Death & Deities: Difference between revisions
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1. Devote to A'enari or Vl'aresch | 1. Devote to a Deity with very easy favor method (A'enari or Vl'aresch suggested for newbs) | ||
2. Go visit them and walk in/out until you are at "praised" favor | 2. Go visit them and walk in/out until you are at "praised" favor | ||
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!Lose Favor | !Lose Favor | ||
|- | |- | ||
|A'enari||Good||-||-||Devout||Evil/Neut, Drow||Int||Unholy||Scry||DetMagic||DetEvil||Visit, Bury Corpses, Help Others||Dig up corpses, Backstab/Circle, Flee, Visit Vl'aresch | |[[A'enari]]||Good||-||-||Devout||Evil/Neut, Drow||Int||Unholy||Scry||DetMagic||DetEvil||Visit, Bury Corpses, Help Others||Dig up corpses, Backstab/Circle, Flee, Visit Vl'aresch | ||
|- | |- | ||
|Vl'aresch||Evil||-||-||Evil||Pixies||Wis||Holy||DetInvis||DetHidden||Unknown||Visit, Kill, Kill Pixies, Steal||Bury Corpses, Help Others | |[[Vl'aresch]]||Evil||-||-||Evil||Pixies||Wis||Holy||DetInvis||DetHidden||Unknown||Visit, Kill, Kill Pixies, Steal||Bury Corpses, Help Others | ||
|- | |- | ||
|Bron'trel||Order||-||-||Humans||Half-Trolls,Thieves||Lck||Paralysis||DetHidden||DetEvil||Unknown||Kill, Kill Trolls||Kill Humans, Backstab/Circle, Flee, Visit LaChte | |[[Bron'trel]]||Order||-||-||Humans||Half-Trolls,Thieves||Lck||Paralysis||DetHidden||DetEvil||Unknown||Kill, Kill Trolls||Kill Humans, Backstab/Circle, Flee, Visit LaChte | ||
|- | |- | ||
|LaChte||Chaos||-||-||Evil/Neut||Dwarves||Dex||Drain||DetInvis||DetTraps||Unknown||Kill, Kill Dwarves, Thievery, Dig Up Corpses||Sac Corpses, Flee | |[[LaChte]]||Chaos||-||-||Evil/Neut||Dwarves||Dex||Drain||DetInvis||DetTraps||Unknown||Kill, Kill Dwarves, Thievery, Dig Up Corpses||Sac Corpses, Flee | ||
|- | |- | ||
|Z'hyal||Sun||-||-||Devout/Neut||Evil, Vampires||Int||Fire||Fireshield||DetHidden||Infravision||Helping Others, Kill Vampires||Kill Humans, Steal, Flee | |[[Z'hyal]]||Sun||-||-||Devout/Neut||Evil, Vampires||Int||Fire||Fireshield||DetHidden||Infravision||Helping Others, Kill Vampires||Kill Humans, Steal, Flee | ||
|- | |- | ||
|Gre'vos||Moon||Dwa,Elf,Hlf,Pix,H-Elf,H-Ogre,H-Trol,Gith,S-Elf,Drow,Gno|| - || Evil/Neut, Vampires||Devout, Humans||Int||Acid||DetInvis||Unknown||Unknown||Kill, Kill Humans, Backstab/Circle, Sac Corpses||Kill Vampires | |[[Gre'vos]]||Moon||Dwa,Elf,Hlf,Pix,H-Elf,H-Ogre,H-Trol,Gith,S-Elf,Drow,Gno|| - || Evil/Neut, Vampires||Devout, Humans||Int||Acid||DetInvis||Unknown||Unknown||Kill, Kill Humans, Backstab/Circle, Sac Corpses||Kill Vampires | ||
|- | |- | ||
|Mak'kor||Demons||Drow,Gith,H-Troll||Nep,Thi,Vam,Cle|| Evil||Half-Elves, Clerics, Thieves||Con||Holy||Fireshield||DetTraps||DetHidden||Kill, Backstab/Circle, Dig Up Corpses, Offensive Magic||Sac Corpses, Flee | |[[Mak'kor]]||Demons||Drow,Gith,H-Troll||Nep,Thi,Vam,Cle|| Evil||Half-Elves, Clerics, Thieves||Con||Holy||Fireshield||DetTraps||DetHidden||Kill, Backstab/Circle, Dig Up Corpses, Offensive Magic||Sac Corpses, Flee | ||
|- | |- | ||
|Bael||Death||Drow,Gith,Dragborn||Nep,Cle,Vam,War|| Evil||Devout/Neut, Thieves||Str||Magic||Fireshield||DetHidden||Sneak||Kill, Sac Corpses, Dig Up Corpses||Killing Humans | |[[Bael]]||Death||Drow,Gith,Dragborn||Nep,Cle,Vam,War|| Evil||Devout/Neut, Thieves||Str||Magic||Fireshield||DetHidden||Sneak||Kill, Sac Corpses, Dig Up Corpses||Killing Humans | ||
|- | |- | ||
|Sarane||Feminism||-||-||Females ONLY||-||Wis||NonMagic||Protection||Float||Detect Evil ||Kill, Kill Neanderthal, Offensive Magic, Backstab/Circle||Kill Harpies | |[[Sarane]]||Feminism||-||-||Females ONLY||-||Wis||NonMagic||Protection||Float||Detect Evil ||Kill, Kill Neanderthal, Offensive Magic, Backstab/Circle||Kill Harpies | ||
|- | |- | ||
|Wirawyth||Battle||-||War,Ran,Pal,Bar||-||Drow||Con||Paralysis||Iceshield||Float/Fervor||Infravision ||Kill, Kill Drow, Sac Corpses|| Flee, Pick Lock | |[[Wirawyth]]||Battle||-||War,Ran,Pal,Bar||-||Drow||Con||Paralysis||Iceshield||Float/Fervor||Infravision ||Kill, Kill Drow, Sac Corpses|| Flee, Pick Lock | ||
|- | |- | ||
|Estathius||Neutrality||-||-||Neut Gender ONLY, Human||-||Wis||Magic & NonMagic||Scry||DetEvil||DetMagic||Kill, Kill Undead, Sac Corpses||Kill Humans, Flee | |[[Estathius]]||Neutrality||-||-||Neut Gender ONLY, Human||-||Wis||Magic & NonMagic||Scry||DetEvil||DetMagic||Kill, Kill Undead, Sac Corpses||Kill Humans, Flee | ||
|- | |- | ||
|Tempus||War||-||War,Bar||Wolves||Giants||Str||Paralysis||Berserker Rage||Fleetfoot||Unknown ||Kill, Kill Giants, Sac Corpses||Kill Wolves, Use Magic, Flee, Die | |[[Tempus]]||War||-||War,Bar||Wolves||Giants||Str||Paralysis||Berserker Rage||Fleetfoot||Unknown ||Kill, Kill Giants, Sac Corpses||Kill Wolves, Use Magic, Flee, Die | ||
|- | |- | ||
|Kardis||Sorrow||H-Orc,H-Ogr,H-Trol||-||-||-||Str||Pierce||DetInvis||Sneak||Unknown ||Kill, Dig Up Corpses||Sac Corpses, Bury Corpses, Flee. | |[[Kardis]]||Sorrow||H-Orc,H-Ogr,H-Trol||-||-||-||Str||Pierce||DetInvis||Sneak||Unknown ||Kill, Dig Up Corpses||Sac Corpses, Bury Corpses, Flee. | ||
|- | |- | ||
|Adendra||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection||Resist POI 10%||Scry|| Visit, Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee | |[[Adendra]]||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection||Resist POI 10%||Scry|| Visit, Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee | ||
|- | |- | ||
|Shivvan||Sin||-||-||Evil||Good||Dex||Energy||Hide||Sneak||DetMagic||Visit, Kill, Backstab/Circle, Dig Up Corpses||Sac Corpses, Bury Corpses, Defensive Spells | |[[Shivvan]]||Sin||-||-||Evil||Good||Dex||Energy||Hide||Sneak||DetMagic||Visit, Kill, Backstab/Circle, Dig Up Corpses||Sac Corpses, Bury Corpses, Defensive Spells | ||
|- | |- | ||
|Sh'Vath||Purity||Dwa,Gno,Pix||Dru,Cle,Ran||-||-||Cha||Drain||Protection||Fly||Infravision||Visit, Defensive Magic, Bury Corpses, Sac Corpses||Killing (No issue for archery/rangecasting kills) | |[[Sh'Vath]]||Purity||Dwa,Gno,Pix||Dru,Cle,Ran||-||-||Cha||Drain||Protection||Fly||Infravision||Visit, Defensive Magic, Bury Corpses, Sac Corpses||Killing (No issue for archery/rangecasting kills) | ||
|- | |- | ||
|Ghordhol||Wealth||-||-||Dwarves||Orcs||Cha||Slash||DetHidden||DetInvis||DetMagic||Bury Corpses, Steal, Kill Orcs , Give Ghordohl Gold*||Kill Dwarves | |[[Ghordhol]]||Wealth||-||-||Dwarves||Orcs||Cha||Slash||DetHidden||DetInvis||DetMagic||Bury Corpses, Steal, Kill Orcs , Give Ghordohl Gold*||Kill Dwarves | ||
|- | |- | ||
|Keltas||Poor||-||-||Halflings||Goblins||Dex||Blunt||Invis||Sneak||DetEvil||Pick Locks, Kill Goblins || Kill Halflings | |[[Keltas]]||Poor||-||-||Halflings||Goblins||Dex||Blunt||Invis||Sneak||DetEvil||Pick Locks, Kill Goblins || Kill Halflings | ||
|- | |- | ||
|Kalerd||Summer||-||-||Pixies||Vampires||Con||Fire||Fly||Unknown||Unknown||Kill Vampires, Sac Corpses||Kill Pixies, Flee | |[[Kalerd]]||Summer||-||-||Pixies||Vampires||Con||Fire||Fly||Unknown||Unknown||Kill Vampires, Sac Corpses||Kill Pixies, Flee | ||
|- | |- | ||
|Tierbaen||Winter||-||-||Vampires||-||Con||Cold||Fly||Hide||DetMagic||Kill, Use Magic, Sac Corpses, Backstab/Circle||Flee | |[[Tierbaen]]||Winter||-||-||Vampires||-||Con||Cold||Fly||Hide||DetMagic||Kill, Use Magic, Sac Corpses, Backstab/Circle||Flee | ||
|- | |- | ||
|Cawyn||Storms||Elf,H-Elf,S-Elf||-||-||Humans||Int||Electricity||Shockshield||Float||Sneak||Kill Human, Backstab/Circle||Kill Magicals, Flee | |[[Cawyn]]||Storms||Elf,H-Elf,S-Elf||-||-||Humans||Int||Electricity||Shockshield||Float||Sneak||Kill Human, Backstab/Circle||Kill Magicals, Flee | ||
|- | |- | ||
|Sil-Galith||Mountains||Dwa,H-Trol,H-Ogr||-||-||Lizardmen||Str||Blunt||PassDoor||DetInvis||DetHidden||Kill, Kill Lizardmen, Sac Corpses||Kill Dwarves | |[[Sil-Galith]]||Mountains||Dwa,H-Trol,H-Ogr||-||-||Lizardmen||Str||Blunt||PassDoor||DetInvis||DetHidden||Kill, Kill Lizardmen, Sac Corpses||Kill Dwarves | ||
|- | |- | ||
|Masefi||Wind||-||-||Pixie||H-Trolls||Dex||Electricity||PassDoor||Fly||Aquabreath||Kill H-Trolls, Flee, Flee Pixies||Kill Pixie, Die | |[[Masefi]]||Wind||-||-||Pixie||H-Trolls||Dex||Electricity||PassDoor||Fly||Aquabreath||Kill H-Trolls, Flee, Flee Pixies||Kill Pixie, Die | ||
|- | |- | ||
|Grishnakh||Orcs||H-Orc||-||-||Halflings||Str||Paralysis||Shockshield||Float||Unknown||Kill, Kill Halflings, Sac Corpses||Kill Orcs, Flee, Die, Backstab/Circle | |[[Grishnakh]]||Orcs||H-Orc||-||-||Halflings||Str||Paralysis||Shockshield||Float||Unknown||Kill, Kill Halflings, Sac Corpses||Kill Orcs, Flee, Die, Backstab/Circle | ||
|- | |- | ||
|} | |} |
Latest revision as of 03:24, 17 June 2025
This page is a basic breakdown of Death and Deities for new players.
I'm going to start to break more specific data onto additional new pages. Leaving it all in place below for now, while I continue offloading to:
- Deities -- This is the main source of specific info about deities, their benefits, how to favor, etc.
- Deity Directions -- This is directions to each Deity & Naos
- Priests -- This is about the roaming Priests which seemingly serve no purpose and are merely interesting.
I'm really trying not to do a full page on either Deity since that's redundant to RodPedia, but I do have more information, so not sure how I'll proceed quite yet.
Death
- Upon death, you will awake in the Temple of Notre Dame. See 'help map'.
- To walk back to Darkhaven Square: #5 s; e; e; se
- The Halls of Knowledge (where you may have been initially exploring upon first entering the game) is then: #3 e, s; d
- If you die while under level 10, you keep all your gear and can just get right back to doing whatever you were doing.
If you die after level 10, your corpse with all your gear remains where you died. You must retrieve your corpse so you can get your gear out of it.
Corpse Status
Your corpse will lay on the ground and slowly rot. If it rot's completely, it is gone, all your gear is gone, and you have lost everything.
- Rot Time: About 24 hours
- Reboots: Corpses DO save across the daily reboot (6am EST)
- Crashes: Corpses MAY (should) save in the event of a crash.... no promises.
So, you basically have 24 real-world-hours to go and get your shit out of your corpse, and you should hope the game doesn't crash in that time period.
Useful Command: remains
This command will show you the room location of your corpse, and its status as it rots.
Corpse Retrieval
Commonly called 'CR', you might chat "can someone help me with a CR?"
- Option 1: Walk back to where you died, get your shit from your corpse
- You are naked. Go buy a light first. And maybe a recall scroll. Ideally, get something so you can hide/sneak and have invisibility cast on you. You should save/quit/relog so that any mobs which were aggro on you drop aggro.
- This can be a real fucking pain. You might need someone else to come along to kill any mobs in the way.
- Option 2: Have your deity bring your corpse(s) right to you via 'supplicate corpse'
- Requires being devoted to a deity, and having sufficient favor with that deity.
- This is easy as shit. There are only about 1% of rooms/areas that are 'no supplicate'.
(There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that)
Deities
Which Deity Should I Pick?
There's a bunch, and they each have minor advantages but honestly if you are new don't bother with that shit yet, it's splitting hairs and not going to make a huge difference to your first characters (and you can change later anyways). For your first char you just want the easiest deities to 'favor up' with so you can supplicate your corpse whenever you die. Pick one of these:
For Good align: [A'enari] (Works for most classes, dislikes Thieves however) For Evil align: [Vl'aresch] (Also Neutral align chars)
I just use those on all my characters. I don't give a shit about the minor bonus's the other ones give you. The advantage of quick favoring and corpse retrieval with those is, to me, fucking worth it. Some random minor 5% this or that bonus isn't game breaking to me, I'm not living or dying because of those deity bonuses, so I'd rather get my corpse back and get back to work in under 2 minutes. The process of gaining favor with a deity is a bitch that can take a fucking while, that's not what I want to be doing with my time, let alone doing it under duress in the middle of a run or something.
When you've hit a new low in your own personal life, and truly 'give up', and are ready to look into the rest of the Deities you can check em out on the Deities page.
How to Devote to a Deity?
You devote to a deity by walking to their room or their naos and using the command 'devote <deity>'.
- Directions to each included on the Deity Directions page.
You can always view/check your own deity in the 'score' command output
You can see other players deities in the 'whois CHARACTER' command output
Favor
As you gain 'favor' with your deity you gain benefits.
- Supplicate command: Your deity will bring you 'stuff' (outlined below)
- Affects: At low/mid/max favor levels you gain some minor affects (See: Here)
- Resistance: At max favor level you gain a 10% resistance to something (See: Here)
How to Gain Favor?
After devoting, you can check 'score' to see your current favor level with your deity.
- For A'enari/Vl'aresch:
- Each time you walk into their room you gain favor.
- Use the links above, follow the dirs, then go e/w/e/w/e/w in/out of their room a bunch.
- This method maxes out at "Praised" favor.
The "Praised" level is what you need to be at to 'supplicate corpse'. So, with these deities you essentially always have the ability to supp corpse, and then re-favor back up to Praised in like 30 second, and repeat that process of dying/supplicating/refavoring quite quickly.
- For Other Deities:
- You'll need to get into the weeds to learn exactly what the deity likes/dislikes to learn how to favor up quickly.
- I have that stuff spec'd out more in-depth Here
Favor Level Details
In-game, see 'help favor_levels'
In code, favor is a numeric value (players cannot see this, it's visible in the publicly released SMAUG code however).
loved +2251 to +2500 cherished +2001 to +2250 honored +1751 to +2000 praised +1501 to +1750 favored +1251 to +1500 respected +1001 to +1250 liked +750 to +1000 tolerated +251 to +750 <---500 range ignored -249 to +250 <---500 range shunned -250 to -749 <---500 range disliked -750 to -999 dishonored -1000 to -1249 disowned -1250 to -1499 abandoned -1500 to -1749 despised -1750 to -1999 hated -2000 to -2249 damned -2250 to -2500
Note how most ranges are 250 pts, except near the center where there are 500pt ranges.
How to detect "Full" Favor
While the highest favor level is "Loved", that itself is a range from +2251 to +2500 favor "points", and sometimes you want to be sure you are absolutely fully maxed on favor (+2500). This comes in to play with some things like creating the Super Sigils (outlined below) or other tasks about the realms.
Since you see special Resistance and Affects benefits at full max favor, just check for those:
- Run the 'aff by' command and look for the benefits outlined for your deity Here
- Note you may want to dispel all other spells first to be sure what you're seeing is from your deity and not a spell or potion.
Favor Technical Details
The following actions will impact your favor. These are found in the older SMAUG code, some seem redundant - because they are, as newer code has been added into the game over time which now entail/encompass previous conditions, yet both remain active.
Theoretically all of the flavor text that outlines what deities "like/dislike" to gain favor should correspond to these.
- See Here for more info on how to gain favor with each Deity.
Action |
---|
Flee |
Flee from race deity likes/hates |
Kill a mob or player |
Kill mob from race deity likes/hates |
Sacrifice a corpse |
Bury a corpse |
Dig up a corpse |
Cast an offensive spell (Not on self) |
Cast a defensive spell on a player |
Cast a defensive spell (Any) |
Successfully Rescue or Aid |
Steal, Broach, Pick exit or object |
Backstab, Circle |
Die |
Die to a mob from race deity likes/hates |
Supplication
The deity system allows you to use your deity to bring you a few things, via the 'supplicate' command:
See: help supplicate
Syntax: supplicate <THING> corpse retrieves your corpse from supplicatable room(s) avatar summons an avatar of your deity object summons a sigil of your deity recall sends you to your recall point (bypasses norecall flags) restore completely restores hitpoints, mana, and movement
THING | Min Favor | Note |
---|---|---|
Corpse | Praised | If multiple corpses exist, they will ALL be brought to you |
Object | Liked* | Sigils all have 20ac, Affect AC -20, and +1 to a stat. |
Restore | Liked* | If you're about to die, try 'supp restore' to save your ass |
Recall | Liked* | If you forgot a recall, or if you're about to die, try 'supp recall' to gtfo (Note: You'll lose a shit ton of xp) |
Avatar | Liked* | The avatar is like a pet NPC that will fight with you, but they suck. The more useful thing to do with them is use them to mark a room in a maze. |
For all of the "Liked*" the value required is actually in the upper portion of the "Liked" range, probably around +850. So, it's possible to be "Liked" but not liked ENOUGH to supplicate those.
Corpse
- Minimum Favor Required: Praised
- Favor Cost: 1000 (4 Favor Levels - Praised will drop to Tolerated, etc)
- Syntax: supplicate corpse
- If you have multiple corpses out in the world, all of them will be brought to you.
- Restrictions: Some rooms/areas in the realms are "no-supplicate".
- This means that if you die there you cannot use your deity to supplicate your corpse.
- Take extraaaaa caution in these areas, as you will have to return there (buck naked) to retrieve your gear from your corpse if you die.
Don't forget that you can use the 'remains' command to check on your corpse(s), its location, and status of rotting.
Also.... note that your corpse is a thing that's laying on the floor. Don't supplicate corpse while you're in some place up in the air or your corpse will fall down until it actually hits solid ground. If that's more than 3 rooms, your corpse will explode and all your crap will be just laying on the ground there, free for anyone to pick up. Always supplicate corpse somewhere safe, on the ground.
Sigils
- Minimum Favor Required: Liked
- Favor Cost: 750 (3 Favor Levels - Praised will drop to Liked, etc)
- Syntax: supplicate object
Supp object creates a piece of equipment, always a light, always named "the sigil of <YOUR DEITY>"
- They are all identical in their basic specs (hp/mn/mv/ac)
- They each include a different STAT +1
- See the "Sigil Stat" column Here
Object 'the sigil of DEITY' is infused with your magic... It is a level 50 light, weight 1. Special properties: none This light has a gold value of 0. Affects hp by 20. Affects mana by 20. Affects moves by 20. Affects armor class by -20. Affects __STAT__ by 1.
Note that sigils are not in any way restricted as far as who can wear them. You do not need to be devoted to a specific deity to wear their sigil.
Sigil Renames
Sigils have a tiny bit of fun built into them as they can be upgraded twice.
The first upgrade merely renames the sigil to something slightly more interesting.
To upgrade:
- Be at Max Loved favor
- Have a sigil of your deity
- Give the sigil to your Deity
There is a percent chance that your deity hands it back to you with a fun rename. See "Sigil Rename" column Here
Note that this does cost favor to attempt, similar to supplicating something, so you'll need to re-favor back to full Loved favor to try again.
Super Sigils
Once you have renamed a sigil, you can attempt to upgrade it a second time if you want.
- The Sigil will once again be renamed into its special Super Sigil name. (See "Super Sigil" column Here)
- Super Sigils have a great deal more stats on them than regular or renamed sigils. (See Below)
NOTE: Super Sigils are temporary items - they expire and go poof eventually (few hours).
The method to upgrade a Renamed Sigil into a Super Sigil is the exact same:
To upgrade:
- Be at Max Loved favor
- Have a Renamed Sigil of your deity
- Give the Renamed Sigil to your Deity
Again, there is a percent chance your deity will turn it into a Super Sigil for you.
All Super Sigils have identical specs:
Object '__________' is infused with your magic... It is a level 50 light, weight 1. Special properties: glow Alignments allowed: good This light has a gold value of 800. Affects affected_by by detect_hidden Affects affected_by by detect_invis Affects affected_by by detect_magic Affects affected_by by detect_traps Affects affected_by by detect_evil Affects armor class by -50. Affects moves by 30. Affects mana by 30. Affects luck by 2. Affects hp by 30.
Restore
- Minimum Favor Required: Liked
- Favor Cost: 750 (3 Favor Levels - Praised will drop to Liked, etc)
- Syntax: supplicate restore
- Restrictions: no-supplicate rooms
This will immediately restore you to full health, full mana, full movement.
This is used to save your own ass if are in a fight and getting romped and are about to die.
Recall
- Minimum Favor Required: Liked
- Favor Cost: 750 (3 Favor Levels - Praised will drop to Liked, etc)
- Syntax: supplicate recall
- Restrictions: no-supplicate rooms
This is just a free recall.
Note that some rooms/areas which are 'no-supplicate' also prevent you from using 'supp recall' to exit those areas/rooms.
Avatar
- Minimum Favor Required: Liked
- Favor Cost: 750 (3 Favor Levels - Praised will drop to Liked, etc)
- Syntax: supplicate avatar
- Restrictions: no-supplicate rooms
This summons a level 15 NPC who is your little minion and can do stuff at your behest.
Ultimately these are not useful in fighting, and die quickly. They are MORE commonly used (its the ONLY time I've ever seen them used) to mark rooms in mazes that otherwise prevent you drop dropping items or creating magic springs/fires to flag a specific room. You can park a supplicated avatar in one of those rooms as a marker. Basically an easier method than bringing in another actual char (or where you must remain IP1).
How to Master Death
Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang.
1. Devote to a Deity with very easy favor method (A'enari or Vl'aresch suggested for newbs)
2. Go visit them and walk in/out until you are at "praised" favor
3. Go explore and die
4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit
5. Immediately go back to the deity and re-favor back up to praised.
6. Return to Step 3.
As a NEW player, start there. Once you are more experienced, try some other deities and figure out how to quickly re-favor with them so you can die and supp corpse and re-favor quickly, then go explore and die as much as you want without fear.
Full Deities List
When you've decided that's it, you were never meant to marry, you might want to check out the table below which attempts to quantify all of the info known about Deities. For additional write-ups on each Deity please see Rodpedia
- Note: Where any Race/Class restrictions are listed, those mean the deity is restricted to ONLY THOSE races/classes so you MUST be one of those.
Deity | Theme | Race Restrictions? | Class Restrictions? | Prefers | Despises | Sigil Stat (+1) | Max Favor Resist | Max Favor Affect | Mid Favor Affect | Low Favor Affect | Gain Favor | Lose Favor |
---|---|---|---|---|---|---|---|---|---|---|---|---|
A'enari | Good | - | - | Devout | Evil/Neut, Drow | Int | Unholy | Scry | DetMagic | DetEvil | Visit, Bury Corpses, Help Others | Dig up corpses, Backstab/Circle, Flee, Visit Vl'aresch |
Vl'aresch | Evil | - | - | Evil | Pixies | Wis | Holy | DetInvis | DetHidden | Unknown | Visit, Kill, Kill Pixies, Steal | Bury Corpses, Help Others |
Bron'trel | Order | - | - | Humans | Half-Trolls,Thieves | Lck | Paralysis | DetHidden | DetEvil | Unknown | Kill, Kill Trolls | Kill Humans, Backstab/Circle, Flee, Visit LaChte |
LaChte | Chaos | - | - | Evil/Neut | Dwarves | Dex | Drain | DetInvis | DetTraps | Unknown | Kill, Kill Dwarves, Thievery, Dig Up Corpses | Sac Corpses, Flee |
Z'hyal | Sun | - | - | Devout/Neut | Evil, Vampires | Int | Fire | Fireshield | DetHidden | Infravision | Helping Others, Kill Vampires | Kill Humans, Steal, Flee |
Gre'vos | Moon | Dwa,Elf,Hlf,Pix,H-Elf,H-Ogre,H-Trol,Gith,S-Elf,Drow,Gno | - | Evil/Neut, Vampires | Devout, Humans | Int | Acid | DetInvis | Unknown | Unknown | Kill, Kill Humans, Backstab/Circle, Sac Corpses | Kill Vampires |
Mak'kor | Demons | Drow,Gith,H-Troll | Nep,Thi,Vam,Cle | Evil | Half-Elves, Clerics, Thieves | Con | Holy | Fireshield | DetTraps | DetHidden | Kill, Backstab/Circle, Dig Up Corpses, Offensive Magic | Sac Corpses, Flee |
Bael | Death | Drow,Gith,Dragborn | Nep,Cle,Vam,War | Evil | Devout/Neut, Thieves | Str | Magic | Fireshield | DetHidden | Sneak | Kill, Sac Corpses, Dig Up Corpses | Killing Humans |
Sarane | Feminism | - | - | Females ONLY | - | Wis | NonMagic | Protection | Float | Detect Evil | Kill, Kill Neanderthal, Offensive Magic, Backstab/Circle | Kill Harpies |
Wirawyth | Battle | - | War,Ran,Pal,Bar | - | Drow | Con | Paralysis | Iceshield | Float/Fervor | Infravision | Kill, Kill Drow, Sac Corpses | Flee, Pick Lock |
Estathius | Neutrality | - | - | Neut Gender ONLY, Human | - | Wis | Magic & NonMagic | Scry | DetEvil | DetMagic | Kill, Kill Undead, Sac Corpses | Kill Humans, Flee |
Tempus | War | - | War,Bar | Wolves | Giants | Str | Paralysis | Berserker Rage | Fleetfoot | Unknown | Kill, Kill Giants, Sac Corpses | Kill Wolves, Use Magic, Flee, Die |
Kardis | Sorrow | H-Orc,H-Ogr,H-Trol | - | - | - | Str | Pierce | DetInvis | Sneak | Unknown | Kill, Dig Up Corpses | Sac Corpses, Bury Corpses, Flee. |
Adendra | Faith | Elf,H-Elf,Dwa | Pal,Cle,Dru | Elves | Evil, Trolls, Drow | Str | Poison | Protection | Resist POI 10% | Scry | Visit, Kill, Kill Trolls/Drow, Use Magic | Kill Elves, Flee |
Shivvan | Sin | - | - | Evil | Good | Dex | Energy | Hide | Sneak | DetMagic | Visit, Kill, Backstab/Circle, Dig Up Corpses | Sac Corpses, Bury Corpses, Defensive Spells |
Sh'Vath | Purity | Dwa,Gno,Pix | Dru,Cle,Ran | - | - | Cha | Drain | Protection | Fly | Infravision | Visit, Defensive Magic, Bury Corpses, Sac Corpses | Killing (No issue for archery/rangecasting kills) |
Ghordhol | Wealth | - | - | Dwarves | Orcs | Cha | Slash | DetHidden | DetInvis | DetMagic | Bury Corpses, Steal, Kill Orcs , Give Ghordohl Gold* | Kill Dwarves |
Keltas | Poor | - | - | Halflings | Goblins | Dex | Blunt | Invis | Sneak | DetEvil | Pick Locks, Kill Goblins | Kill Halflings |
Kalerd | Summer | - | - | Pixies | Vampires | Con | Fire | Fly | Unknown | Unknown | Kill Vampires, Sac Corpses | Kill Pixies, Flee |
Tierbaen | Winter | - | - | Vampires | - | Con | Cold | Fly | Hide | DetMagic | Kill, Use Magic, Sac Corpses, Backstab/Circle | Flee |
Cawyn | Storms | Elf,H-Elf,S-Elf | - | - | Humans | Int | Electricity | Shockshield | Float | Sneak | Kill Human, Backstab/Circle | Kill Magicals, Flee |
Sil-Galith | Mountains | Dwa,H-Trol,H-Ogr | - | - | Lizardmen | Str | Blunt | PassDoor | DetInvis | DetHidden | Kill, Kill Lizardmen, Sac Corpses | Kill Dwarves |
Masefi | Wind | - | - | Pixie | H-Trolls | Dex | Electricity | PassDoor | Fly | Aquabreath | Kill H-Trolls, Flee, Flee Pixies | Kill Pixie, Die |
Grishnakh | Orcs | H-Orc | - | - | Halflings | Str | Paralysis | Shockshield | Float | Unknown | Kill, Kill Halflings, Sac Corpses | Kill Orcs, Flee, Die, Backstab/Circle |
- Additional Notes:
- Estathius: Is not fooled by sex-change affects
- Tempus: See 'Tempuran Slash'. Cast's sanc on you if you visit him at loved.
- Shivvan: Gain favor by Visiting like A'enari/Vl'aresch but much harder to get to. Also, will steal your gold
- Sh'vath: Gain favor by Visiting like A'enari/Vl'aresch, goes a bit higher to Cherished.
- Ghordhol: Gain favor by Visiting and giving them gold. Approx 1m per favor level.
- Kalerd: Gain favor by Visiting their Naos and examining the orb every 30-40 minutes.
- Tirebaen: Gain favor by Visiting their Naos and examining the tureen every 30-40 minutes
- Sil-Galith: Casts sanc, elemental shields, armor, bless, shield, and valiance on you if you pray to her ([See Here])