Z'hyal
Characteristics
- Theme: Sun
- Prefers: Devout & Neut
- Despises: Evil & Vampires
- Opposition: Gre'vos and The Moondogs
Benefits
Deity | Sigil Stat (+1) | Max Favor Resist | Max Favor Affect | Mid Favor Affect | Low Favor Affect | Sigil Rename | Super Sigil | Extra Crap |
---|---|---|---|---|---|---|---|---|
Z'hyal | Int | Fire | Fireshield | DetHidden | Infravision | flames of the sun | ? |
Favor
- Gain Favor: Kill Vampires, Help Others
- Lose Favor: Kill Humans, Steal, Flee
No testing data yet.
Location & Naos
Paths to Zh'yal are only open during the daytime, as specified below. There are MANY.
Destination | Connecting Area | Time Open | Time Close | Directions |
---|---|---|---|---|
Z'hyal | Barren Peaks | - | - | #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;#2 s;#2 sw;#2 s;#2 ne;n;nw;w;#2 nw;w;#3 nw;#3 w;#2 nw;#3 w;#6 nw;n;#2 nw;#2 n;ne;w;n;ne;s;ne;ne;u**;sw;e |
Z'hyal | Northern Plains | 6am | 7pm | nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#8 w;s;u**;sw;e |
Z'hyal | Valley of the Elves | 6am | 7pm | nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#2 n;nw;#2 sw;#3 w;#2 nw;#2 sw;#3 w;#2 sw;#2 nw;#2 w;#2 sw;nw;w;n;#2 e;n;e;#2 ne;nw;d;#2 nw;#5 n;e;#2 n;u**;sw;e |
Z'hyal | Treetop & Canopy | 6am | 7pm | #9 w;#2 nw;#18 w;u;#4 n;#3 u;nw;sw;e |
Z'hyal | Shattered Refuge | 6am | 7pm | #11 s;w;s;w;#2 s;u;n;give 500 coin troll;s;ne;u**;sw;e |
Z'hyal | The Mire | 6am | 7pm | #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#5 sw;nw;n;ne;nw;#2 n;ne;n;e;#2 se;e;s;se;sw;#2 s;sw;#2 s;sw;s;se;#3 e;u**;sw;e |
Naos #1 | Dunhill | 6am | 7pm | nw;#2 w;#4 n;e;look painting;open n;n;nw;#2 n;nw;w;#2 nw;#3 w;#2 nw;#2 sw;w;sw;w;nw;#2 n;nw;ne;#16 w;n;w;n;sw;#4 w;#2 s;#2 w;s;#4 w;ne;n;ne;#2 se;e;n |
Naos #2 | Dragon Tower | 6am | 7pm | Play the entire Dragon Tower area up to outside Tiamat's room. Go east. |
** - Footnote: The final 'up' in most paths to her is a room that forces you to land, so that 'up' requires the climb skill. You may want to truncate speedwalks to here so you can retry if needed.
- Just keep retrying to go up, then go sw, e to her.
- Also note that the path through the Treetops avoids this land/climb room.
- Notes:
- Entrance: The Barren Peaks path is always open, at all times.
- Exit: The Barren Peaks location is also the exit from Z'hyal and creates a nice shortcut from all of the other entrances to there.
- From the other area entrances, after you go 'up' at Walking on the Sun, just go down, sw,sw to exit into Barren Peaks.
- Note that going down there puts you into the "Where Power and Sorcery Collide" maze, visible on the Rodpedia Barren Peaks area map.
- The path to/from Z'hyal in that maze appears to be static, its just #2 sw to exit (or conversely #2 ne to enter)
- If you end up lost in that maze, just scry for either an up exit (to Z'yhal) then go up/down and #2 sw to exit, or, scry for "Strange Encounters" which is the non-maze room in BP.
- From the other area entrances, after you go 'up' at Walking on the Sun, just go down, sw,sw to exit into Barren Peaks.
- Naos #2: Go east from this Naos to exit to right outside the Naos room again.
Priest
The Listra
Help File: LISTRA
I haven't found the priest mob yet. Suspect it's only out during daylight hours.
Dyr's Hot Take
No opinion yet, don't even have a char to test with. Overall not seeing many benefits here so probably will land in the crap pile.
The main use here is all of the paths to her, which creates some great shortcuts from all over the realms up into the Northern Plains.