Armor Class
Let's learn a little about Armor Class.
Lowbie Display
Until level 25, a player does not know their exact AC, instead only seeing a brief description based on the value as seen in the table below:
| AC | Description |
|---|---|
| -201 and lower | that of an avatar |
| -101 to -200 | the envy of emperors |
| -81 to -100 | the envy of dukes |
| -61 to -80 | the envy of barons |
| -41 to -60 | the envy of knights |
| -21 to -40 | excellently crafted |
| -11 to -20 | the envy of squires |
| -1 to -10 | well crafted |
| +9 to 0 | moderately crafted |
| +19 to +10 | that of a knave |
| +39 to +20 | scant protection |
| +54 to +40 | of poor quality |
| +79 to +55 | shabby and threadbare |
| +100 to +80 | improper for adventure |
| +101 and higher | the rags of a beggar |
Slot Multiplier
From 'help ac' we are told that where a piece of equipment is worn also impacts its functional Armor Class:
"Items worn on extremities or wielded will not have any effect on the wearer's AC Key locations (Body, Legs, Head) will multiply the item's AC by 2 or 3"
| Worn Location | Multiplier |
|---|---|
| Finger | - |
| Neck | - |
| Body | x 3 |
| Head | x 2 |
| Legs | x 2 |
| About | x 2 |
| Waist | |
| Wrist | |
| Shield | |
| Hold | |
| Weapon | x 0 |
| Ear | x 0 |
| Eye | |
| Back | |
| Face | |
| Ankle |