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  • 12:17, 8 July 2025 Admin talk contribs created page Saving Throws (Created page with "This is pretty much straight out of D&D, so should be fairly obvious to most players. The idea is when certain spells are cast, there is no 'hit or miss' chance, they are simply going to happen, but you then have a dice roll for a chance of saving your own ass from the majority of the damage. =Successful Saving Throw Results= Upon a successful save, damage is modified - not entirely prevented. Typically, per D&D, it is reduced by 1/2, 1/4, etc, and that appears to...")