Fighter: Difference between revisions
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=Fighter Classes= | =Fighter Classes= | ||
*Warrior | *[[Warrior]] | ||
*Ranger | *[[Ranger]] | ||
*Paladin | *[[Paladin]] | ||
*Barbarian | *[[Barbarian]] | ||
=Stat Comparison= | =Stat Comparison= | ||
| Line 18: | Line 18: | ||
!Lck | !Lck | ||
|- | |- | ||
|Warrior||25||18||20||22||20||20||20 | |[[Warrior]]||25||18||20||22||20||20||20 | ||
|- | |- | ||
|Ranger||25||20||22||22||20||18||20 | |[[Ranger]]||25||20||22||22||20||18||20 | ||
|- | |- | ||
|Paladin||25||18||22||20||20||20||20 | |[[Paladin]]||25||18||22||20||20||20||20 | ||
|- | |- | ||
|Barbarian||25||18||20||20||22||20||20 | |[[Barbarian]]||25||18||20||20||22||20||20 | ||
|} | |} | ||
| Line 38: | Line 38: | ||
!4th Atk | !4th Atk | ||
!5th Atk | !5th Atk | ||
! | !Enhance Dmg | ||
!Dodge | !Dodge | ||
!Parry | !Parry | ||
| Line 45: | Line 45: | ||
!Disarm | !Disarm | ||
|- | |- | ||
|Warrior||Bludgeons, Long Blades, Pugilism||95||95||90||85||95||70||85||90||80||85 | |[[Warrior]]||Bludgeons, Long Blades, Pugilism||95||95||90||85||95||70||85||90||80||85 | ||
|- | |- | ||
|Ranger||Talonous Arms, (Missile Weapons)||95||90||70||-||75||85||90||75||95||90 | |[[Ranger]]||Talonous Arms, (Missile Weapons)||95||90||70||-||75||85||90||75||95||90 | ||
|- | |- | ||
|Paladin||Bludgeons, Long Blades, Polearms||95||90||75||49||90||75||90||95||80||- | |[[Paladin]]||Bludgeons, Long Blades, Polearms||95||90||75||49||90||75||90||95||80||- | ||
|- | |- | ||
|Barbarian||Bludgeons, Long Blades, (Bare Handed)||95||95||95||85||95||80||85||95||80||95 | |[[Barbarian]]||Bludgeons, Long Blades, (Bare Handed)||95||95||95||85||95||80||85||95||80||95 | ||
|} | |||
{| class="wikitable sortable" | |||
|+ Style Comparisons | |||
!CLASS | |||
!Defensive | |||
!Evasive | |||
!Standard | |||
!Aggressive | |||
!Berserk | |||
|- | |||
|[[Warrior]]||95||95||95||95||95 | |||
|- | |||
|[[Ranger]]||60||70||90||90||55 | |||
|- | |||
|[[Paladin]]||70||70||95||95||40 | |||
|- | |||
|[[Barbarian]]||-||-||95||95||95 | |||
|} | |} | ||
| Line 57: | Line 77: | ||
What is a "utility" spell/skill? | What is a "utility" spell/skill? | ||
*Functional - 'does something' | *Functional - 'does something' | ||
*Not a buff/debuff -- does not result in an affect being applied | *Not a buff/debuff -- does not result in an affect being applied to player or mob | ||
*Not an attack or a passive combat skill | *Not an attack or a passive combat skill | ||
| Line 63: | Line 83: | ||
After those, each column just lists utilities of that class, without respect to the other classes/columns. | After those, each column just lists utilities of that class, without respect to the other classes/columns. | ||
I have also replaced "thematic names" with functional names here for clarity. (For example, I've listed Paladin's "expurgation" as 'cure poison') | |||
| Line 90: | Line 112: | ||
|||pick lock||cure blind||sharpen | |||pick lock||cure blind||sharpen | ||
|- | |- | ||
|||detrap||dispel evil|| | |||detrap||dispel evil||trance healup | ||
|- | |- | ||
|||locate object||remove curse||skive | |||locate object||remove curse||skive | ||
|- | |- | ||
|||word of recall|| | |||word of recall||group recall|| | ||
|- | |- | ||
|||refresh|| | |||refresh||heal 30hp (self)|| | ||
|- | |- | ||
|||fashion torch|| | |||fashion torch||heal 25hp (others)|| | ||
|- | |- | ||
|||extract moisture|| | |||extract moisture||heal 80hp|| | ||
|- | |- | ||
|||call familiar|| | |||call familiar||heal 100hp|| | ||
|- | |- | ||
|||snare|||| | |||snare|||| | ||
| Line 108: | Line 130: | ||
|||fletch|||| | |||fletch|||| | ||
|- | |- | ||
||| | |||heal 25hp|||| | ||
|- | |- | ||
||| | |||heal 35hp|||| | ||
|- | |- | ||
||| | |||heal 8hp x 13rds|||| | ||
|} | |} | ||
Latest revision as of 13:59, 24 January 2026
Fighter Classes
Stat Comparison
| CLASS | Str | Int | Wis | Dex | Con | Cha | Lck |
|---|---|---|---|---|---|---|---|
| Warrior | 25 | 18 | 20 | 22 | 20 | 20 | 20 |
| Ranger | 25 | 20 | 22 | 22 | 20 | 18 | 20 |
| Paladin | 25 | 18 | 22 | 20 | 20 | 20 | 20 |
| Barbarian | 25 | 18 | 20 | 20 | 22 | 20 | 20 |
Combat Comparison
Weapons and shared combat skills comparison:
| CLASS | Weapons (95% Adept) | 2nd Atk | 3rd Atk | 4th Atk | 5th Atk | Enhance Dmg | Dodge | Parry | Grip | Rescue | Disarm |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Bludgeons, Long Blades, Pugilism | 95 | 95 | 90 | 85 | 95 | 70 | 85 | 90 | 80 | 85 |
| Ranger | Talonous Arms, (Missile Weapons) | 95 | 90 | 70 | - | 75 | 85 | 90 | 75 | 95 | 90 |
| Paladin | Bludgeons, Long Blades, Polearms | 95 | 90 | 75 | 49 | 90 | 75 | 90 | 95 | 80 | - |
| Barbarian | Bludgeons, Long Blades, (Bare Handed) | 95 | 95 | 95 | 85 | 95 | 80 | 85 | 95 | 80 | 95 |
| CLASS | Defensive | Evasive | Standard | Aggressive | Berserk |
|---|---|---|---|---|---|
| Warrior | 95 | 95 | 95 | 95 | 95 |
| Ranger | 60 | 70 | 90 | 90 | 55 |
| Paladin | 70 | 70 | 95 | 95 | 40 |
| Barbarian | - | - | 95 | 95 | 95 |
Utility Comparison
What is a "utility" spell/skill?
- Functional - 'does something'
- Not a buff/debuff -- does not result in an affect being applied to player or mob
- Not an attack or a passive combat skill
For common skills 2 or more of the classes get, I have tried to make that visually obvious toward the top.
After those, each column just lists utilities of that class, without respect to the other classes/columns.
I have also replaced "thematic names" with functional names here for clarity. (For example, I've listed Paladin's "expurgation" as 'cure poison')
| Warrior | Ranger | Paladin | Barbarian |
|---|---|---|---|
| track | track | - | track |
| scan | scan | - | scan |
| aid | aid | aid | - |
| doorbash | - | - | doorbash |
| - | identify | identify | - |
| - | create spring | fountain of faith | dowse |
| - | continual light | continual light | - |
| - | cure poison | cure poison | - |
| pick lock | cure blind | sharpen | |
| detrap | dispel evil | trance healup | |
| locate object | remove curse | skive | |
| word of recall | group recall | ||
| refresh | heal 30hp (self) | ||
| fashion torch | heal 25hp (others) | ||
| extract moisture | heal 80hp | ||
| call familiar | heal 100hp | ||
| snare | |||
| fletch | |||
| heal 25hp | |||
| heal 35hp | |||
| heal 8hp x 13rds |