Armor Class

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Let's learn a little about Armor Class.



Lowbie Display

Until level 25, a player does not know their exact AC, instead only seeing a brief description based on the value as seen in the table below:

AC Description
-201 and lower that of an avatar
-101 to -200 the envy of emperors
-81 to -100 the envy of dukes
-61 to -80 the envy of barons
-41 to -60 the envy of knights
-21 to -40 excellently crafted
-11 to -20 the envy of squires
-1 to -10 well crafted
+9 to 0 moderately crafted
+19 to +10 that of a knave
+39 to +20 scant protection
+54 to +40 of poor quality
+79 to +55 shabby and threadbare
+100 to +80 improper for adventure
+101 and higher the rags of a beggar


Slot Multiplier

From 'help ac' we are told that where a piece of equipment is worn also impacts its functional Armor Class:

"Items worn on extremities or wielded will not have any effect on the wearer's AC
 Key locations (Body, Legs, Head) will multiply the item's AC by 2 or 3"
Worn Location Multiplier Example Item AC Example Applied AC
Finger - 10 10
Neck - 10 10
Body x 3 10 30
Head x 2 10 20
Legs x 2 10 20
About x 2 10 20
Waist 10 10
Wrist 10 10
Shield 10 10
Hold 10 10
Weapon x 0 10 0
Ear x 0 10 0
Eye 10 10
Back 10 10
Face 10 10
Ankle 10 10
Total