Cleric Guide

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Green = Solo Kill (ip1) or you CAN multi (but don't HAVE to)

Yellow = NEED Multi for kill (ip1+) or Multiple Support Chars needed/advised.

Red = True Run, requires multiple humans, or, eq to be bought.


Wearloc Easier To Get Harder To get
<used as light> the sigil of * the sigil of * Luminarium
<worn on finger> the shade ring signet of Innocence a ring of gnarled wood -> Origin
<worn around neck> a golden torque scales of alpha & omega Edo silver amulet -> Ravenall crosse
<worn on body> For Tank: adamantium For Mana: the Aegis
<worn on head> the shade helm cloth hood of the Chosen the rune covered hood 'Ol Gromdal utKhazad' (dwarf only)
<worn on legs> eltor-hide leggings the cloth leggings of the Chosen leather leggings with a feathered trim
<worn on feet> a pair of duck boots moccasins
<worn on hands> templar gaunts a touch of Salvation
<worn on arms> silver dragonhide armguards the Pauldrons of Mortality a string of yellow roses
<worn as shield> shield of the Valkyrie Dark, Fated Mists the Great Protector of the Southern Mountain
<worn about body> the cloak of death the cloth robe of the Chosen a set of regal looking purple robes
<worn about waist> the Ice Girth scapulare aequitas la memoire des flammes
<worn about wrist> the cloth wristband of the chosen the crystal dragon bracer a pair of golden bracers
<wielded> The Dragon Claw of Legend
<worn on ears> a crystalline teardrop a sliver of glass The Relic of the Infinite
<worn on eyes> the shades Mystic Dragonsight
<held> the Storm a mahogany staff named 'Divine Solemnity'

Solo Stuff

Green Blocks. Stuff you can get true solo, ip1, or that you can multi if you want (to speed up the kill).

Item Mob Area notes
the shade ring/helm/shades Shade Ocean Keep Easy Solo. Don't brink gold. Kill Tunneler outside shade for key. No IP Check, can multi to speed up.
a golden torque Cernunos Dunhill Easy Solo. See Rodpedia Info.
an adamantium plate Carnifax Priest Kontaur Bring magic weapons. No IP Check, behooves you to multi.
eltor-hide leggings an Inihir Child Northern Plains child is usually just outside of camp.
a pair of duck boots a svirfneblin wizard Moria Easy solo. He's n of the troll.
silver dragonhide armguards Ondomir-Celeb Dragon's Pass Easy solo for a fighter. See Rodpedia.
shield of the Valkyrie Brunhilde Wild Tunda Easy solo for fighter. Be Female. Also check Otherlands for her.
the cloak of death Death Tree of Life Lowbie mob
The DCoL 7 Dragons Dragon's Pass Solo fighter, can be ip8 for all but silver/gold, go ip1 for those.
a crystalline teardrop Kraken Octopus Garden Lowbie mob.
a Ring of Magic Thoth Blasted Lands If you poison and wait, you can solo. Otherwise, can multi, so about 4 of any av's and he's easy.
scales of alpha & omega Justice Tower of Enlightenment Solo Pally or Barb choke/flee. Or Barb Army.
moccasins Artemis Forest of Tears Can poison, wait it out, drops fast solo anything
the crystal dragon bracer crystal dragon Dragon's Pass Easy solo, can multi so why not.
the rune covered hood evil old man Salburg Need Ranger or Thief to open secret, solo with hitter.

Multi Stuff

Yellow Blocks. Stuff you can multi. Some are multi-kill some are just ip1 kill but require other classes to assist/support/get there efficiently.

Item Mob Area Chars Needed notes
The Ice Girth Icingdeath DAG Immober+Hitters(any) Immob + even just 2/3 hitters is very easy.
The Aegis/Storm Zeus Olympus Immober+Hitters(any) See Rodpedia. 3+hitters and he's easy. Go ip1 for kb.
a touch of salvation Salvation Mountain of Lost Souls Pally+SpellBots Bring additional fighters to help clear halls faster.
Dark, Fated Mists Father Time Scourge of Time Barb+Spell Bots Choke/flee. Bring something to pick locks en route.
a mahogany staff Divine Solemnity Bishop Lamech's Abandoned Mansion Pally Bring fighters to clear mansion, spell bots. No Quaff Room so use Edible Heals or DC/RC to heal & re-enter. Really a solo thing, but would be so much harder than having support chars its not worth it.
Pauldrons of Mortality Priscus Lamech's Mansion Pally Same as above for mahogany staff.
Edo silver amulet Edo Dragon The Village of Edo Ranger+Fathomer Use Archer to isolate heads, Kill with Fatty.
Leather leggings with feathered trim Winged Beast & Serpent Barren Wastes Ranger+Barb Ask me.
A set of regal looking purple robes Queen Glimwinkle's Chessboard Pally+Mage+Barb Can do it all solo Pally, but easier to use Mage & Barb to clear the path to the chessboard, and Warrior to stun the other things on the board too, cuz why not kill them while you're there too.

Run or Buy

RED blocks

Item Mob Area Chars Needed notes
scapularea aequitas Llywd Keep of Belial Not sure No run info, just buy.
Luminarium Not sure Keep of Belial Not sure No run info, just buy.
Mystic Dragonsight Kujrajiji Otherlands Complex Run Probably just buy.
a ring of gnarled wood Nightmare Tower of despair Nasr Warrior to get there, Barb to kill Rare pop
Great Protector of the Southern Mountains Basilisk The Wilds 3/4 Fathomers Pretty easy run. Can solo with an army
La memoire des flammes Aido Wedo La Chute Thief/Fatty to get there, Nasr Warr to kill Not a bad run.
a string of yellow roses Anasie Pye La Chute 3 Neut Thieves Not a bad run, we do occasionally
A pair of golden bracers Statue of Ha'rach Desert of Despair Neph+Immob+Hitters Doable 2-man, but typically I just buy
The Relic of the Infinite Beholder Shattered Temple of Naetrelle 4/5 people needed Pretty big run, rare pop, worth 1b

Starting Point

Start with basic leveling gear:

<used as light>      the sigil of A'enari
<worn on finger>     a ring of the king's navy
<worn on finger>     a ring of the king's navy
<worn around neck>   a sharktooth necklace
<worn around neck>   a sharktooth necklace
<worn on body>       a suit of Ravenell crested ringmail
<worn on head>       (Magical) a soft leather hood
<worn on legs>       eltor-hide leggings
<worn on feet>       a pair of dancing slippers
<worn on hands>      (Magical) (Humming) gauntlets of ogre power
<worn on arms>       (Glowing) the Golden Armguards of Valiance
<worn as shield>     the shield of valor and honor
<worn about body>    (Magical) the Duke's robes
<worn about waist>   (Glowing) the Ice Girth
<worn around wrist>  a lion-crested bracer
<worn around wrist>  a lion-crested bracer
<wielded>            (Glowing) an amazon spear
<held>               The New Player's Guide
<worn on ears>       (Magical) a pair of diamond earrings
<worn on eyes>       a bloody eyepatch

Beginner AV Eq

If you're just a spell bot, use the Mana options

If you're a tanky/hitty cleric, go with the Tank options.

<used as light>      the sigil of A'enari
<worn on finger>     Tank: the shade ring 
<worn on finger>     Mana: an aquamarine ring or a Ring of Magic
<worn around neck>   Tank: a golden torque
<worn around neck>   Mana:  a necklace of raven feathers
<worn on body>       Tank: adamantium plate armor   Mana: the Aegis   
<worn on head>       the shade helm
<worn on legs>       eltor-hide leggings
<worn on feet>       a pair of duck boots
<worn on hands>      Tank: templar/bammy gaunts  Mana: gentle grey gloves
<worn on arms>       silver dragonhide armguards (steel sleeves/bammy arms)
<worn as shield>     Tank: brunhilde  Mana: Raga/Father Time
<worn about body>    the cloak of Death
<worn about waist>   Tank: ice girth.   Mana: sash of the magi/a gilded chastity belt
<worn around wrist>  Mana: a silver and turquoise bracelet   TANK: crystal dpass (horus/guenevere)
<worn around wrist>  the cloth wristband of the Chosen
<wielded>            (Magical) (Glowing) The Dragon Claw of Legend
<held>               the Storm
<worn on ears>       sliver of glass or: Tank: a crystalline teardrop.  Mana: the Ice Earrings
<worn on eyes>       the shades

Mid AV EQ

<used as light>      the sigil of A'enari
<worn on finger>     Ring of Magic
<worn on finger>     Ring of Magic 
<worn around neck>   scales of alpha & omega
<worn around neck>   scales of alpha & omega
<worn on body>       adamantium plate armor
<worn on head>       the cloth hood of the Chosen 
<worn on legs>       the cloth leggings of the Chosen
<worn on feet>       moccasins
<worn on hands>      a touch of Salvation
<worn on arms>       the Pauldrons of Mortality
<worn as shield>     Dark, Fated Mists
<worn about body>    the cloth robe of the Chosen
<worn about waist>   the Ice Girth
<worn around wrist>  a crystal dragon bracer
<worn around wrist>  the cloth wristband of the Chosen
<wielded>            (Magical) (Glowing) The Dragon Claw of Legend
<held>               the Storm
<worn on ears>       a cystalline teardrop or, a sliver of glass
<worn on eyes>       the shades

Advanced AV Eq

Probably only applies to storm/tankish clerics

<used as light>      luminarium
<worn on finger>     a ring of gnarled wood  or --> Origin
<worn on finger>     a ring of gnarled wood  or --> Origin
<worn around neck>   an amulet of dragon teeth on a silver chain
<worn around neck>   the blessed silver cross of Ravenell
<worn on body>       adamantium plate armor
<worn on head>       the rune covered hood 'Ol Gromdal utKhazad'
<worn on legs>       leather leggings with a feathered trim
<worn on feet>       a pair of duck boots
<worn on hands>      a touch of Salvation
<worn on arms>       a string of yellow roses
<worn as shield>     the Great Protector of the Southern Mountain
<worn about body>    a set of regal looking purple robes
<worn about waist>   la memoire des flammes
<worn around wrist>  a pair of golden bracers
<worn around wrist>  the cloth wristband of the Chosen
<wielded>            The Dragon Claw of Legend
<held>               a mahogany staff named 'Divine Solemnity'
<worn on ears>       The Relic of the Infinite
<worn on eyes>       Mystic Dragonsight
<worn on back>       an intricately designed silver-grey cloak
<worn over face>     the fur from a raccoon
<worn around ankle>  a blue, glassy chain
<worn around ankle>  a blue, glassy chain