Slow Start Guide: Difference between revisions

From Dyrdex.com
Jump to navigation Jump to search
Line 81: Line 81:
*He will hand you a pouch that contains 2 heal potions and a recall scroll.
*He will hand you a pouch that contains 2 heal potions and a recall scroll.
  exam pouch
  exam pouch
 
*Proceed Down
*Proceed Down



Revision as of 17:15, 29 May 2023

Ok so here is a fulllllllllll walkthrough of the starting area and first steps in the game.

Character Creation

Since this is a slow start guide, maybe you want to take 10 minutes to read these pages:

Class Info
Race Info

That said, I would suggest a Dwarf Paladin or Gnome Cleric as your first character.


Newbie Area: The Sunless Sea

This area is basically a simple path, with hints on what commands to use to find stuff and acclimate to the game.

Walk along the path and read. Here is a map - you begin in the bottom right corner (pink dot)

Legend:
     B = Beacon 
     W = Weapon and Shield
     H = Hide (armor)
     E = Earring
     S = Sign  (look sign, and say appropriate phrase to proceed)
   end = Set your stats and "pull cord" to enter game if name has been authorized

Naming

In order to enter the game, your name must be approved by an immortal. You can do 'who imm' to check if any are online.

If no Immortals are available, you can use 'name random' to obtain a pre-authorized random name.

Does this situation suck? Yes, kinda. For your first char, it doesn't matter, just use a random name if no Imm's are online. Once you are more familiar with the game you'll know more about the Immortals and can wait for one to be available when you make your next character so you can pick a better name.


Stat Training

There is a whole damn system for stats and stuff, as you would imagine. You must assign your stats now before entering the full game. They cannot be changed later.

Stats are set using the 'train' command:

Command: train
 Syntax: train <stat> <increment>
Example: train dex 2
Example: train lck -1


For full information please see: Stats


Once your stats are set and your name has been authorized, 'pull cord' to enter the real game.


The Halls of Knowledge

Upon pulling the cord you will attain Level 2 and enter the full game.

You start inside "The Halls of Knowledge", and area which is often also called 'The Academy", which is like the really crappy version of Hogwarts and resides within our main town.

You will find yourself at the yellow "R" on the map, where The Robed Figure is standing.

Legend:
     R: Robed Figure
     E: Equipment chambers
     X: Return from Equipment chambers
     P: Practice Skills/Spells
     G: Guide
   MiN: A Moment in Nature (sub-area)
   IoN: Isle of Monkeys (sub-area)
 

Equipment Mobs

  • Proceed East to the "E" and sit there for a moment, be patient, you will eventually be transported to a new section where you can obtain starting gear.
  • Upon being transported, you'll see a new statue who commands you to look at him.
look statue
say bestow
  • He will hand you a pouch that contains 2 heal potions and a recall scroll.
exam pouch
  • Proceed Down
  • You will now be surrounded by tiny little things you whack for basic gear, which we call the 'cage mobs'. The layout of this section of the area is a straight-forward design:

  • Enter into each direction and kill the mobs within. Your character comes with "autoloot' enabled so anything the mobs have you will automatically pick up and have in your inventory after their death. You can type 'wear all' after each mob to wear what you have found. (You can set 'config -autoloot' if you would rather have to get loot from corpses manually)
  • Kill all mobs and 'wear all' after each on this floor. You can do 'strike' to input additional hits on them.
  • Proceed Down from the central room to the next floor:

Legend: 
     S: Shop
     D: Dragonsnake
     !: DeathTrap!
  • You begin at the pink dot. To the east is a simple store (no items are required to be bought, but feel free to explore)
  • Proceed northward to the Dragonsnake! Fight and kill him! Strike strike strike!
  • If you are about to die, you can quaff an elixir you got from the statue earlier to cure some hp:
q elix pouch