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Notes

The Wilds
Vast Horizons

Storage

Lowbie Eq
Common Av EQ

Character Stuff

Warrior EQ
Cleric EQ
Aug EQ
Vamp EQ
Thief EQ
Barb EQ
Fat EQ
Ranger EQ
Cleric EQ
Mage EQ

Random Stuff

File:Aules Equipment.txt
File:Database.exe

TinTin++ Stuff

Files

http://dyrdex.com/tintin

Documentation

THIS DOCUMENTATION IS NOW DEPRECATED. ONLY UPDATING THE DOCS IN THE DRAGONSLAYER WIKI FROM NOW ON.

http://dragonslayer.ryangenge.com/index.php?title=Tintin

Documentation

Change Log

10/05/2017: -Cure blindness potion tracking
            -Auto-cure-blind if blindness duration > truesight duration. 
            -Made 'healup' and 'blueup' for full heal and re-mana aliases. 
            -Additional potion tracking for dropped potions
10/04/2017: Updated all prompts to 3 line prompts when fighting, including msdp opponent stats.
            Added 'mstat' alias to say current opponent name, level, and health. 
            Added s/o run script
10/01/2017: Updated repair alias to also reset eqtracking ac values back to max. 

    Scripts updated: /newtin/scripts/basic_utilities.tin, mana_prompt.tin, nonmana_prompt.tin, blood_prompt.tin, 
                                     lowbie_mana_prompt.tin, runs.tin, inventory.tin
                     /newtin/genres/dragonslayer.tin
                     /newtin/runs/so.tin
                     


RELEASE 9.29.2017

9/29/2017: Updated prompt scripts to include area name and gold on-hand from msdp data. 
           Added $gold variable from msdp data, gold value with comma's removed. For purpose of: 
           Added 'givegold' variable to give $gold coin %0, so you can make your alts dump gold on your bank char. 
              (Useful for when multi with 'botson' in mithril hall: gt givegold mainchar = all alts dump gold on mainchar)
           Fixed inventory adjusting after restocking recalls. 
           Added a permanent 'test' script and aliases 'teston/testoff' See documentation under "Testing/Development".
    
   Scripts Updated: blood_prompt.tin, lowbie_mana_prompt.tin, nonmana_prompt.tin, mana_prompt.tin
                    basic_utilities.tin, newtin/genres/dragonslayer.tin


RELEASE 9.28.2017

09/27/2017: Multi control: ses%0 variable tweaked. Use ses# to jump to another session number now. 
            Restocking: 'restock' alias switched to use 'fill' and auto-update on-hand counts. 
            Prompting: setprompt aliases moved to basic_utilities.tin for more global application.
            Prompting: Added blindness alert in lower line when blinded.
            Prompting: Max Moves removed from all prompts to save space
            Clearing states upon quit: quit now also does 'fightoff' 'botoff' so you don't relog with those enabled.
            Eq Tracking: if eq hits -1, do nothing.


RELEASE 9.2.2017

09/01/2017: Added Custom Prompt, EQ Damage Tracking, Repair, Disarm triggering, additional documentation on auto fight/heal scripting. 
09/05/2017: Added manual eq entry aliases 'eqset' & 'itemac'. 
            Added 'finddirs %0' alias to search for dir keywords from dirslist and output short-hand code and full dirs. 
09/06/2017: Moved hp capture into prompt config, revamped prompts for 2 line prompts.
            Aliases to set in-game prompting to trigger tintin custom prompt: 
              aliases: setmanaprompt, setnonmanaprompt, setbloodprompt, setlowbiemanaprompt
09/12/2017: Fixed autofight in lieu of prompt changes. 
            Added 'reload' alias to handle no welcome screen triggering after LD/Reconnect.
            Updated inventory management aliasing so it's just one alias now: 'setinv' or 'invset', both work. 
            Spell duration countdowns setup, true and sanc, incorporated into custom prompting. 
09/14/2017: Starting setting up multi aliasing. 'logarmy' 'groupall' 'regroup', and things like that. 
            How this should be organized is TBD. Considered experimental for now. 
09/22/2017: MSDP support built into prompt, more multi/bot control setup, run scripting added. 
RELEASED 9.2.2017



To Do List:

Setup a lowbie config. Their eq ac values are so much lower that the stock removal of gear at ac5 causes too many removals.
  Should also include various hit messages for shitty lowbie attacks so the autofight script works. 
  Should also include other lowbie potion stock/use messages for auto-heal script to work.  
Setup damage traffic for when blind and message is 'something gets damaged', have it adjust ALL gear ac by 1 for safety. 
Setup more direction aliases to leveling mobs, phunbaba, welmar, spectrum, kialel, famine/pestilence, all come to mind. 
Ask around to see what AC on weapons/lights should be presumed to be. They have no ac, but do get hit, and they WILL scrap. 
Find all of the spell/quaff failure messages. Some still missing making requaff/recast triggers incomplete. 


            

Old Overview: shouldn't really need this at this point, but I'll keep it around: General Overview