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20 August 2026
- 00:5100:51, 20 August 2026 diff hist +1 Augurer →Fighting current
- 00:5100:51, 20 August 2026 diff hist +1,150 Augurer →Fighting
- 00:3000:30, 20 August 2026 diff hist −21 Fathomer →Fighting current
- 00:2900:29, 20 August 2026 diff hist +20 Dyrdex's Disgruntled Realms Notes →TinTin++ Stuff current
- 00:2800:28, 20 August 2026 diff hist +1 Room Terrains No edit summary current
- 00:2800:28, 20 August 2026 diff hist +2,085 N Room Terrains Created page with "SMAUG sets room terrain by number, which is exactly what MSDP reports as well. Those number to terrain mappings are explained in [https://realmsofdespair.com/herne/smaug/olc-rooms.html#H7 | Herne's SMAUG Building Guide] 1...Inside (Weather doesn't show) 2...City 3...Field 4...Forest 5...Hills 6...Swimming (Herne says "Water_swim: PC needs aqua_breath/fly/float or boat) 7...Water (Herne says "Water_noswim: PC needs aqua_breath/fly/float or boa..."
- 00:1800:18, 20 August 2026 diff hist +110 Fathomer →Fighting
- 00:1600:16, 20 August 2026 diff hist +1,068 Fathomer →Fighting
- 00:0300:03, 20 August 2026 diff hist +6 Warrior →Fighting current
- 00:0300:03, 20 August 2026 diff hist +73 Alpha Attacks No edit summary current
19 August 2026
- 23:4823:48, 19 August 2026 diff hist +2,445 Thief →Fighting current
- 23:1023:10, 19 August 2026 diff hist +261 Warrior →Fighting
- 23:0023:00, 19 August 2026 diff hist +7 Barbarian →Fighting current
- 22:5922:59, 19 August 2026 diff hist +885 Barbarian →Fighting
- 22:5822:58, 19 August 2026 diff hist +25 N RIS Redirected page to Resistances current Tag: New redirect
- 22:5822:58, 19 August 2026 diff hist +9 User:Admin No edit summary current
- 22:2322:23, 19 August 2026 diff hist +482 Paladin No edit summary current
- 21:2221:22, 19 August 2026 diff hist +2 Ranger →Fighting current
- 21:2221:22, 19 August 2026 diff hist −8 Ranger →Fighting
- 21:2121:21, 19 August 2026 diff hist +504 Ranger →Fighting
- 21:0121:01, 19 August 2026 diff hist +8 Rogue →Combat Comparison current
- 21:0121:01, 19 August 2026 diff hist −48 Rogue →Combat Comparison
- 21:0021:00, 19 August 2026 diff hist +112 Rogue →Combat Comparison
- 20:5820:58, 19 August 2026 diff hist +308 Rogue No edit summary
- 20:5120:51, 19 August 2026 diff hist −17 Rogue →Utility Comparison
- 20:5020:50, 19 August 2026 diff hist −1 Rogue →Stat Comparison
- 20:4920:49, 19 August 2026 diff hist −4 Rogue No edit summary
5 August 2026
- 04:3804:38, 5 August 2026 diff hist +18 Game Code Examples →Skill Attack current
- 04:3604:36, 5 August 2026 diff hist +203 Game Code Examples →Skill Attack
- 03:4803:48, 5 August 2026 diff hist −1 Game Code Examples →Skill Attack
- 03:4703:47, 5 August 2026 diff hist +19 Game Code Examples →Basic Skill
- 03:4603:46, 5 August 2026 diff hist +1 Game Code Examples No edit summary
- 03:4603:46, 5 August 2026 diff hist +10,291 N Game Code Examples Created page with "Code Examples For Nerds Here's some clearcut examples from the old public SMAUG 1.8 release that show how things work on the back end. Spoiler Alert: '''It's exactly like D&D''' *Skills & Physical attacks do some dice roll to see if they hit. If they do hit, then you roll damage. *Magical attacks 'just happen' but the defender get's a chance to save their ass by rolling a saving throw. Successful save reduces damage by some factor. =Basic Skill= For the 'hide' skil..."
- 03:4403:44, 5 August 2026 diff hist −10,080 Leveling Attacks/Spells No edit summary current
- 03:4303:43, 5 August 2026 diff hist +24 Dyrdex's Disgruntled Realms Notes →Game Information
- 03:3403:34, 5 August 2026 diff hist +1 Leveling Attacks/Spells No edit summary
- 03:3403:34, 5 August 2026 diff hist +2,118 Leveling Attacks/Spells No edit summary
- 03:2103:21, 5 August 2026 diff hist +2,806 Leveling Attacks/Spells →Example For Nerds
- 03:0103:01, 5 August 2026 diff hist +44 Leveling Attacks/Spells →Spell Attack
- 03:0003:00, 5 August 2026 diff hist −82 Leveling Attacks/Spells →Spell Attack
- 02:5702:57, 5 August 2026 diff hist +5,673 Leveling Attacks/Spells No edit summary
- 02:4102:41, 5 August 2026 diff hist +1,011 Leveling Attacks/Spells →Spelldowns/Buffs
- 02:3202:32, 5 August 2026 diff hist +384 Leveling Attacks/Spells →Combat & Experience
- 02:3002:30, 5 August 2026 diff hist 0 Leveling Attacks/Spells →Physical Attacks
- 02:3002:30, 5 August 2026 diff hist +370 Leveling Attacks/Spells →Magical Attacks
- 02:2502:25, 5 August 2026 diff hist +26 Leveling Attacks/Spells →Combat & Experience
- 02:2502:25, 5 August 2026 diff hist +1,510 N Damage Descriptors Created page with "The weapon type you are using determines the wording of your damage: <pre> .-------------------.---------------------------------------. |Short/Long Blades: |Bludgeons: |Pugilism/Generic: | |-------------------+-------------------+-------------------| |misses |misses |misses | |barely scratches |barely scuffs |brushes | |scratches |scuffs |scratches | |nicks |pelt..." current
- 02:2502:25, 5 August 2026 diff hist +24 Dyrdex's Disgruntled Realms Notes →Game Information
- 02:2402:24, 5 August 2026 diff hist +312 Leveling Attacks/Spells No edit summary
- 02:2202:22, 5 August 2026 diff hist +3,335 N Leveling Attacks/Spells Created page with "As you level up you will frequently gain new attacks and spells and frequently questions come up about how to use those, which to use, etc. =Learning/Adepting= To view your full skills list type 'slist' To view your current skills/spells, and the percentage at which you have adepted them, type 'prac' (practice) You'll notice that when you first learn a new thing you are only like 15% adept at it. As such, it will fail most of the time when you attempt it. Just ke..."