Mage: Difference between revisions

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=Fighting=
=Fighting=
*'''Weapons:''' (95% Adept)
*'''Weapons:''' (95% Adept)
**
**Short-Blades - "Piercing, Stabbing"
 
(weapons don't especially matter for a mage since they're casting spells not landing martial weapon damage)




'''Tactics:'''
'''Tactics:'''
There are many mage "paths" which change the function/tactics of a mage.
In brief, the paths are: (from common to uncommon)
*Destruction: A hitter. Casts strong attack spell "Paradox Flux".
*Balance: Casts 'immobilize', a gimmick attack, to paralyze some mobs so others can easily slay.
*Countermagick: A tank. Casts a spell that makes them immune to all magic, so they can easily tank some mob with magic only attacks
*Quill: A hitter. Can scribe strong spells and launch 3x spells at mobs.
*Defense: A spellbot. Used to buff other characters with basic spells.
*Elder Scroll: I honestly have no idea. I guess its a fighter who can travel around real fast.
*Prowess: I again have no idea. An improved melee fighter, as if you would want to use a mage for melee fighting.
*Murder: PKill only. VERY strong spell attack. People cheese peaceful mob runs by using murder mages. Immortals frown upon this.
See: [[Mage_Path_Info || Mage Path Info]] for more details.
=Spells=
There are soooo many mage spells, I'm not outlining them all again on this page - please see [[Mage Spells]]
The below will list non-spell stuff only.


==Combat Passives==
==Combat Passives==
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!MinPos
!MinPos
|-
|-
|
|10||second attack||45||fighting (berserk)
|-
|34||third attack||30||fighting (berserk)
|-
|}
|}


Line 57: Line 84:
!Skill Name
!Skill Name
!Adept
!Adept
!MinPos
|-
|-
|
|1||evasive style||80
|-
|1||standard style||50
|-
|5||defensive style||75
|-
|24||aggressive style||40
|-
|42||berserk style||20
|}
|}


Line 80: Line 114:
!MinPos
!MinPos
|-
|-
|
|2||strike||70||fighting (aggressive)
|}
|-
 
|10||swat||80||fighting
==Buffs & Debuffs==
Rangers receive no self-buff skills
 
'''DeBuffs'''
{| class="wikitable"
!Level
!Skill Name
!Affects
!Adept
!MinPos
|-
|-
|
|20||cuff||60||fighting
|}
|}


=Skills=
=Skills=

Revision as of 03:31, 7 July 2026

About

  • Rodpedia: Mage
  • Genre: Sorcerer
  • Races: Dragonborn, Drow, Elf, Girth, Gnome, Half-Elf, Human, Pixie, Sea-elf, Tiefling
  • Alpha Attack: Varies based on Mage Path
    • Pathless: Quantum Spike
      • Energy damage
  • HP Gained per Level: 9 - 12 (Avg: 10.5)
    • Prestige: 10 - 14
  • Average Hitpoints: 537 (at avg 10.5 per level, you should end up between 10 and 11 avg basically).
    • Avg 10: 513
    • Avg 10.5: 537
    • Avg 11: 562

Stats

  • Primary: Intelligence
  • Secondary: Wisdom
  • Deficient: Strength

Suggested Base Stats:

Max Warrior Stats
CLASS Str Int Wis Dex Con Cha Lck
Mage 18 25 22 20 20 20 20


Fighting

  • Weapons: (95% Adept)
    • Short-Blades - "Piercing, Stabbing"

(weapons don't especially matter for a mage since they're casting spells not landing martial weapon damage)


Tactics: There are many mage "paths" which change the function/tactics of a mage.

In brief, the paths are: (from common to uncommon)

  • Destruction: A hitter. Casts strong attack spell "Paradox Flux".
  • Balance: Casts 'immobilize', a gimmick attack, to paralyze some mobs so others can easily slay.
  • Countermagick: A tank. Casts a spell that makes them immune to all magic, so they can easily tank some mob with magic only attacks
  • Quill: A hitter. Can scribe strong spells and launch 3x spells at mobs.
  • Defense: A spellbot. Used to buff other characters with basic spells.
  • Elder Scroll: I honestly have no idea. I guess its a fighter who can travel around real fast.
  • Prowess: I again have no idea. An improved melee fighter, as if you would want to use a mage for melee fighting.
  • Murder: PKill only. VERY strong spell attack. People cheese peaceful mob runs by using murder mages. Immortals frown upon this.


See: | Mage Path Info for more details.


Spells

There are soooo many mage spells, I'm not outlining them all again on this page - please see Mage Spells

The below will list non-spell stuff only.

Combat Passives

Level Skill Name Adept MinPos
10 second attack 45 fighting (berserk)
34 third attack 30 fighting (berserk)
Combat Styles
Level Skill Name Adept
1 evasive style 80
1 standard style 50
5 defensive style 75
24 aggressive style 40
42 berserk style 20

Combat Actives

Alpha Attacks
Level Skill Name Adept MinPos
Combat Skills
Level Skill Name Adept MinPos
2 strike 70 fighting (aggressive)
10 swat 80 fighting
20 cuff 60 fighting

Skills

Level Skill Name Adept MinPos


Equipment & Align

Equipment Info: Thief EQ


Gameplay

Quests:


Runs:

Summary

Prestige