---|---|---|---|
A'enari | Int | Unholy | Scry | DetMagic | DetEvil | Aura of the Righteous | Benevolence |
Vl'aresch | Wis | Holy | DetInvis | DetHidden | Unknown | black depravity | Malignancy |
Bron'trel | Lck | Paralysis | DetHidden | DetEvil | Unknown | a precise brillance | Objectivity |
LaChte | Dex | Drain | DetInvis | DetTraps | Unknown | maelstrom of chaos | ? |
Z'hyal | Int | Fire | Fireshield | DetHidden | Infravision | flames of the sun | ? |
Gre'vos | Int | Acid | DetInvis | Unknown | Unknown | Deadly Night Shade | Moonlight |
Mak'kor | Con | Holy | Fireshield | DetTraps | DetHidden | Eyes of the Demon | ? |
Bael | Str | Magic | Fireshield | DetHidden | Sneak | life's finale | ? |
Sarane | Wis | NonMagic | Protection | Float | Detect Evil | chantilly lace | Femininity |
Wirawyth | Con | Paralysis | Iceshield | Float/Fervor | Infravision | clashing swords | ? |
Estathius | Wis | Magic & NonMagic | Scry | DetEvil | DetMagic | Aura of the Abstract | Inertia |
Kardis | Str | Pierce | DetInvis | Sneak | Unknown | Grievance | Strife |
Adendra | Str | Poison | Protection | Resist POI 10% | Scry | creed | ? |
Shivvan | Dex | Energy | Hide | Sneak | DetMagic | Inflamed depravity | ? |
Sh'Vath | Cha | Drain | Protection | Fly | Infravision | Innocence | Purity |
Ghordhol | Cha | Slash | DetHidden | DetInvis | DetMagic | a twinkling coin | Treasure |
Keltas | Dex | Blunt | Invis | Sneak | DetEvil | beacon of hope | Mediocrity |
Kalerd | Con | Fire | Fly | Unknown | Unknown | summer sun | ? |
Tierbaen | Con | Cold | Fly | Hide | DetMagic | ice crystals | EverWinter |
Cawyn | Int | Electricity | Shockshield | Float | Sneak | a bolt of lightning | Tempest |
Sil-Galith | Str | Blunt | PassDoor | DetInvis | DetHidden | heaven stone | Zenith |
Masefi | Dex | Electricity | PassDoor | Fly | Aquabreath | the breeze | Hurricane |
Grishnakh | Str | Paralysis | Shockshield | Float | Unknown | ? | ? |
Tempus | Str | Paralysis | Berserker Rage | Fleetfoot | Unknown | None | None |
Deity "Extras"
Some deities also have an "Extra" feature, typically a piece of eq or special potions. There may be more than is listed here.
Deity | Extra | Note |
---|---|---|
Bael | cape of the lifeless void | Back EQ (Evil Only) |
Sarane | the ethereal veil of the siren | Face EQ (Female Only) |
Kardis | Kardis's potion of black vapors | 1.3m for 100x Potions |
Adendra | Adendra's rainbow elixir | 400k for 50x Potions. Also, visit her and 'pay homage' for 1 favor level. |
Shivvan | Shivvan's staff of gluttony | Spring stave for evils, less drink lag. |
Sh'vath | Eternal Youth | Face EQ |
Keltas | a beggar's potion of healing | 750k for 100x Potions. |
Cawyn | Cawyn's anklet of storms | Ankle EQ |
Masefi | The crystal prism of Masefi | Teleport to 7 major areas. |
Super Sigils
Sigils can be upgraded, twice. To upgrade:
- Be at Max Loved favor
- Have a sigil of your deity
- Give the sigil to your Deity
This can be done twice:
- For the first upgrade: hand in a regular sigil and it will be renamed (no other changes).
- For the second upgrade: hand a renamed sigil, the deity will upgrade it into a 'super sigil'
Super Sigils do have more stats, but are also temporary items that will eventually expire and go poof. They are all identical:
Object '__________' is infused with your magic... It is a level 50 light, weight 1. Special properties: glow Alignments allowed: good This light has a gold value of 800. Affects affected_by by detect_hidden Affects affected_by by detect_invis Affects affected_by by detect_magic Affects affected_by by detect_traps Affects affected_by by detect_evil Affects armor class by -50. Affects moves by 30. Affects mana by 30. Affects luck by 2. Affects hp by 30.