Armor Class
Let's learn a little about Armor Class.
Lowbie Display
Until level 25, a player does not know their exact AC, instead only seeing a brief description based on the value as seen in the table below:
AC | Description |
---|---|
-201 and lower | that of an avatar |
-101 to -200 | the envy of emperors |
-81 to -100 | the envy of dukes |
-61 to -80 | the envy of barons |
-41 to -60 | the envy of knights |
-21 to -40 | excellently crafted |
-11 to -20 | the envy of squires |
-1 to -10 | well crafted |
+9 to 0 | moderately crafted |
+19 to +10 | that of a knave |
+39 to +20 | scant protection |
+54 to +40 | of poor quality |
+79 to +55 | shabby and threadbare |
+100 to +80 | improper for adventure |
+101 and higher | the rags of a beggar |
Slot Multiplier
From 'help ac' we are told that where a piece of equipment is worn also impacts its functional Armor Class:
"Items worn on extremities or wielded will not have any effect on the wearer's AC Key locations (Body, Legs, Head) will multiply the item's AC by 2 or 3"
Worn Location | Multiplier |
---|---|
Finger | 1x |
Neck | 1x |
Body | 3x |
Head | 2x |
Legs | 2x |
About | 2x |
Waist | 1x |
Wrist | 1x |
Shield | 1x |
Hold | 1x |
Weapon | 0x |
Ear | 0x |
Eye | 1x |
Back | 1x |
Face | 1x |
Ankle | 1x |