Mage Path Info

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Revision as of 19:05, 27 April 2023 by Admin (talk | contribs) (Created page with "=Paths= Mages can go down different paths. Type 'paths' in game to learn more. ==Study Locations== To adhere to a path, you must go to the right place to 'study' it: {| border="1" cellpadding="5" cellspacing="0" |align="center"|Path |align="center"|Mob |align="center"|Area |- |Path of Balance |the master of Neutrality |High Tower of Sorcery |- |Path of Countermagick Path of Defense Path of Destruction Path of Prowess |the spirit guide...")
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Paths

Mages can go down different paths. Type 'paths' in game to learn more.


Study Locations

To adhere to a path, you must go to the right place to 'study' it:

Path Mob Area
Path of Balance the master of Neutrality High Tower of Sorcery
Path of Countermagick

Path of Defense Path of Destruction Path of Prowess

the spirit guide the Halls of Knowledge
Path of Murder Gravoc's pedagogic spirit Umbrageous Ruins
Path of the Elder School Ravenhill High Tower of Sorcery
Path of the Quill the master scribe High Tower of Sorcery

Balance

  • "Immob Mage"
    • Used to cast immobilize on mobs while your alts or friends whack away at them.
    • Only works on select mobs. Some mobs require Nephandi spelldowns to make it land.

Neutral Align Required!

immobilize           stun mob          Max: 95   MinPos: fighting (berserk)
focus                heal mst          Max: 95   MinPos: fighting
inner balance        +3 hr/dr          Max: 95   MinPos: fighting (berserk)
voice of reason      resHLY/UNH[10%]   Max: 95   MinPos: fighting (defensive)

Countermagick

  • "CM Mage"
    • The inviola spell makes you immune ALL magic (including heal potions).
    • Used against magic-attacking mobs. Short lived spell though, only works on select mobs.
inviola magicka      immune:magic      Max: 95   MinPos: standing  
runebind             bind spell        Max: 95   MinPos: any
mute                 block casting     Max: 95   MinPos: fighting (aggressive)

Destruction

  • "Paradox (Dox) Mage"
    • Used as a Magic hitter, paradox is a good attack and lands on tons of things.
paradox flux         energy atk        Max: 95   MinPos: fighting (aggressive)
acidmist             acidshield        Max: 95   MinPos: fighting (evasive)
abolition            room energy atk   Max: 95   MinPos: fighting (aggressive)

Quill

  • "Quil Mage"
    • Creates spellbooks that can cast 3x spells (quantum spike) when recited.
    • 3x books are heavy though, and take time and effort to scribe and haul.
spellbind            scribe spellbook 
flow of ink          create quil
transfixion          super trance

Defense

  • Spellbot
    • Used to buff your other characters
elemental supremecy  elemental shields   Max: 95   MinPos: fighting (evasive)
prismatic shield     resFIR/ELC/CLD[5%]  Max: 95   MinPos: fighting
confidence           resPRC/BLT/SLH[5%]  Max: 95   MinPos: fighting

Elder Scroll

  • Not any special usage that I know of. Some neat features that are just conveniences.
lightning breath     elec atk
exsurgo              max 20 str
beacon               drop astral point
traverse             astral to point

Prowess

I know nothing about prowess mages.

deflect              increased mob attack miss rate
avoid                increased dodge/parry
skirmish             increased second/third attack

Murder

Pkill Only!!!

  • "Arc Mage"
  • Alternative Usage:
    • Often used to help kill pf mobs if pf characters are struggling with something.
    • Controversial, often seen as a cheap or cheat tactic.
arc lightning        lightning attack
blood armor          -AC
primal instincts     increased dodge/parry