Death & Deities: Difference between revisions
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|Adendra||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection - Resist POI 10% (mid-loved) - Scry (mid-cherished)|| Visit. Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee | |Adendra||Faith||Elf,H-Elf,Dwa||Pal,Cle,Dru||Elves||Evil, Trolls, Drow||Str||Poison||Protection - Resist POI 10% (mid-loved) - Scry (mid-cherished)|| Visit. Kill, Kill Trolls/Drow, Use Magic || Kill Elves, Flee | ||
|- | |- | ||
|Shivvan||Sin|| | |Shivvan||Sin||-||-||Evil||Good||Dex||Energy||Hide - Sneak - DetMagic||Visit, Kill, Backstab/Circle, Dig Up Corpses||Sac Corpses, Bury Corpses, Defensive Spells | ||
|- | |- | ||
|Sh'Vath||Purity|| | |Sh'Vath||Purity|| | ||
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*Adendra: visit her and 'homage Adendra' for 1 free favor level. Visit her Naos to repeat. | *Adendra: visit her and 'homage Adendra' for 1 free favor level. Visit her Naos to repeat. | ||
**Adendra's rainbow elixir: 50 mana pots for 400k coins at her naos. | **Adendra's rainbow elixir: 50 mana pots for 400k coins at her naos. | ||
*Shivvan: visitng works like aenari/vlaresch except its hard as hell to get to shivvan. Shivvan will steal your gold. | |||
Revision as of 02:46, 24 October 2024
Death
- Upon death, you will awake in the Temple of Notre Dame. See 'help map'.
- To walk back to Darkhaven Square: #5 s; e; e; se
- The Halls of Knowledge (where you may have been initially exploring upon first entering the game) is then: #3 e, s; d
- If you die while under level 10, you keep all your gear and can just get right back to doing whatever you were doing.
If you die after level 10, your corpse with all your gear remains where you died. You must retrieve your corpse so you can get your gear out of it.
Corpse Retrieval
Commonly called 'CR', you might chat "can someone help me with a CR?"
- Option 1: Walk back to where you died, get your shit from your corpse
- You are naked. Go buy a light first. And maybe a recall scroll. Ideally, get something so you can hide/sneak and have invisibility cast on you. You should save/quit/relog so that any mobs which were aggro on you drop aggro.
- This can be a real fucking pain. You might need someone else to come along to kill any mobs in the way.
- Option 2: Have your deity bring your corpse(s) right to you via 'supplicate corpse'
- Requires being devoted to a deity, and having sufficient favor with that deity.
- This is easy as shit. There are only about 1% of rooms/areas that are 'no supplicate'.
(There's also an Option 3: Have an immortal bring your corpse, in exchange for Glory... but that's not something newbs would do, so forget about that)
Deities
Which Deity Should I Pick?
There's a bunch, and they each have minor advantages I will list below, but honestly if you are new don't bother with that shit yet, it's splitting hairs and not going to make a huge difference to your first characters (and you can change later anyways). You just want the easiest deities to 'favor up' with so you can supplicate your corpse whenever necessary. Pick one of these:
For Good align: [A'enari] (Works for most classes, dislikes Thieves however) For Evil align: [Vl'aresch] (Also Neutral align chars)
I just use those on all my characters. I don't give a shit about the minor bonus's the other ones give you. The advantage of quick favoring and corpse retrieval with those is, to me, fucking worth it. Some random minor 5% this or that bonus isn't game breaking to me, I'm not living or dying because of those deity bonuses, so I'd rather get my corpse back and get back to work in under 2 minutes. The process of gaining favor with a deity is a bitch that can take a fucking while, that's not what I want to be doing with my time, let alone doing it under duress in the middle of a run or something.
How to Devote to a Deity?
You devote to a deity by walking to their room and using the command 'devote <deity>'. (Click the A'enari/Vl'aresch links above for directions)
You can always view/check your own deity in the 'score' command output
You can see other players deities in the 'whois CHARACTER' command output
How to Gain Favor?
After devoting, you can check 'score' to see your current favor level with your deity. (See #Favor Level Details)
- For A'enari/Vl'aresch:
- Each time you walk into their room you gain favor.
- Use the links above, follow the dirs, then go e/w/e/w/e/w in/out of their room a bunch.
- This method maxes out at "Praised" favor.
The "Praised" level is what you need to be at to 'supplicate corpse'. So, with these deities you essentially always have the ability to supp corpse, and then re-favor back up to Praised in like 30 second, and repeat that process of dying/supplicating/refavoring quite quickly.
How to Master Death
Death is simple, and easily rectified. You shouldn't be afraid to die. You should just be prepared correctly and it will be no big thang.
1. Devote to A'enari or Vl'aresch
2. Go visit them and walk in/out until you are at "praised" favor
3. Go explore and die
4. Do 'supplicate corpse' and 'get all corpse; wear all' a bunch to get all your shit
5. Immediately go back to the deity and re-favor back up to praised.
6. Return to Step 3.
Favoring Automation
OK fine, I'll do the work for you.... make aliases in your client that do something like this:
Generic Speedwalks
These just walk you to A'enari/Vl'aresch and in/out of their room a ton.
- ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w}
- ALIAS {govla} {#42 w;#7 n;cauldron;s;w;e;w;e;w;e;w;e;w;e;w;e;w;e;w;e}
- Note #1:' Walking to Vl'aresch frequently hits random mobs on the way, and will fuck up your speedwalk. You can craft another route along the Western Trade Route for safety, but I'm leaving that up to you.
- Note #2: I've put a ton of final e;w;e;w;e;w moves in those above, because I don't know how many it really takes, so you can fine-tune that.
TinTin Favor Code
- A slightly smarter idea can be done if you're running any client with MSDP support because it provides a 'favor' variable you can check.
- For Tintin++ grab my MSDP Script
Create speedwalks so they terminate in the deity's rooms.
#ALIAS {goaen} {#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;ne;nw;w;#4 n;enter;ne;w}; #ALIAS {govla} {#42 w;#7 n;cauldron;s;w};
Then I trigger upon the room names that Aen/Vla sit in to check msdp for favor, if I'm not praised or higher, move east/west again. That will retrigger the trigger, and this will continue until you are favored up and then recall (you'll also need a 'recall' alias).
#ACTION {{Visions of sublime benevolence collide in an arc of rapture.|An insatiable entity breathes life into this mundane existence.}}{ #IF {"$msdp_info[FAVOR]" != "{praised|honored|cherished|loved}"} {e;w}; #ELSE {recall}; }
Full Details
Honest to god the rest of this shit don't matter. Just use Aen/Vla and fuck it you're golden.
Supplication
The deity system allows you to use your deity to bring you a few things, via the 'supplicate' command:
See: help supplicate
Syntax: supplicate <THING> corpse retrieves your corpse from supplicatable room(s) avatar summons an avatar of your deity object summons a sigil of your deity recall sends you to your recall point (bypasses norecall flags) restore completely restores hitpoints, mana, and movement
THING | Min Favor | Note |
---|---|---|
Corpse | Praised | If multiple corpses exist, they will ALL be brought to you |
Object | Liked* | Sigils all have 20ac, Affect AC -20, and +1 to a stat. |
Restore | Liked* | If you're about to die, try 'supp restore' to save your ass |
Recall | Liked* | If you forgot a recall, or if you're about to die, try 'supp recall' to gtfo (Note: You'll lose a shit ton of xp) |
Avatar | Liked* | The avatar is like a pet NPC that will fight with you, but they suck. The more useful thing to do with them is use them to mark a room in a maze. |
For all of the "Liked*" the value required is actually in the upper portion of the "Liked" range, probably around +850. So, it's possible to be "Liked" but not liked ENOUGH to supplicate those.
Full Deities List
When you're ready for more overwhelming information, see https://rodpedia.realmsofdespair.info/wiki/Deity
Deity | Theme | Race Restrictions? | Class Restrictions? | Prefers | Despises | Sigil Stat (+1) | Max Favor Resist | Max Favor Affect | Gain Favor | Lose Favor |
---|---|---|---|---|---|---|---|---|---|---|
A'enari | Good | - | - | Devout | Evil/Neut, Drow | Int | Unholy | Scry | Visit, Bury Corpses, Help Others | Dig up corpses, Thievery, Visit Vl'aresch |
Vl'aresch | Evil | - | - | Evil | Pixies | Wis | Holy | Detect Hidden | Visit, Steal, Kill Pixies | Bury Corpses, Help Others |
Bron'trel | Order | - | - | Humans | Half-Trolls, Thieves | Lck | Paralysis | Detect Hidden | Kill Trolls | Kill Humans, Thievery, Fleeing |
LaChte | Chaos | - | - | Evil/Neut | Dwarves | Dex | Drain | Detect Invis | Kill Dwarves, Thievery, Dig Up Corpses | Sac Corpses, Fleeing |
Z'hyal | Sun | - | - | Devout/Neut | Evil, Vampires | Int | Fire | Fireshield | Helping Others, Kill Vampires | Kill Humans, Steal, Flee |
Gre'vos | Moon | Dwa, Elf, Hlf, Pix, H-Elf, H-Ogre, H-Trol, Gith, S-Elf, Drow, Gno | - | Evil/Neut, Vampires | Devout, Humans | Int | Acid | Detect Invis | Kill Humans, Backstab/Circle | Kill Vampires |
Mak'kor | Demons | Drow, Girth, H-Troll | Nep, Thi, Vam | Evil | Half-Elves, Clerics, Thieves | Con | Holy | Fireshield | Backstab/Circle, Dig Up Corpses, Offensive Magic | Fleeing |
Bael | Death | Drow, Gith, Dragonborn | Nep, Cle, Vam, War | Evil | Devout/Neut, Thieves | Str | Magic | Fireshield | Kill. Sac Corpses | Killing Humans |
Sarane | Feminism | - | - | Females ONLY | - | Wis | NonMagic | Protection - Float - Detect Evil | Kill Neanderthal, Offensive Magic, Backstab/Circle | Kill Harpies |
Wirawyth | Battle | - | War,Ran,Pal,Bar | - | Drow | Con | Paralysis | Iceshield - Float/Fervor - Infravision | Kill Drows | Flee, Pick Lock |
Estathius | Neutrality | - | - | Neut Gender ONLY, Human | - | Wis | Magic & NonMagic | Scry - Det Evil - Det Magic | Kill Undead | Kill Humans, Flee |
Tempus | War | - | War,Bar | Wolves | Giants | Str | Paralysis | Berserker Rage - Fleetfoot - Unknown | Kill Giants | Kill Wolves, Use Magic, Flee, Die |
Kardis | Sorrow | H-Orc,H-Ogr,H-Trol | - | - | - | Str | Pierce | Det Invis - Sneak - Unknown | Kill, Dig Up Corpses | Sac Corpses, Bury Corpses, Flee. |
Adendra | Faith | Elf,H-Elf,Dwa | Pal,Cle,Dru | Elves | Evil, Trolls, Drow | Str | Poison | Protection - Resist POI 10% (mid-loved) - Scry (mid-cherished) | Visit. Kill, Kill Trolls/Drow, Use Magic | Kill Elves, Flee |
Shivvan | Sin | - | - | Evil | Good | Dex | Energy | Hide - Sneak - DetMagic | Visit, Kill, Backstab/Circle, Dig Up Corpses | Sac Corpses, Bury Corpses, Defensive Spells |
Sh'Vath | Purity | |||||||||
Ghordhol | Wealth | |||||||||
Keltas | Poor |
- Notes (extras, etc)
- Sarane: the ethereal veil of the siren
- Estathius: not fooled by sex-change affects
- Tempus: See 'Tempuran Slash'. Cast's sanc on you if you visit him at loved.
- Kardis: 'Kardis's potion of black vapors' - Kardis only heal + cure light pots. Kneel at Naos, 1.3m per 100x.
- Adendra: visit her and 'homage Adendra' for 1 free favor level. Visit her Naos to repeat.
- Adendra's rainbow elixir: 50 mana pots for 400k coins at her naos.
- Shivvan: visitng works like aenari/vlaresch except its hard as hell to get to shivvan. Shivvan will steal your gold.
- Note that deities will give slightly different Affects at less than max favor. I'm not listing all of those.
- Example: A'enari gives Detect Evil at low favor levels, Detect Magic in the mid range, and then Scry at Max favor.
- Example: Z'hyal gives Infravision at low favor levels, Detect Hidden in the mid range, and then Fireshield at Max favor.
Favor Details
The following actions will impact your favor. These are found in the older SMAUG code, some seem redundant - because they are, as newer code has been added into the game over time which now entail/encompass previous conditions, yet both remain active.
Theoretically all of the flavor text that outlines what deities "like/dislike" to gain favor should correspond to these.
Action | Note |
---|---|
Flee | |
Flee from race deity likes/hates | |
Kill a mob or player | |
Kill mob from race deity likes/hates | |
Cast an offensive spell (Not on self) | |
Sacrifice a corpse | |
Bury a corpse | |
Dig up a corpse | |
Cast a defensive spell on a player | "Helping Others" |
Cast a defensive spell (Any) | "Helping Others" |
Successfully Rescue or Aid | "Helping Others" |
Steal, Broach, Pick exit or object | "Thievery" |
Backstab, Circle | "Thievery" |
Die | |
Die to a mob from race deity likes/hates |
Favor Level Details
In-game, see 'help favor_levels'
In code, favor is a numeric value (players cannot see this, it's visible in the publicly released SMAUG code however).
loved +2251 to +2500 cherished +2001 to +2250 honored +1751 to +2000 praised +1501 to +1750 favored +1251 to +1500 respected +1001 to +1250 liked +750 to +1000 tolerated +251 to +750 <---500 range ignored -249 to +250 <---500 range shunned -250 to -749 <---500 range disliked -750 to -999 dishonored -1000 to -1249 disowned -1250 to -1499 abandoned -1500 to -1749 despised -1750 to -1999 hated -2000 to -2249 damned -2250 to -2500
Note how most ranges are 250 pts, except near the center where there are 500pt ranges.