Paladin
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About
- Genre: Fighter
- Races: Dwarf, Human, Elf, Half-Elf.
- HP Gain: 15 - 19 per level (Prestige: 16-21)
- Prestige: 2 - 7 per level (Prestige 3-9)
Stats
- Primary: Strength
- Secondary: Wisdom
- Deficient: Intelligence
| CLASS | Str | Int | Wis | Dex | Con | Cha | Lck |
|---|---|---|---|---|---|---|---|
| Paladin | 25 | 18 | 22 | 20 | 20 | 20 | 20 |
| Knight | 26 | 18 | 22 | 20 | 20 | 20 | 20 |
Fighting
- Weapons: (95% Adept)
- Bludgeons - "Crushing, Pounding"
- Long Blades - "Slicing, Slashing"
- Polearms - "Hacking, Thrusting, Raking"
- Paladins get "Two-Handed" and "Dual Wield" weapon skills
- Tactics:
- Shieldbash
- Your primary alpha attack.
- Requires wearing a shield.
- Requires being the primary combatant engaged with a mob (i.e. tanking)
- Two-Handed Weapons
- Paladins can wear two-handed swords, such as the long sword "Nasr, Claymore of Sovereignty".
- Wearing a two-handed weapon requires not wearing a shield, so Paladins will lose their ability to Shieldbash.
- Rescue
- In combat, rescue makes the rescuer the tank (primary target of the mob). Two characters rescuing each other can share tanking a difficult mob by simply healing to full, rescuing the other, and repeating back and forth. Note that while not-tanking, the Paladin will not be able to shieldbash.
- Shieldbash
Combat Passives
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 1 | Enhanced Damage | 90 | fighting (berserk) |
| 1 | Parry | 90 | fighting (aggressive) |
| 10 | 2nd Attack | 95 | fighting (berserk) |
| 12 | Dodge | 75 | fighting (aggresive) |
| 20 | 3rd Attack | 90 | fighting (berserk) |
| 32 | Grip | 95 | fighting (berserk) |
| 37 | 4th Attack | 75 | fighting (berserk) |
| 50 | 5th Attack | 49 | fighting (berserk) |
| Level | Skill Name | Adept |
|---|---|---|
| 1 | Standard | 95 |
| 8 | Aggressive | 95 |
| 14 | Evasive | 70 |
| 23 | Defensive | 70 |
| 46 | Berserk | 40 |
Combat Actives
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 2 | strike | 95 | fighting (aggressive) |
| 10 | spurn | 85 | fighting (berserk) |
| 15 | punt | 95 | fighting |
| 19 | lunge | 95 | fighting (aggressive) |
| 25 | punch | 90 | fighting (aggressive) |
| 40 | tzadkiels touch | 85 | fighting (aggressive) |
| 43 | shieldbash | 90 | fighting (aggressive) |
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 9 | bethsaidean touch | 75 | fighting (evasive) |
| 9 | rescue | 80 | fighting (berserk) |
| 13 | expurgation | 85 | fighting (defensive) |
| 15 | dispel evil | 90 | fighting (aggressive) |
| 39 | fortify | 75 | fighting |
| 48 | righteous stand | 95 | fighting (aggressive) |
| 49 | shieldblock | 50 | fighting (aggressive) |
- Notes: A lot of these could fall under the Buffs or Utility Skills sections, or here, but I think it makes sense to highlight them here.
- Bethsaidean Touch is 'cure blind'
- Expurgation is 'cure poison'
- Dispel Evil I have never used in my life and have no idea what it does
- Fortify is highly unlikely to be used, but, technically falls in this category
- Righteous stand is a Group Buff, but also listing here as its a common Pally combat function
Buffs & DeBuffs
Buffs
| Level | Skill Name | Affects | Adept | MinPos |
|---|---|---|---|---|
| 12 | float | not walk | 75 | fighting |
| 12 | invis | invisibility | 95 | standing |
| 1 | armor | -20 AC | 90 | fighting (evasive) |
| 5 | bless | -6 Sv Spell, +6 HR | fighting | |
| 7 | detect poison | Show poison flag | 60 | standing |
| 9 | detect hidden | Show hide flag | 75 | fighting (berserk) |
| 22 | breath of heaven | aqua breath | 85 | resting |
| 30 | benefic aura | Protection | 85 | fighting (evasive) |
| 35 | crusade | Group +10% healing | 95 | standing |
| 35 | sacral divinity | Sanctuary | 75 | standing |
| 42 | divine armor | -60AC, +5 R:UNHLY, +15 R:DRAIN | 95 | fighting |
| 48 | righteous stand | 25% Damage Reduction | 95 | fighting (aggressive) |
Skills
| Level | Skill Name | Adept | MinPos |
|---|---|---|---|
| 2 | fountain of faith | 80 | standing |
| 3 | vitality | 90 | fighting (aggressive) |
| 5 | continual light | 85 | fighting (evasive) |
| 9 | bethsaidean touch | 75 | fighting (evasive) |
| 10 | aid | 80 | fighting (aggressive) |
| 13 | expurgation | 85 | fighting (defensive) |
| 13 | hezekiahs cure | 85 | fighting |
| 14 | refuge | 90 | resting |
| 15 | dispel evil | 90 | fighting (aggressive) |
| 16 | identify | 75 | fighting (evasive) |
| 18 | remove curse | 85 | fighting (evasive) |
| 27 | bind wounds | 85 | fighting |
| 39 | fortify | 75 | fighting |
| 45 | tend | 90 | standing |
- Notes:
- Vitality: Heal (self) 24-32hp
- Bind Wounds: Heal (others) 24-27hp
- Hezekiah's Cure: Heal (any) 80hp
- Tend: Heal (any) 100hp
- Bethsaidean Touch: Cure Blind
- Expurgation: Cure Poison
Equipment & Align
Equipment Info & Examples: Paladin EQ
Gameplay
Quests:
Summary
Within the Fighter genre,
Full Skills List and other info: Rodpedia Page
Prestige
Knight Info